Player Matchup

Neith
Neith
Aly9414
Neith
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 79L
1,406 Elo+
Solo
Ravana
Ravana
Murrky
Ravana
Level 17
God Stats
1W - 0L
1,489 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 1
Chaac
Chaac
Sandshew
Chaac
Level 15
God Stats
1W - 1L
1,489 SR
Queue Stats
5W - 7L
1,263 Elo+
Party 1
Team Averages
Level 30
1,493 SR
1,311 Elo+

VS

Team Averages
Level 65
1,389 SR
1,224 Elo+
Danzaburou
Danzaburou
Cheesepeepz
Danzaburou
Level 57
God Stats
3W - 9L
1,382 SR
Queue Stats
26W - 50L
1,247 Elo+
Party 2
Sylvanus
Sylvanus
Jorem31
Sylvanus
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
92W - 135L
1,256 Elo+
Party 2
Zeus
Zeus
Tset_suoOG
Zeus
Level 51
God Stats
2W - 6L
1,480 SR
Queue Stats
12W - 24L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aly9414
Neith
16
4 / 3 / 4
12,578
629
14,828
17,498
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Murrky
Ravana
16
5 / 4 / 5
12,990
650
10,752
16,202
11,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sandshew
Chaac
16
2 / 3 / 9
12,455
623
15,035
23,182
9,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheesepeepz
Danzaburou
16
4 / 2 / 4
12,479
624
19,449
14,928
7,768
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Jorem31
Sylvanus
15
2 / 3 / 6
12,873
644
11,193
20,136
35,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 6 / 5
12,159
608
15,547
14,818
6,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
9
10
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Aly9414
Neith
4
3
4
2
L
Danzaburou
Cheesepeepz
Danzaburou
4
2
4
3
L
Sylvanus
Jorem31
Sylvanus
2
3
6
1.67
W
Ravana
Murrky
Ravana
5
4
5
1.88
W
Chaac
Sandshew
Chaac
2
3
9
2.17
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
46,189
56,882
Taken
49,882
27,402
Mitigated
49,497
14,108
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aly9414
Neith
14,828
5,065
0
7,686
17,498
6,413
1,874
8,834
8,664
0
80,121
L
Danzaburou
Cheesepeepz
Danzaburou
19,449
7,277
0
5,631
14,928
7,768
2,003
0
14,928
0
65,035
L
Sylvanus
Jorem31
Sylvanus
11,193
2,037
3,594
6,857
20,136
35,565
499
0
20,136
28,895
0
W
Ravana
Murrky
Ravana
10,752
3,741
0
1,673
16,202
11,631
391
7,186
9,016
0
31,888
W
Chaac
Sandshew
Chaac
15,035
2,901
0
4,749
23,182
9,358
273
10,989
12,193
0
32,596
L
15,547
2,703
550
2,299
14,818
6,164
294
0
14,818
46,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
37,511
238
Minions Killed
203
6
Camps Cleared
3
1,118,080
Distance Traveled
863,606
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,578
629
141
7
3
345,364
2
L
Danzaburou
12,479
624
98
5
0
301,198
5
L
Sylvanus
12,873
644
29
1
0
295,492
5
W
Ravana
12,990
650
47
2
2
380,365
1
W
Chaac
12,455
623
50
3
1
392,351
3
L
Zeus
12,159
608
76
4
3
266,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role