Player Matchup

Guan Yu
Guan Yu
HikaruAkio
Guan Yu
Level 23
God Stats
29W - 42L
1,404 SR
Queue Stats
126W - 243L
1,278 Elo+
Party 2
Achilles
Achilles
Mirix1024
Achilles
Level 27
God Stats
97W - 139L
1,414 SR
Queue Stats
155W - 271L
1,289 Elo+
Party 2
Skadi
Skadi
Palalanico420
Skadi
Level 13
God Stats
0W - 1L
1,416 SR
Queue Stats
3W - 9L
1,272 Elo+
Solo
Ra
Ra
cheeksclapper954
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Solo
Bellona
Bellona
rushingz479
Bellona
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 16L
1,243 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,253 Elo+

VS

Team Averages
Level 22
1,583 SR
1,448 Elo+
Ganesha
Ganesha
ColinForsecs492
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 109L
1,525 Elo+
Party 1
Chaac
Chaac
Duplex Comix
Chaac
Level 28
God Stats
8W - 6L
1,598 SR
Queue Stats
164W - 167L
1,477 Elo+
Party 1
Fenrir
Fenrir
Duplex Mayhem
Fenrir
Level 28
God Stats
14W - 7L
1,888 SR
Queue Stats
120W - 103L
1,467 Elo+
Party 1
Thoth
Thoth
Ishaman6968
Thoth
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 16L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
TheLilKat
Zhong Kui
Level 20
God Stats
10W - 8L
1,431 SR
Queue Stats
69W - 58L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HikaruAkio
Guan Yu
10
1 / 6 / 5
7,638
347
3,833
12,974
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
Mirix1024
Achilles
9
2 / 6 / 5
7,630
347
6,416
16,096
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 11 / 1
8,661
394
7,057
15,344
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
18 / 5 / 2
13,813
628
26,051
22,287
11,175
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
rushingz479
Bellona
16
0 / 6 / 1
9,528
433
6,982
18,526
15,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 15
10,114
460
7,669
14,128
11,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 1 / 4
12,384
563
15,241
14,601
18,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 2 / 4
12,798
582
14,023
12,483
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 9 / 1
8,252
375
559
9,293
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
TheLilKat
Zhong Kui
18
12 / 8 / 4
11,937
543
26,971
24,614
14,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
23
Kills
33
34
Deaths
23
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
W
9
1
4
11
W
12
2
4
7
L
Guan Yu
HikaruAkio
Guan Yu
1
6
5
0.58
W
0
9
1
0.06
L
Achilles
Mirix1024
Achilles
2
6
5
0.75
L
2
11
1
0.23
W
Zhong Kui
TheLilKat
Zhong Kui
12
8
4
1.75
L
18
5
2
3.8
L
Bellona
rushingz479
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
64,463
85,227
Taken
75,119
50,077
Mitigated
53,028
21,408
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,669
1,592
0
0
14,128
11,642
1,539
4,231
8,966
31,153
0
W
15,241
1,811
0
4,104
14,601
18,213
1,726
2,299
12,172
13,489
72,963
W
14,023
2,278
0
1,671
12,483
5,979
1,465
4,764
7,371
0
58,138
L
Guan Yu
HikaruAkio
Guan Yu
3,833
748
1,268
3,464
12,974
7,484
120
9,110
3,540
0
15,499
W
559
79
0
0
9,293
2,628
307
6,786
2,148
21,148
0
L
Achilles
Mirix1024
Achilles
6,416
1,417
454
4,499
16,096
11,117
66
9,698
5,889
0
20,152
L
7,057
3,344
0
775
15,344
4,857
238
4,312
10,826
0
31,632
W
Zhong Kui
TheLilKat
Zhong Kui
26,971
4,013
639
11,675
24,614
14,566
5,485
7,592
15,692
61,431
0
L
26,051
3,648
145
8,187
22,287
11,175
166
9,203
12,705
103,738
0
L
Bellona
rushingz479
Bellona
6,982
2,698
0
2,616
18,526
15,444
752
4,442
13,996
2,466
49,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,270
Gold Earned
55,485
381
Minions Killed
394
0
Camps Cleared
0
1,749,622
Distance Traveled
1,928,974
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,114
460
14
1
0
407,308
0
W
Chaac
12,384
563
153
7
0
424,422
0
W
Fenrir
12,798
582
79
4
0
462,227
1
L
Guan Yu
7,638
347
24
1
0
313,573
0
W
Thoth
8,252
375
43
2
0
267,487
0
L
Achilles
7,630
347
37
2
0
308,001
1
L
Skadi
8,661
394
43
2
0
346,504
9
W
Zhong Kui
11,937
543
105
5
0
367,530
0
L
Ra
13,813
628
173
8
0
415,165
1
L
Bellona
9,528
433
104
5
0
366,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role