Player Matchup

Hercules
Hercules
ChewBakaChan
Hercules
Level 8
God Stats
3W - 0L
1,666 SR
Queue Stats
14W - 8L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
Meridian3
Baron Samedi
Level 15
God Stats
2W - 1L
1,695 SR
Queue Stats
22W - 19L
1,543 Elo+
Solo
Sol
Sol
P33OnMyToes
Sol
Level 29
God Stats
10W - 15L
1,384 SR
Queue Stats
206W - 224L
1,473 Elo+
Party 1
Ganesha
Ganesha
Stinkyhole4498
Ganesha
Level 28
God Stats
31W - 35L
1,489 SR
Queue Stats
164W - 196L
1,484 Elo+
Party 1
Nemesis
Nemesis
irishcremer
Nemesis
Level 28
God Stats
9W - 9L
1,438 SR
Queue Stats
157W - 156L
1,560 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,523 Elo+

VS

Team Averages
Level 15
1,517 SR
1,465 Elo+
Poseidon
Poseidon
Faze Brandon822
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
The Morrigan
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
Level 20
God Stats
41W - 45L
1,654 SR
Queue Stats
225W - 290L
1,540 Elo+
Solo
Kukulkan
Kukulkan
SportyCurve063
Kukulkan
Level 12
God Stats
14W - 16L
1,432 SR
Queue Stats
17W - 20L
1,449 Elo+
Solo
Rama
Rama
ThirdEyeWoke
Rama
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 24L
1,663 Elo+
Solo
Cabrakan
Cabrakan
Wud upTurd
Cabrakan
Level 28
God Stats
32W - 36L
1,499 SR
Queue Stats
114W - 119L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChewBakaChan
Hercules
20
6 / 1 / 5
13,120
570
10,899
17,768
14,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Meridian3
Baron Samedi
16
2 / 3 / 8
10,921
475
8,018
13,661
7,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 5
12,454
541
16,669
15,805
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 10
11,293
491
3,319
9,829
11,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
irishcremer
Nemesis
20
13 / 0 / 6
14,671
638
10,715
14,173
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
2
0 / 6 / 0
5,789
252
0
2,894
715
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
16
6 / 10 / 1
10,672
464
13,226
15,486
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
0 / 8 / 2
8,956
389
6,296
14,355
5,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 2 / 3
11,026
479
10,216
15,525
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Wud upTurd
Cabrakan
13
1 / 5 / 0
9,171
399
5,704
16,368
9,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
30
Kills
8
8
Deaths
31
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChewBakaChan
Hercules
6
1
5
8.5
L
Poseidon
0
6
0
0
W
Baron Samedi
Meridian3
Baron Samedi
2
3
8
2
L
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
6
10
1
0.65
W
8
3
5
3.5
L
Kukulkan
0
8
2
0.13
W
1
1
10
6
L
1
2
3
1.25
L
Cabrakan
Wud upTurd
Cabrakan
1
5
0
0.2
W
Nemesis
irishcremer
Nemesis
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,620
Damage
35,442
71,236
Taken
64,628
47,156
Mitigated
26,241
31,029
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChewBakaChan
Hercules
10,899
4,951
0
5,434
17,768
14,189
2,588
7,828
8,195
0
76,239
L
Poseidon
0
0
0
0
2,894
715
10
1,518
1,376
978
0
W
Baron Samedi
Meridian3
Baron Samedi
8,018
830
1,197
6,602
13,661
7,587
614
7,187
6,474
51,027
0
L
The Morrigan
OJ_Didnt_Do_It_x
The Morrigan
13,226
2,727
0
1,527
15,486
5,026
0
8,428
6,551
58,265
0
W
16,669
5,519
0
9,102
15,805
5,937
6,482
4,997
10,808
84,685
0
L
Kukulkan
6,296
1,370
0
590
14,355
5,417
160
4,173
10,182
52,716
0
W
3,319
45
780
2,188
9,829
11,987
644
1,749
8,080
27,156
0
L
10,216
7,712
0
7,696
15,525
5,225
75
10,495
5,030
0
77,615
L
Cabrakan
Wud upTurd
Cabrakan
5,704
1,141
0
2,141
16,368
9,858
0
3,227
13,141
47,157
0
W
Nemesis
irishcremer
Nemesis
10,715
4,017
0
5,726
14,173
7,456
1,552
3,512
10,661
0
164,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,459
Gold Earned
45,614
586
Minions Killed
417
0
Camps Cleared
0
1,971,822
Distance Traveled
1,356,871
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,120
570
140
6
0
402,143
4
L
Poseidon
5,789
252
1
0
0
46,378
0
W
Baron Samedi
10,921
475
59
3
0
266,489
0
L
The Morrigan
10,672
464
79
3
0
349,980
3
W
Sol
12,454
541
173
8
0
384,389
1
L
Kukulkan
8,956
389
95
4
0
341,445
0
W
Ganesha
11,293
491
8
0
0
398,298
0
L
Rama
11,026
479
137
6
0
379,023
9
L
Cabrakan
9,171
399
105
5
0
240,045
0
W
Nemesis
14,671
638
206
9
0
520,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role