Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
IamScythed
Vamana
Level 152
God Stats
18W - 11L
1,390 SR
Queue Stats
1,074W - 933L
1,483 Elo+
Solo
Osiris
Osiris
PetrolMotor
Osiris
Level 96
God Stats
1W - 2L
1,108 SR
Queue Stats
157W - 136L
1,487 Elo+
Party 1
Artio
Artio
nostyle200
Artio
Level 127
God Stats
7W - 4L
1,788 SR
Queue Stats
348W - 382L
1,485 Elo+
Solo
Medusa
Medusa
wag12k
Medusa
Level 66
God Stats
2W - 2L
1,277 SR
Queue Stats
177W - 161L
1,466 Elo+
Party 1
Team Averages
Level 120
1,413 SR
1,484 Elo+

VS

Team Averages
Level 112
1,490 SR
1,569 Elo+
Olorun
Olorun
Cichoc
Olorun
Level 155
God Stats
0W - 1L
1,716 SR
Queue Stats
33W - 16L
1,725 Elo+
Solo
Hercules
Hercules
EA420
Hercules
Level 42
God Stats
9W - 4L
1,521 SR
Queue Stats
165W - 128L
1,579 Elo+
Solo
Neith
Neith
GanJaTimE
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,520 Elo+
Solo
Osiris
Osiris
HaniKW
Osiris
Level 95
God Stats
3W - 7L
1,127 SR
Queue Stats
693W - 724L
1,478 Elo+
Solo
Sobek
Sobek
iiCLARKv
Sobek
Level 160
God Stats
11W - 12L
1,584 SR
Queue Stats
697W - 719L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
11 / 1 / 12
10,597
1,060
24,493
5,381
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
IamScythed
Vamana
16
10 / 2 / 11
10,083
1,008
10,051
14,006
14,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
13
2 / 2 / 13
8,263
826
8,129
10,622
9,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
14
0 / 1 / 19
8,672
867
7,560
14,193
10,918
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
wag12k
Medusa
14
2 / 2 / 10
8,246
825
10,837
7,857
3,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cichoc
Olorun
15
5 / 5 / 2
8,730
873
10,143
10,235
3,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
EA420
Hercules
14
1 / 3 / 6
7,226
723
7,416
19,678
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
GanJaTimE
Neith
15
2 / 4 / 3
7,779
778
6,269
8,700
2,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
HaniKW
Osiris
12
0 / 8 / 5
6,795
680
4,119
15,524
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
iiCLARKv
Sobek
12
0 / 5 / 3
6,547
655
7,189
11,966
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
25
Kills
8
8
Deaths
25
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
1
12
17
L
Olorun
Cichoc
Olorun
5
5
2
1.2
L
Hercules
EA420
Hercules
1
3
6
1.33
L
Neith
GanJaTimE
Neith
2
4
3
0.88
L
Osiris
HaniKW
Osiris
0
8
5
0.31
W
Vamana
IamScythed
Vamana
10
2
11
7.75
W
Osiris
2
2
13
4.25
L
Sobek
iiCLARKv
Sobek
0
5
3
0.3
W
Artio
0
1
19
9.5
W
Medusa
wag12k
Medusa
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,070
Damage
35,136
52,059
Taken
66,103
40,498
Mitigated
41,767
30,751
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
24,493
700
252
658
5,381
2,332
513
2,168
3,027
39,346
0
L
Olorun
Cichoc
Olorun
10,143
3,849
1,569
2,654
10,235
3,923
0
4,720
5,515
29,499
1,249
L
Hercules
EA420
Hercules
7,416
1,004
552
10,207
19,678
12,938
0
9,301
10,377
0
10,020
L
Neith
GanJaTimE
Neith
6,269
1,938
608
2,000
8,700
2,491
0
3,948
4,752
0
14,912
L
Osiris
HaniKW
Osiris
4,119
486
815
415
15,524
11,352
0
7,574
7,950
0
5,741
W
Vamana
IamScythed
Vamana
10,051
4,304
1,935
5,289
14,006
14,919
641
3,683
9,925
0
20,766
W
Osiris
8,129
1,867
3,177
3,796
10,622
9,098
961
4,305
6,141
0
14,001
L
Sobek
iiCLARKv
Sobek
7,189
67
1,198
2,322
11,966
11,063
0
6,510
5,456
12,376
0
W
Artio
7,560
183
5,806
6,834
14,193
10,918
100
3,220
10,040
15,896
0
W
Medusa
wag12k
Medusa
10,837
4,887
1,455
1,549
7,857
3,231
1,898
2,549
5,130
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
37,077
102
Minions Killed
93
0
Camps Cleared
0
1,111,850
Distance Traveled
846,418
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,597
1,060
39
4
0
212,766
0
L
Olorun
8,730
873
41
4
0
159,352
1
L
Hercules
7,226
723
12
1
0
177,970
2
L
Neith
7,779
778
24
2
0
173,201
0
L
Osiris
6,795
680
4
0
0
173,290
0
W
Vamana
10,083
1,008
19
2
0
225,883
1
W
Osiris
8,263
826
10
1
0
233,959
0
L
Sobek
6,547
655
12
1
0
162,605
5
W
Artio
8,672
867
17
2
0
221,998
4
W
Medusa
8,246
825
17
2
0
217,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role