Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Avestruzqtsedus_
Ymir
Level 108
God Stats
4W - 6L
1,400 SR
Queue Stats
426W - 493L
1,467 Elo+
Party 3
Anhur
Anhur
WILLIREXY06
Anhur
Level 10
God Stats
1W - 1L
1,225 SR
Queue Stats
42W - 30L
1,607 Elo+
Party 4
Sun Wukong
Sun Wukong
laureatetuba070
Sun Wukong
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,449 Elo+
Party 3
Ares
Ares
themerwew
Ares
Level 84
God Stats
8W - 3L
1,634 SR
Queue Stats
172W - 159L
1,486 Elo+
Party 4
Team Averages
Level 64
1,452 SR
1,502 Elo+

VS

Team Averages
Level 58
1,471 SR
1,463 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HERAothi
Bacchus
Level 27
God Stats
6W - 6L
1,425 SR
Queue Stats
71W - 87L
1,429 Elo+
Party 1
Susano
Susano
Maxicc
Susano
Level 36
God Stats
0W - 2L
1,283 SR
Queue Stats
124W - 103L
1,448 Elo+
Party 2
Chiron
Chiron
amelior
Chiron
Level 67
God Stats
24W - 15L
1,647 SR
Queue Stats
102W - 110L
1,456 Elo+
Party 1
Chronos
Chronos
xHIELOX
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 62L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
9 / 1 / 5
6,577
658
8,084
4,972
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
9 / 1 / 2
7,082
708
6,736
5,056
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 1 / 2
5,051
505
2,075
4,340
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
laureatetuba070
Sun Wukong
8
1 / 2 / 3
5,229
523
2,185
5,573
2,078
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
8
1 / 2 / 3
5,221
522
3,102
6,854
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 4 / 0
5,312
531
4,479
7,758
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
HERAothi
Bacchus
6
0 / 2 / 2
4,368
437
1,654
5,609
2,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Maxicc
Susano
9
1 / 7 / 1
5,490
549
4,175
8,364
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
amelior
Chiron
10
4 / 2 / 0
5,979
598
6,052
4,978
1,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
xHIELOX
Chronos
5
0 / 7 / 0
4,008
401
837
5,610
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
7
7
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
5
11.5
L
Sylvanus
 
Sylvanus
2
4
0
0.5
W
9
1
2
10
L
Bacchus
HERAothi
Bacchus
0
2
2
0.5
L
Susano
Maxicc
Susano
1
7
1
0.21
W
1
1
2
2
L
Chiron
amelior
Chiron
4
2
0
2
W
Sun Wukong
laureatetuba070
Sun Wukong
1
2
3
1.25
W
Ares
1
2
3
1.25
L
Chronos
xHIELOX
Chronos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
17,197
26,795
Taken
32,319
11,637
Mitigated
11,583
6,304
Healing
5,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,084
2,463
0
1,632
4,972
3,326
1,110
837
4,135
28,977
4,376
L
Sylvanus
 
Sylvanus
4,479
713
0
2,558
7,758
3,546
0
3,942
3,816
18,903
5,182
W
6,736
3,261
0
1,416
5,056
1,758
0
879
4,177
28,975
0
L
Bacchus
HERAothi
Bacchus
1,654
68
0
750
5,609
2,383
0
1,938
3,671
7,918
0
L
Susano
Maxicc
Susano
4,175
1,363
0
205
8,364
2,756
0
5,516
2,848
0
25,911
W
2,075
1,061
0
480
4,340
1,153
363
633
3,661
0
24,273
L
Chiron
amelior
Chiron
6,052
1,629
121
1,585
4,978
1,103
28
1,849
3,129
0
29,035
W
Sun Wukong
laureatetuba070
Sun Wukong
2,185
433
0
1,095
5,573
2,078
0
3,341
2,232
0
20,306
W
Ares
3,102
276
0
1,681
6,854
3,322
170
863
5,879
15,481
0
L
Chronos
xHIELOX
Chronos
837
228
0
299
5,610
1,795
124
3,752
1,858
8,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
25,157
224
Minions Killed
195
0
Camps Cleared
0
930,089
Distance Traveled
878,310
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,577
658
53
5
0
179,945
1
L
Sylvanus
5,312
531
47
5
0
158,204
2
W
Ymir
7,082
708
59
6
0
199,175
2
L
Bacchus
4,368
437
8
1
0
180,332
6
L
Susano
5,490
549
59
6
0
192,878
2
W
Anhur
5,051
505
38
4
0
157,947
0
L
Chiron
5,979
598
60
6
0
178,677
3
W
Sun Wukong
5,229
523
54
5
0
203,497
0
W
Ares
5,221
522
20
2
0
189,525
1
L
Chronos
4,008
401
21
2
0
168,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role