Player Matchup

Khepri
Khepri
Archdefender49
Khepri
Level 144
God Stats
0W - 5L
1,114 SR
Queue Stats
352W - 365L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
Jormungundar
Hou Yi
Level 124
God Stats
2W - 5L
1,167 SR
Queue Stats
255W - 260L
1,514 Elo+
Party 1
Thanatos
Thanatos
KyloStabsFirst1
Thanatos
Level 125
God Stats
10W - 27L
1,459 SR
Queue Stats
519W - 510L
1,560 Elo+
Party 1
Ares
Ares
McIovin1337
Ares
Level 80
God Stats
0W - 1L
1,451 SR
Queue Stats
29W - 41L
1,481 Elo+
Party 1
Agni
Agni
gunloader27
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 205L
1,463 Elo+
Party 1
Team Averages
Level 116
1,338 SR
1,507 Elo+

VS

Team Averages
Level 108
1,601 SR
1,561 Elo+
Mercury
Mercury
BNayJo
Mercury
Level 89
God Stats
19W - 15L
1,526 SR
Queue Stats
68W - 74L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Febreze101663
Heimdallr
Level 102
God Stats
14W - 9L
1,663 SR
Queue Stats
212W - 192L
1,529 Elo+
Party 2
Fenrir
Fenrir
XxbLuEfAcExX24
Fenrir
Level 108
God Stats
44W - 22L
1,647 SR
Queue Stats
411W - 367L
1,580 Elo+
Solo
Scylla
Scylla
bajou123
Scylla
Level 121
God Stats
8W - 15L
1,631 SR
Queue Stats
475W - 410L
1,544 Elo+
Solo
Sobek
Sobek
majorwheel
Sobek
Level 120
God Stats
15W - 16L
1,539 SR
Queue Stats
492W - 449L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,024
573
8,092
11,710
10,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
12
4 / 3 / 2
7,414
530
4,187
10,682
3,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
2 / 3 / 0
6,961
497
3,211
8,958
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 3 / 3
6,274
448
2,443
9,994
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 5 / 1
6,743
482
2,193
6,848
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BNayJo
Mercury
15
6 / 0 / 1
8,839
631
2,625
7,156
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Febreze101663
Heimdallr
13
2 / 4 / 2
7,936
567
7,303
6,829
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,138
581
9,683
12,724
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
bajou123
Scylla
14
7 / 0 / 1
8,491
607
9,118
4,877
1,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
11
0 / 3 / 5
7,156
511
3,077
10,754
8,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
15
15
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Mercury
BNayJo
Mercury
6
0
1
6.5
W
Heimdallr
Febreze101663
Heimdallr
2
4
2
0.75
L
Hou Yi
4
3
2
1.67
L
Thanatos
2
3
0
0.67
L
1
3
3
0.83
W
0
1
1
0.5
W
Scylla
bajou123
Scylla
7
0
1
7.5
L
0
5
1
0.1
W
Sobek
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
31,806
48,192
Taken
42,340
26,260
Mitigated
20,451
15,855
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,092
1,200
0
3,560
11,710
10,873
0
0
11,710
53,563
0
W
Mercury
BNayJo
Mercury
2,625
725
0
240
7,156
2,511
673
143
7,013
0
65,180
W
Heimdallr
Febreze101663
Heimdallr
7,303
4,479
0
250
6,829
2,193
0
227
6,602
0
46,561
L
Hou Yi
4,187
1,248
0
2,474
10,682
3,395
274
487
10,195
0
42,194
L
Thanatos
3,211
817
0
7,915
8,958
3,777
0
1,798
7,160
0
45,105
L
2,443
130
0
1,206
9,994
5,948
44
5,817
4,177
12,363
0
W
9,683
6,447
0
6,432
12,724
5,386
711
7,674
4,662
0
49,999
W
Scylla
bajou123
Scylla
9,118
806
0
1,497
4,877
1,388
693
823
3,938
56,790
0
L
2,193
121
0
700
6,848
2,267
114
4,093
2,755
36,917
0
W
Sobek
3,077
527
329
4,698
10,754
8,973
87
3,199
7,397
18,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
40,560
375
Minions Killed
404
0
Camps Cleared
0
1,365,669
Distance Traveled
1,461,325
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,024
573
117
8
0
276,410
1
W
Mercury
8,839
631
99
7
0
357,223
2
W
Heimdallr
7,936
567
79
6
0
273,932
3
L
Hou Yi
7,414
530
79
6
0
255,158
1
L
Thanatos
6,961
497
81
6
0
318,096
6
L
Ares
6,274
448
14
1
0
275,897
3
W
Fenrir
8,138
581
105
8
0
271,871
6
W
Scylla
8,491
607
92
7
0
268,716
1
L
Agni
6,743
482
84
6
0
240,108
2
W
Sobek
7,156
511
29
2
0
289,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role