Player Matchup

Fenrir
Fenrir
GreasyCaulk
Fenrir
Level 75
God Stats
1W - 1L
1,285 SR
Queue Stats
215W - 184L
1,489 Elo+
Solo
Yemoja
Yemoja
Rozen Krone
Yemoja
Level 102
God Stats
4W - 0L
1,622 SR
Queue Stats
63W - 57L
1,491 Elo+
Party 1
Sol
Sol
choso22
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Khepri
Khepri
fancyPandaH
Khepri
Level 118
God Stats
1W - 1L
1,470 SR
Queue Stats
40W - 30L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
jtshadow92
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,486 Elo+

VS

Team Averages
Level 136
1,437 SR
1,483 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DaffyCactus5894
Cabrakan
Level 105
God Stats
1W - 2L
1,508 SR
Queue Stats
113W - 118L
1,460 Elo+
Solo
Tiamat
Tiamat
OverhandHammer
Tiamat
Level 160
God Stats
12W - 11L
1,407 SR
Queue Stats
628W - 677L
1,482 Elo+
Solo
Mercury
Mercury
PrJr25
Mercury
Level 143
God Stats
1W - 3L
1,271 SR
Queue Stats
890W - 956L
1,476 Elo+
Solo
Thanatos
Thanatos
Raistlen
Thanatos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 4 / 14
10,411
946
11,804
11,611
9,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
16
3 / 1 / 17
9,619
874
7,271
9,309
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
15
4 / 2 / 13
9,071
825
10,134
7,968
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
15
2 / 4 / 19
9,317
847
5,348
11,964
14,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
jtshadow92
Gilgamesh
16
6 / 5 / 14
9,830
894
7,684
11,736
8,011
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 5 / 8
8,849
804
9,532
11,206
5,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
12
1 / 8 / 8
6,890
626
3,967
11,992
17,333
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 4 / 9
8,776
798
11,918
8,543
6,414
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
PrJr25
Mercury
12
1 / 6 / 8
7,336
667
5,516
9,888
3,906
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Raistlen
Thanatos
14
4 / 3 / 7
8,034
730
9,173
7,491
3,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
25
Kills
16
16
Deaths
26
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
8
1.8
L
Cabrakan
1
8
8
0.63
W
Fenrir
10
4
14
4.25
L
5
4
9
2.38
L
Mercury
PrJr25
Mercury
1
6
8
0.83
L
Thanatos
Raistlen
Thanatos
4
3
7
2.5
W
Yemoja
3
1
17
11.5
W
Sol
4
2
13
5.25
W
Khepri
2
4
19
2.88
W
Gilgamesh
jtshadow92
Gilgamesh
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
40,106
52,588
Taken
49,120
46,771
Mitigated
36,168
20,646
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,532
2,725
910
1,705
11,206
5,181
36
4,321
6,885
0
21,213
L
Cabrakan
3,967
506
589
28
11,992
17,333
0
5,804
6,188
7,300
0
W
Fenrir
11,804
5,302
1,333
2,335
11,611
9,061
1,600
2,425
9,186
0
24,162
L
11,918
1,133
894
1,764
8,543
6,414
26
2,790
5,753
25,943
0
L
Mercury
PrJr25
Mercury
5,516
2,441
762
580
9,888
3,906
0
4,320
5,568
0
12,820
L
Thanatos
Raistlen
Thanatos
9,173
1,953
1,135
4,699
7,491
3,334
0
4,537
2,954
0
11,426
W
Yemoja
7,271
775
8,850
2,881
9,309
11,663
399
2,587
6,722
17,039
0
W
Sol
10,134
4,658
439
2,066
7,968
3,605
2,674
3,164
4,804
23,602
2,393
W
Khepri
5,348
767
608
1,498
11,964
14,431
216
3,668
8,296
13,960
0
W
Gilgamesh
jtshadow92
Gilgamesh
7,684
2,074
341
295
11,736
8,011
840
4,041
7,689
0
15,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
39,885
108
Minions Killed
82
0
Camps Cleared
0
1,072,606
Distance Traveled
886,032
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,849
804
28
3
0
179,923
0
L
Cabrakan
6,890
626
4
0
0
151,909
2
W
Fenrir
10,411
946
18
2
0
226,329
0
L
Tiamat
8,776
798
27
2
0
164,484
0
L
Mercury
7,336
667
18
2
0
175,104
0
L
Thanatos
8,034
730
5
0
0
214,612
0
W
Yemoja
9,619
874
19
2
0
186,877
0
W
Sol
9,071
825
41
4
0
182,986
0
W
Khepri
9,317
847
16
1
0
230,677
1
W
Gilgamesh
9,830
894
14
1
0
245,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role