Player Matchup

Mercury
Mercury
Betuz880
Mercury
Level 28
God Stats
29W - 25L
1,497 SR
Queue Stats
176W - 181L
1,443 Elo+
Party 1
Bellona
Bellona
Cerberus7000
Bellona
Level 18
God Stats
12W - 17L
1,322 SR
Queue Stats
148W - 131L
1,376 Elo+
Party 1
Sol
Sol
DownwindBrush6
Sol
Level 24
God Stats
9W - 14L
1,476 SR
Queue Stats
196W - 232L
1,361 Elo+
Party 1
Ymir
Ymir
ImplacableBeast
Ymir
Level 5
God Stats
8W - 8L
1,869 SR
Queue Stats
197W - 213L
1,158 Elo+
Party 1
Izanami
Izanami
Turnover490
Izanami
Level 88
God Stats
27W - 23L
1,437 SR
Queue Stats
199W - 191L
1,407 Elo+
Party 1
Team Averages
Level 33
1,520 SR
1,349 Elo+

VS

Team Averages
Level 23
1,528 SR
1,429 Elo+
Cthulhu
Cthulhu
DancingYurtle82
Cthulhu
Level 26
God Stats
29W - 21L
1,564 SR
Queue Stats
184W - 204L
1,384 Elo+
Solo
Neith
Neith
FRANCIISCO_VL
Neith
Level 28
God Stats
10W - 12L
1,441 SR
Queue Stats
14W - 19L
1,288 Elo+
Solo
Sol
Sol
Spellbound1077
Sol
Level 28
God Stats
3W - 5L
1,435 SR
Queue Stats
97W - 109L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
calis_831finest
Gilgamesh
Level 10
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo
Chang'e
Chang'e
mercuriiiii
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Betuz880
Mercury
16
6 / 3 / 9
10,950
521
10,815
15,475
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Cerberus7000
Bellona
15
4 / 1 / 2
9,703
462
6,092
16,803
17,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 7
11,214
534
6,748
13,900
5,637
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 13
10,286
490
4,029
14,665
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Turnover490
Izanami
19
16 / 1 / 6
12,285
585
19,293
15,558
6,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,905
472
8,347
12,125
16,357
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 1
9,267
441
13,995
15,388
4,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 2
10,585
504
15,022
13,661
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
calis_831finest
Gilgamesh
12
0 / 9 / 4
8,196
390
5,449
16,770
7,542
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
mercuriiiii
Chang'e
10
0 / 10 / 2
7,240
345
3,599
9,567
1,544
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
32
Kills
9
10
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
Betuz880
Mercury
6
3
9
3.5
W
Bellona
Cerberus7000
Bellona
4
1
2
5
L
1
2
1
0.75
W
3
4
7
1.63
L
2
8
1
0.31
W
3
1
13
9.5
L
6
3
2
2.33
W
Izanami
Turnover490
Izanami
16
1
6
19
L
Gilgamesh
calis_831finest
Gilgamesh
0
9
4
0.22
L
Chang'e
mercuriiiii
Chang'e
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,977
Damage
46,412
76,401
Taken
67,511
46,608
Mitigated
34,565
18,019
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Betuz880
Mercury
10,815
6,242
0
0
15,475
6,338
0
6,552
8,923
0
71,580
W
Bellona
Cerberus7000
Bellona
6,092
1,360
0
5,464
16,803
17,911
418
7,817
8,986
0
40,296
L
8,347
510
211
2,456
12,125
16,357
391
1,447
10,678
58,438
0
W
6,748
1,384
0
3,049
13,900
5,637
1,565
7,163
6,737
62,567
0
L
13,995
3,784
122
3,191
15,388
4,394
676
1,938
13,450
0
55,676
W
4,029
687
0
250
14,665
10,110
489
3,001
11,664
28,771
0
L
15,022
3,163
0
7,066
13,661
4,728
850
3,158
10,503
64,506
0
W
Izanami
Turnover490
Izanami
19,293
11,775
0
9,256
15,558
6,612
3,307
2,867
12,691
0
104,757
L
Gilgamesh
calis_831finest
Gilgamesh
5,449
1,500
0
32
16,770
7,542
599
2,996
13,774
0
34,065
L
Chang'e
mercuriiiii
Chang'e
3,599
795
749
560
9,567
1,544
468
1,405
8,162
16,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
45,193
480
Minions Killed
391
0
Camps Cleared
0
2,087,303
Distance Traveled
1,841,757
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,950
521
96
5
0
488,075
6
W
Bellona
9,703
462
63
3
0
407,764
0
L
Cthulhu
9,905
472
115
5
0
450,300
0
W
Sol
11,214
534
132
6
0
392,710
0
L
Neith
9,267
441
87
4
0
340,591
0
W
Ymir
10,286
490
42
2
0
407,088
0
L
Sol
10,585
504
112
5
0
389,145
3
W
Izanami
12,285
585
147
7
0
391,666
3
L
Gilgamesh
8,196
390
48
2
0
348,432
0
L
Chang'e
7,240
345
29
1
0
313,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role