Player Matchup

Janus
Janus
King_X_Wizard
Janus
Level 140
God Stats
6W - 7L
1,548 SR
Queue Stats
89W - 62L
1,531 Elo+
Party 1
Ganesha
Ganesha
MayIOfferUAnEgg
Ganesha
Level 68
God Stats
26W - 10L
1,685 SR
Queue Stats
91W - 65L
1,557 Elo+
Party 1
Nemesis
Nemesis
godisafreshman
Nemesis
Level 113
God Stats
2W - 2L
1,293 SR
Queue Stats
75W - 47L
1,568 Elo+
Party 1
Team Averages
Level 107
1,509 SR
1,552 Elo+

VS

Team Averages
Level 29
1,645 SR
1,277 Elo+
Arachne
Arachne
Enjoi x98
Arachne
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
27W - 35L
1,221 Elo+
Party 2
Tiamat
Tiamat
Mercy x Pro
Tiamat
Level 60
God Stats
1W - 2L
1,544 SR
Queue Stats
38W - 40L
1,300 Elo+
Party 2
Izanami
Izanami
Woody_WombPecker
Izanami
Level 24
God Stats
3W - 5L
1,669 SR
Queue Stats
35W - 49L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 13
9,306
931
13,721
6,436
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 0 / 21
8,161
816
4,118
8,954
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
13 / 2 / 12
9,513
951
9,916
8,931
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Enjoi x98
Arachne
6
0 / 10 / 1
5,960
596
1,525
9,380
2,811
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
9
1 / 9 / 0
6,769
677
4,916
11,306
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 1
6,775
678
4,586
10,377
3,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
24
Kills
2
2
Deaths
25
46
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Enjoi x98
Arachne
0
10
1
0.05
W
11
0
13
17.5
W
0
0
21
10.5
L
Tiamat
1
9
0
0.11
L
1
6
1
0.25
W
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
11,027
24,321
Taken
31,063
13,584
Mitigated
10,991
3,567
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Enjoi x98
Arachne
1,525
792
0
261
9,380
2,811
0
3,497
5,803
0
3,429
W
13,721
1,091
0
507
6,436
2,241
858
1,890
4,546
43,929
0
W
4,118
238
0
2,444
8,954
7,189
179
1,521
7,312
13,396
0
L
Tiamat
4,916
419
110
1,390
11,306
4,693
0
7,033
3,972
15,075
0
L
4,586
3,545
108
1,288
10,377
3,487
0
6,554
3,449
0
18,005
W
9,916
4,833
0
616
8,931
4,154
707
1,735
7,196
0
21,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
19,504
114
Minions Killed
64
5
Camps Cleared
0
614,659
Distance Traveled
389,220
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,960
596
7
1
0
96,359
0
W
Janus
9,306
931
80
8
3
205,071
1
W
Ganesha
8,161
816
1
0
0
200,678
0
L
Tiamat
6,769
677
21
2
0
144,048
0
L
Izanami
6,775
678
36
4
0
148,813
0
W
Nemesis
9,513
951
33
3
2
208,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role