Player Matchup

Serqet
Serqet
Diamond II
Hello Alza
Serqet
Diamond II
Level 116
God Stats
12W - 16L
1,632 SR
Queue Stats
475W - 456L
2,277 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Richdog2099
Cu Chulainn
Diamond II
Level 147
God Stats
8W - 3L
1,674 SR
Queue Stats
105W - 75L
2,237 MMR
Solo
Ymir
Ymir
Diamond I
Skywa1ker195
Ymir
Diamond I
Level 132
God Stats
2W - 1L
1,699 SR
Queue Stats
135W - 95L
2,329 MMR
Solo
Apollo
Apollo
Diamond III
busheyryan
Apollo
Diamond III
Level 158
God Stats
1W - 2L
1,488 SR
Queue Stats
165W - 139L
2,331 MMR
Party 2
Tiamat
Tiamat
Diamond II
kurama_165
Tiamat
Diamond II
Level 159
God Stats
15W - 10L
1,796 SR
Queue Stats
148W - 123L
2,388 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,658 SR
2,313 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,589 SR
2,313 MMR
King Arthur
King Arthur
Diamond V
AcedoggSuper
King Arthur
Diamond V
Level 160
God Stats
2W - 4L
1,334 SR
Queue Stats
679W - 677L
2,158 MMR
Solo
Arachne
Arachne
Diamond I
Chaacs Rain
Arachne
Diamond I
Level 65
God Stats
13W - 5L
1,821 SR
Queue Stats
46W - 39L
2,362 MMR
Solo
Khepri
Khepri
Diamond II
Crystalzz Skies
Khepri
Diamond II
Level 127
God Stats
12W - 14L
1,652 SR
Queue Stats
380W - 374L
2,247 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Ill Chase U
Heimdallr
Diamond III
Level 44
God Stats
0W - 3L
1,456 SR
Queue Stats
44W - 25L
2,321 MMR
Party 1
Merlin
Merlin
Diamond II
iRobiee
Merlin
Diamond II
Level 155
God Stats
1W - 2L
1,684 SR
Queue Stats
49W - 34L
2,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Hello Alza
Serqet
19
3 / 5 / 16
12,698
577
14,201
18,197
10,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Richdog2099
Cu Chulainn
20
9 / 0 / 12
13,904
632
15,717
15,955
18,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 0 / 9
12,444
566
9,704
19,572
24,392
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
busheyryan
Apollo
19
3 / 1 / 10
13,139
597
11,289
12,731
5,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
kurama_165
Tiamat
20
9 / 2 / 14
13,774
626
22,173
18,785
14,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
GilgameshAthenaKaliTsukuyomiOdin

VS

Bans
Morgan Le FayCthulhuArtemisArtioDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcedoggSuper
King Arthur
16
1 / 9 / 1
9,890
450
8,852
21,356
19,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Chaacs Rain
Arachne
14
3 / 7 / 4
9,740
443
9,040
20,438
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 1
8,595
391
5,345
15,167
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Ill Chase U
Heimdallr
18
3 / 4 / 0
11,236
511
10,581
17,610
6,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
iRobiee
Merlin
16
1 / 8 / 1
10,045
457
12,156
14,747
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
32
Kills
8
8
Deaths
32
61
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AcedoggSuper
King Arthur
1
9
1
0.17
L
Arachne
Chaacs Rain
Arachne
3
7
4
0.71
L
0
4
1
0.13
W
Serqet
Hello Alza
Serqet
3
5
16
2.2
L
Heimdallr
Ill Chase U
Heimdallr
3
4
0
0.75
W
Cu Chulainn
Richdog2099
Cu Chulainn
9
0
12
15
W
8
0
9
12.5
W
Apollo
busheyryan
Apollo
3
1
10
8
L
Merlin
iRobiee
Merlin
1
8
1
0.19
W
Tiamat
kurama_165
Tiamat
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,084
Damage
45,974
85,240
Taken
89,318
73,937
Mitigated
57,802
30,938
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AcedoggSuper
King Arthur
8,852
1,405
0
2,248
21,356
19,320
0
6,097
14,056
432
59,525
L
Arachne
Chaacs Rain
Arachne
9,040
5,427
0
4,981
20,438
9,473
130
4,454
14,636
0
61,476
L
5,345
471
0
1,746
15,167
16,213
0
8,596
6,038
23,145
0
W
Serqet
Hello Alza
Serqet
14,201
2,610
0
6,187
18,197
10,501
535
1,842
16,148
58
90,727
L
Heimdallr
Ill Chase U
Heimdallr
10,581
5,296
0
5,200
17,610
6,733
661
7,453
10,103
0
98,177
W
Cu Chulainn
Richdog2099
Cu Chulainn
15,717
2,766
0
6,341
15,955
18,726
794
1,853
13,718
14,535
70,340
W
9,704
4,256
510
5,286
19,572
24,392
471
4,653
14,824
38,210
0
W
Apollo
busheyryan
Apollo
11,289
6,631
0
3,498
12,731
5,544
7,655
1,618
11,011
0
113,457
L
Merlin
iRobiee
Merlin
12,156
262
0
1,552
14,747
6,063
67
7,597
6,613
86,681
0
W
Tiamat
kurama_165
Tiamat
22,173
2,784
536
8,580
18,785
14,774
2,079
8,033
10,675
107,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
49,506
719
Minions Killed
578
0
Camps Cleared
0
2,314,272
Distance Traveled
2,030,312
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,890
450
121
6
0
406,341
7
L
Arachne
9,740
443
90
4
0
439,883
6
L
Khepri
8,595
391
32
1
0
433,087
15
W
Serqet
12,698
577
143
7
0
504,520
8
L
Heimdallr
11,236
511
165
8
0
373,192
5
W
Cu Chulainn
13,904
632
164
7
0
476,003
13
W
Ymir
12,444
566
45
2
0
423,875
3
W
Apollo
13,139
597
186
8
0
462,484
5
L
Merlin
10,045
457
170
8
0
377,809
6
W
Tiamat
13,774
626
181
8
0
447,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role