Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GanJaTimE
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,502 Elo+
Solo
Ares
Ares
s10n
Ares
Level 149
God Stats
10W - 7L
1,631 SR
Queue Stats
1,137W - 1,101L
1,463 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,493 Elo+

VS

Team Averages
Level 115
1,444 SR
1,476 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HaniKW
Jing Wei
Level 95
God Stats
0W - 7L
1,500 SR
Queue Stats
693W - 724L
1,467 Elo+
Solo
Hun Batz
Hun Batz
broocksy
Hun Batz
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
429W - 429L
1,471 Elo+
Party 1
Hera
Hera
t3z xInDiKa
Hera
Level 124
God Stats
2W - 5L
1,218 SR
Queue Stats
389W - 396L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
10 / 2 / 11
9,786
979
11,009
7,306
3,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
16
5 / 1 / 19
9,638
964
7,167
10,046
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
 
Sol
15
6 / 1 / 18
9,238
924
11,675
7,159
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
GanJaTimE
Hercules
16
5 / 1 / 22
9,189
919
9,603
22,490
13,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

Ares
s10n
Ares
14
3 / 2 / 20
9,179
918
7,674
11,807
12,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 5 / 3
7,061
706
6,106
15,760
19,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
11
0 / 6 / 5
6,718
672
5,696
7,583
3,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
HaniKW
Jing Wei
15
2 / 5 / 3
7,794
779
7,583
8,420
3,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
broocksy
Hun Batz
13
1 / 6 / 4
7,656
766
7,296
9,187
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 7 / 3
7,757
776
11,875
9,613
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
29
Kills
6
7
Deaths
29
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
2
11
7.75
W
Agni
 
Agni
5
1
19
14.5
W
Sol
 
Sol
6
1
18
15
L
Kuzenbo
 
Kuzenbo
0
5
3
0.3
L
Da Ji
 
Da Ji
0
6
5
0.42
W
Hercules
GanJaTimE
Hercules
5
1
22
16
L
Jing Wei
HaniKW
Jing Wei
2
5
3
0.7
L
Hun Batz
broocksy
Hun Batz
1
6
4
0.5
W
Ares
s10n
Ares
3
2
20
6.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,128
Damage
38,556
58,808
Taken
50,563
36,997
Mitigated
33,565
25,377
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,009
3,962
640
1,290
7,306
3,641
1,771
3,253
4,053
0
28,527
W
Agni
 
Agni
7,167
876
2,498
3,400
10,046
4,502
919
2,155
7,891
28,296
0
W
Sol
 
Sol
11,675
4,211
1,218
1,718
7,159
2,951
2,713
2,260
4,899
26,253
0
L
Kuzenbo
 
Kuzenbo
6,106
2,017
783
3,402
15,760
19,793
0
9,458
6,302
13,320
0
L
Da Ji
 
Da Ji
5,696
608
2,071
561
7,583
3,142
0
4,218
3,365
0
8,989
W
Hercules
GanJaTimE
Hercules
9,603
2,569
1,258
10,838
22,490
13,429
145
5,343
17,147
0
17,569
L
Jing Wei
HaniKW
Jing Wei
7,583
4,542
226
1,141
8,420
3,370
0
4,521
3,899
0
16,390
L
Hun Batz
broocksy
Hun Batz
7,296
809
281
467
9,187
3,600
0
4,666
4,521
0
16,827
W
Ares
s10n
Ares
7,674
161
311
2,206
11,807
12,474
375
4,970
6,837
10,557
0
L
11,875
2,817
184
531
9,613
3,660
0
3,653
5,960
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
36,986
120
Minions Killed
74
0
Camps Cleared
0
938,951
Distance Traveled
835,789
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,786
979
40
4
0
164,914
0
W
Agni
9,638
964
39
4
0
195,357
0
W
Sol
9,238
924
22
2
0
185,596
1
L
Kuzenbo
7,061
706
9
1
0
183,912
0
L
Da Ji
6,718
672
10
1
0
174,443
3
W
Hercules
9,189
919
15
2
0
198,907
0
L
Jing Wei
7,794
779
18
2
0
163,817
0
L
Hun Batz
7,656
766
17
2
0
168,918
1
W
Ares
9,179
918
4
0
0
194,177
2
L
Hera
7,757
776
20
2
0
144,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role