Player Matchup

Thor
Thor
Ryancito24
Thor
Level 7
God Stats
0W - 2L
1,232 SR
Queue Stats
4W - 11L
963 Elo+
Party 2
Poseidon
Poseidon
VoidJeffdaSilva
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
cele_22
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,036 Elo+
Party 2
Geb
Geb
lucpsbr
Geb
Level 26
God Stats
19W - 17L
1,596 SR
Queue Stats
64W - 79L
1,372 Elo+
Solo
Jormungandr
Jormungandr
yDashGoD_
Jormungandr
Level 27
God Stats
8W - 14L
1,312 SR
Queue Stats
236W - 330L
1,343 Elo+
Solo
Team Averages
Level 13
1,428 SR
1,243 Elo+

VS

Team Averages
Level 30
1,433 SR
1,383 Elo+
Yemoja
Yemoja
Artur_Sem_H
Yemoja
Level 21
God Stats
7W - 8L
1,196 SR
Queue Stats
56W - 53L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
Enl2007
Guan Yu
Level 15
God Stats
11W - 3L
1,500 SR
Queue Stats
28W - 20L
1,181 Elo+
Party 1
Olorun
Olorun
VictorStrufaldi
Olorun
Level 29
God Stats
9W - 1L
1,706 SR
Queue Stats
109W - 98L
1,496 Elo+
Solo
Bastet
Bastet
ma_TE-bc
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
y_Dama_de_Copas
Jing Wei
Level 82
God Stats
4W - 5L
1,265 SR
Queue Stats
44W - 35L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
4,899
445
2,256
7,372
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
7
0 / 8 / 1
4,514
410
2,086
5,609
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
cele_22
Scylla
7
1 / 6 / 1
4,889
444
1,082
5,430
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
6
1 / 6 / 0
4,706
428
2,187
8,962
4,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
yDashGoD_
Jormungandr
12
2 / 1 / 0
6,550
595
3,886
6,622
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
1 / 0 / 11
6,298
573
1,702
3,576
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Enl2007
Guan Yu
9
1 / 2 / 0
5,734
521
3,250
7,706
4,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
12 / 0 / 5
7,626
693
9,832
7,978
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
ma_TE-bc
Bastet
8
3 / 6 / 3
5,628
512
2,953
6,927
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
10
8 / 0 / 5
6,589
599
3,497
4,394
1,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
25
25
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
11
6.5
W
Guan Yu
Enl2007
Guan Yu
1
2
0
0.5
L
2
4
0
0.5
W
12
0
5
14.5
L
Poseidon
0
8
1
0.06
L
Scylla
cele_22
Scylla
1
6
1
0.25
L
Geb
1
6
0
0.17
W
Bastet
ma_TE-bc
Bastet
3
6
3
0.75
L
Jormungandr
yDashGoD_
Jormungandr
2
1
0
2
W
Jing Wei
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,497
Damage
21,234
33,995
Taken
30,581
14,043
Mitigated
13,708
3,462
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,702
1,127
2,084
1,459
3,576
2,998
732
978
2,436
9,485
0
W
Guan Yu
Enl2007
Guan Yu
3,250
604
0
1,017
7,706
4,427
533
3,338
3,820
0
20,560
L
2,256
500
0
662
7,372
2,986
0
2,746
4,626
0
16,737
W
9,832
5,956
0
5,350
7,978
3,086
1,931
1,654
6,034
43,522
0
L
Poseidon
2,086
757
0
0
5,609
1,695
0
3,957
1,652
11,066
0
L
Scylla
cele_22
Scylla
1,082
550
0
0
5,430
1,341
0
1,752
3,678
10,866
0
L
Geb
2,187
461
0
1,564
8,962
4,399
0
3,079
5,883
14,323
0
W
Bastet
ma_TE-bc
Bastet
2,953
1,419
0
0
6,927
1,931
259
1,545
5,254
0
15,121
L
Jormungandr
yDashGoD_
Jormungandr
3,886
1,290
0
1,236
6,622
3,622
434
0
6,622
35,429
0
W
Jing Wei
3,497
2,746
0
2,249
4,394
1,266
1,374
838
3,474
0
30,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
31,875
165
Minions Killed
228
0
Camps Cleared
0
968,844
Distance Traveled
1,009,573
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,298
573
21
2
0
186,562
0
W
Guan Yu
5,734
521
36
3
0
193,609
0
L
Thor
4,899
445
35
3
0
207,296
0
W
Olorun
7,626
693
86
8
0
194,290
2
L
Poseidon
4,514
410
14
1
0
191,189
0
L
Scylla
4,889
444
22
2
0
164,014
0
L
Geb
4,706
428
20
2
0
203,045
1
W
Bastet
5,628
512
26
2
0
220,663
0
L
Jormungandr
6,550
595
74
7
0
203,300
0
W
Jing Wei
6,589
599
59
5
0
214,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role