Player Matchup

Morgan Le Fay
Morgan Le Fay
Aaron Leyenda
Morgan Le Fay
Level 61
God Stats
7W - 10L
1,487 SR
Queue Stats
95W - 123L
1,454 Elo+
Solo
Ymir
Ymir
Dominionz09
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
659W - 634L
1,482 Elo+
Solo
Ne Zha
Ne Zha
JuggerZerker
Ne Zha
Level 155
God Stats
28W - 33L
1,476 SR
Queue Stats
1,110W - 1,117L
1,462 Elo+
Solo
Izanami
Izanami
Rutledge57
Izanami
Level 122
God Stats
13W - 18L
1,564 SR
Queue Stats
416W - 442L
1,539 Elo+
Solo
King Arthur
King Arthur
dAMK_Legacyb
King Arthur
Level 129
God Stats
26W - 23L
1,542 SR
Queue Stats
295W - 294L
1,465 Elo+
Solo
Team Averages
Level 123
1,514 SR
1,480 Elo+

VS

Team Averages
Level 126
1,473 SR
1,486 Elo+
Hel
Hel
Almightykatt
Hel
Level 141
God Stats
32W - 20L
1,539 SR
Queue Stats
354W - 367L
1,490 Elo+
Party 1
King Arthur
King Arthur
Aragram451
King Arthur
Level 138
God Stats
164W - 139L
1,567 SR
Queue Stats
905W - 929L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kazuma Heart
Tsukuyomi
Level 103
God Stats
4W - 3L
1,551 SR
Queue Stats
345W - 313L
1,515 Elo+
Solo
Hou Yi
Hou Yi
LegendaryOwl
Hou Yi
Level 129
God Stats
2W - 4L
1,530 SR
Queue Stats
147W - 173L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
evilpan
Ne Zha
Level 119
God Stats
2W - 0L
1,180 SR
Queue Stats
37W - 50L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aaron Leyenda
Morgan Le Fay
12
1 / 5 / 1
7,113
508
5,311
8,641
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 3
6,691
478
3,601
11,379
10,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
10
0 / 7 / 2
6,151
439
5,046
11,260
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Rutledge57
Izanami
11
2 / 6 / 0
7,139
510
5,779
9,936
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
dAMK_Legacyb
King Arthur
12
1 / 2 / 0
6,906
493
1,522
7,619
4,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,751
625
5,373
5,971
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Aragram451
King Arthur
14
2 / 0 / 2
8,260
590
6,418
5,709
3,970
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Kazuma Heart
Tsukuyomi
13
5 / 2 / 5
8,192
585
5,418
9,437
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
13
8 / 1 / 7
8,175
584
7,983
8,587
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
evilpan
Ne Zha
13
6 / 2 / 8
7,668
548
10,331
8,158
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
24
24
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aaron Leyenda
Morgan Le Fay
1
5
1
0.3
W
3
0
5
5.5
W
King Arthur
Aragram451
King Arthur
2
0
2
3
L
1
4
3
0.63
L
Ne Zha
0
7
2
0.14
W
Tsukuyomi
Kazuma Heart
Tsukuyomi
5
2
5
3.75
W
Hou Yi
8
1
7
11.5
L
Izanami
Rutledge57
Izanami
2
6
0
0.33
L
King Arthur
dAMK_Legacyb
King Arthur
1
2
0
0.5
W
Ne Zha
evilpan
Ne Zha
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
35,523
48,835
Taken
37,862
24,538
Mitigated
17,265
6,884
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aaron Leyenda
Morgan Le Fay
5,311
732
0
843
8,641
2,972
0
3,222
5,325
38,576
0
W
5,373
181
943
4,558
5,971
2,011
1,769
2,635
3,336
55,920
0
W
King Arthur
Aragram451
King Arthur
6,418
988
0
2,251
5,709
3,970
378
593
5,116
3,957
46,847
L
3,601
404
140
1,202
11,379
10,162
0
1,135
9,948
17,265
0
L
Ne Zha
5,046
2,150
0
1,147
11,260
3,099
0
446
10,677
0
40,706
W
Tsukuyomi
Kazuma Heart
Tsukuyomi
5,418
1,879
0
3,730
9,437
3,040
134
2,064
7,373
0
40,590
W
Hou Yi
7,983
4,504
0
2,245
8,587
2,580
1,747
1,840
6,747
0
36,493
L
Izanami
Rutledge57
Izanami
5,779
2,777
0
1,277
9,936
3,522
417
0
9,437
0
44,681
L
King Arthur
dAMK_Legacyb
King Arthur
1,522
147
0
2,275
7,619
4,783
0
1,043
6,225
885
35,185
W
Ne Zha
evilpan
Ne Zha
10,331
3,918
0
1,891
8,158
5,664
494
1,863
6,295
0
25,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
41,046
344
Minions Killed
403
0
Camps Cleared
0
1,227,476
Distance Traveled
1,417,283
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,113
508
76
5
0
241,940
1
W
Hel
8,751
625
115
8
0
276,866
3
W
King Arthur
8,260
590
101
7
0
289,769
5
L
Ymir
6,691
478
36
3
0
237,278
1
L
Ne Zha
6,151
439
57
4
0
259,979
1
W
Tsukuyomi
8,192
585
91
7
0
302,750
2
W
Hou Yi
8,175
584
58
4
0
264,183
2
L
Izanami
7,139
510
81
6
0
232,984
4
L
King Arthur
6,906
493
94
7
0
255,295
2
W
Ne Zha
7,668
548
38
3
0
283,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role