Player Matchup

Scylla
Scylla
MVP_DVO
Scylla
Level 26
God Stats
20W - 19L
1,643 SR
Queue Stats
408W - 390L
1,468 Elo+
Party 2
Yemoja
Yemoja
PEM_HANABI
Yemoja
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 128L
1,490 Elo+
Party 2
Chang'e
Chang'e
SagiriSeriruma
Chang'e
Level 40
God Stats
20W - 24L
1,371 SR
Queue Stats
275W - 260L
1,484 Elo+
Party 2
Nemesis
Nemesis
Violet_DeChateau
Nemesis
Level 28
God Stats
39W - 31L
1,645 SR
Queue Stats
267W - 185L
1,733 Elo+
Solo
Medusa
Medusa
xQueenCersei
Medusa
Level 23
God Stats
40W - 26L
1,511 SR
Queue Stats
167W - 148L
1,331 Elo+
Party 2
Team Averages
Level 28
1,534 SR
1,501 Elo+

VS

Team Averages
Level 23
1,464 SR
1,428 Elo+
Loki
Loki
Dr_Soccer7
Loki
Level 29
God Stats
0W - 4L
1,317 SR
Queue Stats
112W - 124L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MikeyM1ke987
Morgan Le Fay
Level 24
God Stats
12W - 11L
1,632 SR
Queue Stats
79W - 72L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
VizionsofJudas
Ao Kuang
Level 28
God Stats
15W - 14L
1,583 SR
Queue Stats
169W - 187L
1,418 Elo+
Party 1
Medusa
Medusa
Zipzero1
Medusa
Level 9
God Stats
1W - 3L
1,288 SR
Queue Stats
6W - 13L
1,291 Elo+
Solo
Cthulhu
Cthulhu
chuntisaur
Cthulhu
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
162W - 180L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MVP_DVO
Scylla
16
6 / 3 / 10
11,853
494
7,487
14,035
4,478
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
PEM_HANABI
Yemoja
16
1 / 5 / 14
10,829
451
4,224
15,618
8,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 7
11,576
482
12,492
19,557
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 1 / 5
16,616
692
23,355
21,171
10,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
19
11 / 5 / 10
13,447
560
23,225
18,001
6,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 1
11,318
472
7,910
22,927
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
MikeyM1ke987
Morgan Le Fay
16
6 / 7 / 0
10,650
444
15,446
20,046
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
18
9 / 9 / 2
12,045
502
24,177
27,582
13,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Zipzero1
Medusa
8
0 / 5 / 3
7,296
304
1,271
4,331
1,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
chuntisaur
Cthulhu
16
0 / 5 / 5
9,829
410
7,549
19,955
16,698
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
36
Kills
18
18
Deaths
36
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Scylla
MVP_DVO
Scylla
6
3
10
3.67
L
Morgan Le Fay
MikeyM1ke987
Morgan Le Fay
6
7
0
0.86
W
Yemoja
PEM_HANABI
Yemoja
1
5
14
1.6
W
3
4
7
1.63
W
15
1
5
17.5
L
Ao Kuang
9
9
2
1.11
L
Medusa
Zipzero1
Medusa
0
5
3
0.3
L
Cthulhu
chuntisaur
Cthulhu
0
5
5
0.5
W
Medusa
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,783
Damage
56,353
88,382
Taken
94,841
38,257
Mitigated
47,918
34,855
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,910
2,200
0
4,850
22,927
8,167
0
4,507
18,420
0
81,014
W
Scylla
MVP_DVO
Scylla
7,487
528
0
2,621
14,035
4,478
3,729
7,737
6,298
47,413
0
L
Morgan Le Fay
MikeyM1ke987
Morgan Le Fay
15,446
442
0
2,758
20,046
8,269
0
6,188
13,858
62,650
0
W
Yemoja
PEM_HANABI
Yemoja
4,224
1,446
4,561
1,703
15,618
8,985
2,040
12,704
2,914
24,079
0
W
12,492
763
3,099
10,881
19,557
7,458
1,911
12,167
7,390
61,218
0
W
23,355
16,190
0
7,785
21,171
10,418
1,295
8,533
12,638
0
180,344
L
Ao Kuang
24,177
6,464
0
7,575
27,582
13,704
566
8,258
19,324
66,881
0
L
Medusa
Zipzero1
Medusa
1,271
474
0
212
4,331
1,080
0
918
3,413
0
8,290
L
Cthulhu
chuntisaur
Cthulhu
7,549
590
0
2,573
19,955
16,698
0
5,043
14,912
52,765
0
W
Medusa
23,225
13,733
0
4,205
18,001
6,918
4,340
9,861
8,140
0
65,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,321
Gold Earned
51,138
525
Minions Killed
437
0
Camps Cleared
0
2,261,646
Distance Traveled
1,705,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,318
472
135
6
0
439,864
0
W
Scylla
11,853
494
87
4
0
421,409
3
L
Morgan Le Fay
10,650
444
94
4
0
419,885
3
W
Yemoja
10,829
451
37
2
0
415,565
1
W
Chang'e
11,576
482
81
3
0
423,077
0
W
Nemesis
16,616
692
226
9
0
529,865
0
L
Ao Kuang
12,045
502
113
5
0
367,882
2
L
Medusa
7,296
304
18
1
0
75,663
0
L
Cthulhu
9,829
410
77
3
0
401,889
2
W
Medusa
13,447
560
94
4
0
471,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role