Player Matchup

Tiamat
Tiamat
Gecko933
Tiamat
Level 103
God Stats
1W - 1L
1,471 SR
Queue Stats
38W - 44L
1,420 Elo+
Party 3
Set
Set
Redsiph23
Set
Level 114
God Stats
1W - 1L
1,151 SR
Queue Stats
176W - 186L
1,371 Elo+
Party 1
Serqet
Serqet
RetentiveDeer11
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,341 Elo+
Party 1
Sol
Sol
XBornInsaneX
Sol
Level 124
God Stats
2W - 4L
1,272 SR
Queue Stats
401W - 376L
1,450 Elo+
Party 1
Artemis
Artemis
warm-ish
Artemis
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,420 Elo+
Party 3
Team Averages
Level 105
1,379 SR
1,400 Elo+

VS

Team Averages
Level 130
1,406 SR
1,450 Elo+
Serqet
Serqet
DMT Psych0naut
Serqet
Level 160
God Stats
1W - 3L
1,342 SR
Queue Stats
805W - 812L
1,465 Elo+
Solo
Cerberus
Cerberus
Mrs KnightRages
Cerberus
Level 106
God Stats
2W - 2L
1,686 SR
Queue Stats
178W - 163L
1,395 Elo+
Party 4
Chernobog
Chernobog
RageofCrimson
Chernobog
Level 105
God Stats
1W - 4L
1,100 SR
Queue Stats
95W - 78L
1,449 Elo+
Party 4
Bellona
Bellona
texasredneck44
Bellona
Level 160
God Stats
1W - 4L
1,118 SR
Queue Stats
230W - 231L
1,477 Elo+
Party 2
Nox
Nox
xLUGNUTT9282x
Nox
Level 117
God Stats
2W - 2L
1,785 SR
Queue Stats
82W - 74L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gecko933
Tiamat
19
7 / 4 / 16
11,527
887
23,800
14,350
12,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 11
11,422
879
8,680
12,299
4,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 6 / 17
10,923
840
11,438
16,001
7,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 3 / 12
11,458
881
22,344
10,278
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
warm-ish
Artemis
17
6 / 5 / 7
10,399
800
10,997
9,769
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
9,390
722
3,994
16,471
6,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
16
3 / 5 / 9
10,040
772
11,101
21,051
22,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
RageofCrimson
Chernobog
18
5 / 6 / 9
10,771
829
10,521
14,475
6,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 5 / 8
11,758
904
14,114
26,380
28,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 5 / 12
10,821
832
10,901
10,655
4,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
70
26
Kills
23
23
Deaths
26
63
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Tiamat
Gecko933
Tiamat
7
4
16
3.75
L
Cerberus
3
5
9
1.5
L
Chernobog
RageofCrimson
Chernobog
5
6
9
1.58
W
5
5
11
2.1
W
3
6
17
1.92
W
5
3
12
3.67
L
8
5
8
2.4
W
Artemis
warm-ish
Artemis
6
5
7
1.9
L
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,259
Damage
50,631
62,697
Taken
89,032
32,344
Mitigated
67,506
19,424
Healing
32,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
195
0
4,184
16,471
6,147
0
7,615
8,682
0
4,626
W
Tiamat
Gecko933
Tiamat
23,800
2,149
1,713
5,961
14,350
12,034
435
4,179
9,568
41,118
0
L
Cerberus
11,101
95
2,247
8,261
21,051
22,181
550
9,967
11,084
26,352
0
L
Chernobog
RageofCrimson
Chernobog
10,521
6,319
692
2,852
14,475
6,413
1,842
9,538
4,603
0
32,746
W
8,680
2,088
1,886
1,797
12,299
4,404
336
5,785
5,868
0
20,793
W
11,438
1,345
983
1,688
16,001
7,863
946
5,342
10,339
0
17,470
W
22,344
4,309
1,098
2,907
10,278
3,869
2,853
3,859
6,419
43,151
0
L
14,114
1,809
1,686
8,892
26,380
28,461
109
12,759
12,706
0
22,233
W
Artemis
warm-ish
Artemis
10,997
3,853
1,060
331
9,769
4,174
1,162
2,837
6,782
0
18,689
L
10,901
746
2,708
1,189
10,655
4,304
1,130
6,265
4,012
20,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
52,780
137
Minions Killed
145
0
Camps Cleared
0
1,185,851
Distance Traveled
1,153,762
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,390
722
12
1
0
204,037
0
W
Tiamat
11,527
887
52
4
0
241,966
3
L
Cerberus
10,040
772
48
4
0
232,280
0
L
Chernobog
10,771
829
48
4
0
218,613
0
W
Set
11,422
879
18
1
0
209,443
0
W
Serqet
10,923
840
13
1
0
259,670
0
W
Sol
11,458
881
39
3
0
248,472
0
L
Bellona
11,758
904
18
1
0
248,846
0
W
Artemis
10,399
800
15
1
0
226,300
0
L
Nox
10,821
832
19
1
0
249,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role