Player Matchup

Mulan
Mulan
FourInchHood
Mulan
Level 69
God Stats
8W - 0L
1,806 SR
Queue Stats
155W - 165L
1,532 Elo+
Party 2
Ullr
Ullr
IVIetho-
Ullr
Level 100
God Stats
1W - 2L
1,185 SR
Queue Stats
221W - 273L
1,363 Elo+
Party 1
The Morrigan
The Morrigan
LinusSegsTips
The Morrigan
Level 141
God Stats
13W - 24L
1,397 SR
Queue Stats
254W - 272L
1,527 Elo+
Party 2
Arachne
Arachne
ReallyBadCern
Arachne
Level 29
God Stats
5W - 3L
1,554 SR
Queue Stats
88W - 84L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
TheOneSimp
Jormungandr
Level 29
God Stats
1W - 2L
1,270 SR
Queue Stats
68W - 105L
1,324 Elo+
Party 1
Team Averages
Level 74
1,442 SR
1,456 Elo+

VS

Team Averages
Level 50
1,481 SR
1,513 Elo+
Apollo
Apollo
BioCase
Apollo
Level 44
God Stats
5W - 7L
1,466 SR
Queue Stats
192W - 200L
1,506 Elo+
Party 3
Nu Wa
Nu Wa
Gerritisgay
Nu Wa
Level 58
God Stats
31W - 34L
1,720 SR
Queue Stats
146W - 154L
1,482 Elo+
Party 4
Thor
Thor
ThatOneLegacy
Thor
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 66L
1,555 Elo+
Party 3
Jormungandr
Jormungandr
TheCatKiller
Jormungandr
Level 25
God Stats
2W - 3L
1,217 SR
Queue Stats
13W - 21L
1,390 Elo+
Party 4
Geb
Geb
Waffles25565
Geb
Level 52
God Stats
1W - 3L
1,501 SR
Queue Stats
15W - 14L
1,632 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
10,780
599
5,641
12,041
10,076
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
3 / 3 / 6
9,088
505
8,630
12,447
4,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
LinusSegsTips
The Morrigan
18
8 / 0 / 4
11,674
649
13,441
8,884
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
17
11 / 3 / 3
11,390
633
12,897
15,347
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheOneSimp
Jormungandr
13
3 / 2 / 6
9,257
514
7,509
14,621
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BioCase
Apollo
13
1 / 6 / 1
7,727
429
6,958
11,691
3,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 7 / 2
8,910
495
7,121
11,039
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 8 / 1
7,987
444
3,166
13,562
4,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TheCatKiller
Jormungandr
14
2 / 4 / 5
8,896
494
9,684
13,807
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 3
8,374
465
7,498
15,156
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
27
Kills
10
10
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BioCase
Apollo
1
6
1
0.25
W
2
2
2
1.5
L
3
7
2
0.57
W
Ullr
3
3
6
2
W
The Morrigan
LinusSegsTips
The Morrigan
8
0
4
10
W
Arachne
11
3
3
4.17
L
2
8
1
0.31
L
Jormungandr
TheCatKiller
Jormungandr
2
4
5
1.13
W
Jormungandr
TheOneSimp
Jormungandr
3
2
6
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
34,427
63,340
Taken
65,255
41,616
Mitigated
40,937
20,158
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BioCase
Apollo
6,958
3,688
0
2,217
11,691
3,912
712
1,846
9,835
0
51,311
W
5,641
815
0
3,713
12,041
10,076
2,105
2,772
8,592
0
68,910
L
7,121
1,777
0
0
11,039
3,803
0
8,366
2,275
50,426
0
W
Ullr
8,630
2,649
0
3,798
12,447
4,624
924
4,341
7,843
0
47,647
W
The Morrigan
LinusSegsTips
The Morrigan
13,441
3,176
0
1,638
8,884
3,756
382
3,490
5,118
92,982
2,271
W
Arachne
12,897
8,875
0
8,097
15,347
7,396
0
3,408
11,616
0
99,838
L
3,166
654
0
1,375
13,562
4,701
0
2,100
11,414
0
42,852
L
Jormungandr
TheCatKiller
Jormungandr
9,684
1,576
0
2,718
13,807
14,493
0
1,810
11,953
40,379
0
W
Jormungandr
TheOneSimp
Jormungandr
7,509
1,982
0
2,912
14,621
15,764
0
8,172
5,868
35,848
0
L
7,498
874
136
1,618
15,156
14,028
0
5,451
9,625
29,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
41,894
589
Minions Killed
383
0
Camps Cleared
0
1,747,169
Distance Traveled
1,620,783
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,727
429
92
5
0
311,517
0
W
Mulan
10,780
599
136
8
0
351,672
4
L
Nu Wa
8,910
495
102
6
0
310,007
0
W
Ullr
9,088
505
78
4
0
289,572
2
W
The Morrigan
11,674
649
171
10
0
348,503
6
W
Arachne
11,390
633
143
8
0
415,171
1
L
Thor
7,987
444
69
4
0
336,697
4
L
Jormungandr
8,896
494
88
5
0
316,887
3
W
Jormungandr
9,257
514
61
3
0
342,251
6
L
Geb
8,374
465
32
2
0
345,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role