Player Matchup

Izanami
Izanami
Greenhairkid
Izanami
Level 24
God Stats
23W - 7L
1,621 SR
Queue Stats
57W - 57L
1,347 Elo+
Party 1
Hel
Hel
IMT_1ove
Hel
Level 92
God Stats
2W - 4L
1,312 SR
Queue Stats
90W - 90L
1,432 Elo+
Party 1
Athena
Athena
egooririexcinere
Athena
Level 101
God Stats
4W - 2L
1,460 SR
Queue Stats
128W - 142L
1,383 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,387 Elo+

VS

Team Averages
Level 45
1,512 SR
1,388 Elo+
Danzaburou
Danzaburou
Blue Jacket128
Danzaburou
Level 21
God Stats
31W - 42L
1,400 SR
Queue Stats
51W - 88L
1,231 Elo+
Party 2
Cabrakan
Cabrakan
Cwazzzzzy
Cabrakan
Level 88
God Stats
6W - 9L
1,453 SR
Queue Stats
147W - 216L
1,422 Elo+
Party 2
Arachne
Arachne
Qz WaRs
Arachne
Level 27
God Stats
5W - 3L
1,682 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Greenhairkid
Izanami
12
8 / 3 / 12
9,866
822
15,524
12,003
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 12
9,378
782
10,559
7,720
3,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 12
9,590
799
12,548
12,956
12,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blue Jacket128
Danzaburou
11
2 / 10 / 3
8,725
727
7,951
16,087
6,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Cwazzzzzy
Cabrakan
12
3 / 4 / 1
8,672
723
11,728
16,204
15,743
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Qz WaRs
Arachne
9
0 / 7 / 2
6,853
571
3,057
12,022
5,410
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
21
Kills
5
5
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blue Jacket128
Danzaburou
2
10
3
0.35
L
Cabrakan
Cwazzzzzy
Cabrakan
3
4
1
0.88
W
Izanami
Greenhairkid
Izanami
8
3
12
4.67
W
6
1
12
12
L
Arachne
Qz WaRs
Arachne
0
7
2
0.14
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,631
Damage
22,736
32,679
Taken
44,313
20,277
Mitigated
27,160
13,891
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blue Jacket128
Danzaburou
7,951
3,414
154
1,396
16,087
6,007
0
7,558
8,529
0
27,376
L
Cabrakan
Cwazzzzzy
Cabrakan
11,728
1,352
76
2,420
16,204
15,743
0
7,861
8,343
28,730
0
W
Izanami
Greenhairkid
Izanami
15,524
13,187
0
2,615
12,003
4,389
1,831
4,854
7,149
0
40,610
W
10,559
1,928
4,107
3,681
7,720
3,065
891
3,436
4,284
29,590
0
L
Arachne
Qz WaRs
Arachne
3,057
2,486
0
113
12,022
5,410
0
7,066
4,956
0
7,692
W
12,548
3,608
793
2,695
12,956
12,823
117
3,641
9,315
24,103
1,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
24,250
137
Minions Killed
91
2
Camps Cleared
3
680,372
Distance Traveled
556,650
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,725
727
32
3
0
187,826
1
L
Cabrakan
8,672
723
40
3
3
191,632
2
W
Izanami
9,866
822
59
5
1
209,547
0
W
Hel
9,378
782
49
4
1
230,240
1
L
Arachne
6,853
571
19
2
0
177,192
0
W
Athena
9,590
799
29
2
0
240,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role