Player Matchup

Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
GLUETHENCHAAC
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,243 Elo+
Party 3
Hera
Hera
Moiler5
Hera
Level 101
God Stats
7W - 13L
1,443 SR
Queue Stats
466W - 441L
1,431 Elo+
Party 3
Khepri
Khepri
Tumbellweed
Khepri
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
71W - 73L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
oCLaSiiiCaL
Guan Yu
Level 21
God Stats
0W - 3L
1,280 SR
Queue Stats
24W - 34L
1,380 Elo+
Party 1
Team Averages
Level 68
1,445 SR
1,407 Elo+

VS

Team Averages
Level 71
1,594 SR
1,444 Elo+
Chaac
Chaac
Ch1nWenWenCh4_-1
Chaac
Level 40
God Stats
2W - 6L
1,487 SR
Queue Stats
133W - 210L
1,345 Elo+
Party 4
Izanami
Izanami
Savega
Izanami
Level 18
God Stats
12W - 8L
1,516 SR
Queue Stats
18W - 12L
1,478 Elo+
Party 2
Merlin
Merlin
Spartann1198
Merlin
Level 121
God Stats
22W - 9L
1,919 SR
Queue Stats
199W - 154L
1,551 Elo+
Party 2
Susano
Susano
dz77
Susano
Level 28
God Stats
12W - 15L
1,505 SR
Queue Stats
144W - 221L
1,328 Elo+
Party 4
Tsukuyomi
Tsukuyomi
nicoxlax12
Tsukuyomi
Level 146
God Stats
1W - 0L
1,545 SR
Queue Stats
64W - 66L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 2 / 5
10,297
448
9,005
18,300
6,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 11 / 4
8,874
386
8,208
20,022
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hera
Moiler5
Hera
17
7 / 7 / 1
11,212
487
14,911
13,806
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
13
3 / 5 / 5
9,796
426
5,285
17,944
21,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
oCLaSiiiCaL
Guan Yu
17
2 / 5 / 0
10,421
453
10,519
23,026
28,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 4
11,817
514
15,963
22,919
24,669
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Savega
Izanami
18
3 / 0 / 6
11,556
502
7,377
9,686
3,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
20
9 / 2 / 10
13,052
567
25,183
15,031
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
dz77
Susano
18
10 / 3 / 7
12,150
528
12,454
15,430
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
nicoxlax12
Tsukuyomi
16
5 / 6 / 9
10,383
451
12,290
17,646
11,514
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
13
Kills
30
30
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
5
1.75
W
3
2
4
2.5
L
0
11
4
0.18
L
Hera
Moiler5
Hera
7
7
1
1.07
W
Izanami
Savega
Izanami
3
0
6
6
W
Merlin
9
2
10
7
L
Khepri
3
5
5
1.1
W
Susano
dz77
Susano
10
3
7
4.5
W
Tsukuyomi
nicoxlax12
Tsukuyomi
5
6
9
1.58
L
Guan Yu
oCLaSiiiCaL
Guan Yu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
73,267
93,098
Taken
80,712
71,774
Mitigated
52,020
24,725
Healing
25,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,005
7,184
0
10,404
18,300
6,763
398
3,493
14,695
0
80,200
W
15,963
4,673
0
11,332
22,919
24,669
42
1,575
21,344
0
83,142
L
8,208
2,578
0
2,608
20,022
8,647
353
5,562
14,252
0
49,646
L
Hera
Moiler5
Hera
14,911
3,285
0
1,205
13,806
6,591
719
4,709
8,690
74,201
0
W
Izanami
Savega
Izanami
7,377
5,774
0
3,706
9,686
3,399
2,093
1,030
8,656
0
101,415
W
Merlin
25,183
1,243
546
3,992
15,031
6,519
0
6,498
8,533
105,896
0
L
Khepri
5,285
506
0
920
17,944
21,193
0
7,108
10,520
23,660
0
W
Susano
dz77
Susano
12,454
2,390
0
4,761
15,430
5,919
0
3,736
11,694
0
71,591
W
Tsukuyomi
nicoxlax12
Tsukuyomi
12,290
3,316
0
1,027
17,646
11,514
0
7,427
10,219
0
51,975
L
Guan Yu
oCLaSiiiCaL
Guan Yu
10,519
3,247
162
9,426
23,026
28,580
1,297
3,124
19,758
0
56,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,600
Gold Earned
58,958
505
Minions Killed
632
0
Camps Cleared
0
1,902,535
Distance Traveled
2,113,808
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,297
448
143
6
0
376,618
3
W
Chaac
11,817
514
142
6
0
361,962
0
L
Pele
8,874
386
83
4
0
382,409
2
L
Hera
11,212
487
132
6
0
344,199
4
W
Izanami
11,556
502
156
7
0
416,098
10
W
Merlin
13,052
567
161
7
0
424,320
6
L
Khepri
9,796
426
29
1
0
394,522
2
W
Susano
12,150
528
107
5
0
464,183
0
W
Tsukuyomi
10,383
451
66
3
0
447,245
1
L
Guan Yu
10,421
453
118
5
0
404,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role