Player Matchup

Chaac
Chaac
Gold IV
xLSxZoidberg
Chaac
Gold IV
Level 151
God Stats
13W - 16L
1,553 SR
Queue Stats
83W - 91L
1,408 MMR
Party 2
Agni
Agni
Platinum III
xl Trimster
Agni
Platinum III
Level 154
God Stats
7W - 18L
1,641 SR
Queue Stats
164W - 180L
1,815 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
Αlfy
Sun Wukong
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,564 SR
1,595 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,665 SR
1,786 MMR
Odin
Odin
Platinum II
AeonsReborn
Odin
Platinum II
Level 159
God Stats
2W - 1L
1,859 SR
Queue Stats
129W - 115L
1,860 MMR
Party 1
Medusa
Medusa
Platinum IV
xJackpot_Son_
Medusa
Platinum IV
Level 81
God Stats
8W - 6L
1,565 SR
Queue Stats
60W - 59L
1,936 MMR
Party 1
He Bo
He Bo
Gold V
xXTresLechesXx
He Bo
Gold V
Level 127
God Stats
3W - 5L
1,569 SR
Queue Stats
34W - 49L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 13
12,970
649
14,449
19,628
27,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 5 / 9
13,499
675
11,638
14,713
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Αlfy
Sun Wukong
18
11 / 3 / 8
15,391
770
26,709
25,285
26,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
GilgameshPersephoneAphroditeMorgan Le FayCu Chulainn

VS

Bans
AthenaPoseidonBacchusVulcanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
13,974
699
12,987
24,407
33,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 5 / 4
12,646
632
14,264
18,226
9,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 13 / 4
13,617
681
15,968
19,016
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
15
15
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
L
5
5
4
1.4
W
3
7
13
1.36
L
7
13
4
0.69
W
7
5
9
2.3
W
Sun Wukong
Αlfy
Sun Wukong
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
43,219
59,626
Taken
61,649
59,328
Mitigated
50,232
16,807
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,987
1,779
0
2,632
24,407
33,310
248
6,138
15,761
5,791
32,713
L
14,264
6,132
0
4,148
18,226
9,177
1,366
3,552
13,961
0
59,164
W
14,449
1,866
328
6,239
19,628
27,387
725
3,085
16,543
0
43,720
L
15,968
595
0
1,331
19,016
7,745
204
3,812
14,435
36,131
0
W
11,638
333
0
1,817
14,713
5,259
888
5,915
8,798
41,993
0
W
Sun Wukong
Αlfy
Sun Wukong
26,709
6,135
0
8,423
25,285
26,682
1,417
9,170
16,115
6,456
52,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
40,237
212
Minions Killed
202
10
Camps Cleared
7
1,085,264
Distance Traveled
1,023,650
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,974
699
45
2
2
394,738
3
L
Medusa
12,646
632
104
5
3
342,541
2
W
Chaac
12,970
649
63
3
3
351,945
4
L
He Bo
13,617
681
53
3
2
286,371
6
W
Agni
13,499
675
82
4
3
350,761
2
W
Sun Wukong
15,391
770
67
3
4
382,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role