Player Matchup

Thor
Thor
AlyssonVrau
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,532 Elo+
Solo
Merlin
Merlin
JuustJv
Merlin
Level 103
God Stats
8W - 5L
1,492 SR
Queue Stats
267W - 268L
1,538 Elo+
Party 2
Bacchus
Bacchus
KAMSM
Bacchus
Level 143
God Stats
6W - 3L
1,683 SR
Queue Stats
306W - 321L
1,519 Elo+
Solo
Set
Set
dilesx13
Set
Level 75
God Stats
0W - 3L
1,292 SR
Queue Stats
268W - 269L
1,538 Elo+
Party 2
Fenrir
Fenrir
kratos298
Fenrir
Level 123
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 7L
1,580 Elo+
Solo
Team Averages
Level 95
1,452 SR
1,541 Elo+

VS

Team Averages
Level 126
1,516 SR
1,504 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LoliForaDoPorao
Scylla
Level 122
God Stats
3W - 10L
1,250 SR
Queue Stats
428W - 439L
1,499 Elo+
Party 1
King Arthur
King Arthur
McGorila
King Arthur
Level 148
God Stats
3W - 4L
1,667 SR
Queue Stats
173W - 160L
1,513 Elo+
Party 3
Cerberus
Cerberus
Mortyx12
Cerberus
Level 149
God Stats
6W - 6L
1,791 SR
Queue Stats
444W - 440L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
R3BORNBR
Kukulkan
Level 86
God Stats
3W - 3L
1,374 SR
Queue Stats
152W - 149L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,504
591
5,745
8,057
4,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Merlin
JuustJv
Merlin
17
3 / 1 / 4
8,640
785
13,168
5,096
2,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KAMSM
Bacchus
14
2 / 4 / 6
7,766
706
6,048
8,941
11,051
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 5 / 4
8,932
812
7,247
15,353
8,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
kratos298
Fenrir
12
0 / 4 / 4
6,735
612
3,977
7,059
4,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 2 / 14
8,539
776
7,469
7,483
2,956
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 12
9,734
885
9,439
7,287
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
McGorila
King Arthur
16
6 / 2 / 13
9,663
878
10,622
9,945
9,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Mortyx12
Cerberus
14
1 / 2 / 17
8,840
804
5,515
14,210
11,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
R3BORNBR
Kukulkan
16
3 / 1 / 14
9,311
846
6,234
4,914
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
9
Kills
20
20
Deaths
9
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
14
5
L
0
6
3
0.25
L
Merlin
JuustJv
Merlin
3
1
4
5
L
Bacchus
KAMSM
Bacchus
2
4
6
1.25
W
7
2
12
6.5
W
King Arthur
McGorila
King Arthur
6
2
13
6.25
W
Cerberus
Mortyx12
Cerberus
1
2
17
4.75
W
Kukulkan
R3BORNBR
Kukulkan
3
1
14
10
L
4
5
4
1.2
L
Fenrir
kratos298
Fenrir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
39,279
44,506
Taken
43,839
30,452
Mitigated
30,057
9,206
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,469
3,774
1,339
2,153
7,483
2,956
1,785
3,596
3,887
0
13,251
L
5,745
1,432
536
431
8,057
4,282
0
4,310
3,747
0
7,963
L
Merlin
JuustJv
Merlin
13,168
386
76
311
5,096
2,360
140
2,399
2,697
33,047
0
L
Bacchus
KAMSM
Bacchus
6,048
280
1,011
1,037
8,941
11,051
0
5,447
3,494
9,151
0
W
9,439
1,403
1,148
1,303
7,287
3,208
1,227
4,122
3,165
32,701
0
W
King Arthur
McGorila
King Arthur
10,622
1,410
1,218
605
9,945
9,929
186
3,916
6,029
372
16,093
W
Cerberus
Mortyx12
Cerberus
5,515
347
0
4,855
14,210
11,273
495
5,770
8,440
10,614
0
W
Kukulkan
R3BORNBR
Kukulkan
6,234
901
937
364
4,914
2,691
913
1,812
3,102
19,055
0
L
7,247
2,398
1,105
4,270
15,353
8,564
320
6,554
8,799
0
22,992
L
Fenrir
kratos298
Fenrir
3,977
848
0
429
7,059
4,195
0
2,672
4,387
0
5,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
46,087
98
Minions Killed
125
0
Camps Cleared
0
870,582
Distance Traveled
970,736
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,539
776
18
2
0
169,238
1
L
Thor
6,504
591
6
1
0
169,574
3
L
Merlin
8,640
785
45
4
0
191,283
0
L
Bacchus
7,766
706
9
1
0
146,021
2
W
Scylla
9,734
885
54
5
0
194,644
1
W
King Arthur
9,663
878
13
1
0
200,206
1
W
Cerberus
8,840
804
12
1
0
200,373
1
W
Kukulkan
9,311
846
28
3
0
206,275
0
L
Set
8,932
812
37
3
0
201,140
4
L
Fenrir
6,735
612
1
0
0
162,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role