Player Matchup

Sobek
Sobek
BobbyOsWorld
Sobek
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
18W - 21L
1,410 Elo+
Solo
Anubis
Anubis
Brojiks
Anubis
Level 26
God Stats
9W - 13L
1,374 SR
Queue Stats
63W - 61L
1,445 Elo+
Solo
Medusa
Medusa
EBonnz
Medusa
Level 29
God Stats
4W - 6L
1,667 SR
Queue Stats
11W - 17L
1,448 Elo+
Solo
Cerberus
Cerberus
Kagebushin
Cerberus
Level 30
God Stats
2W - 1L
1,348 SR
Queue Stats
93W - 85L
1,482 Elo+
Solo
Kali
Kali
romec444
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,385 Elo+
Solo
Team Averages
Level 28
1,441 SR
1,434 Elo+

VS

Team Averages
Level 14
1,538 SR
1,222 Elo+
Bellona
Bellona
Circastar2
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,121 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Drudigger
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
9W - 7L
1,272 Elo+
Party 1
Charybdis
Charybdis
JDubblets
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,201 Elo+
Party 1
Merlin
Merlin
kingsimp1296
Merlin
Level 28
God Stats
2W - 4L
1,478 SR
Queue Stats
173W - 205L
1,331 Elo+
Solo
Bacchus
Bacchus
sh6q
Bacchus
Level 3
God Stats
9W - 4L
1,500 SR
Queue Stats
89W - 87L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 10
6,201
477
2,891
5,797
4,756
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Brojiks
Anubis
12
5 / 3 / 1
7,518
578
5,637
8,017
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
EBonnz
Medusa
12
12 / 2 / 2
7,917
609
11,398
6,477
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Kagebushin
Cerberus
13
3 / 0 / 0
7,591
584
2,405
5,571
3,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
12
3 / 0 / 9
7,530
579
3,201
6,174
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Circastar2
Bellona
9
2 / 3 / 0
5,885
453
3,437
5,795
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Drudigger
Ah Muzen Cab
10
2 / 6 / 2
6,288
484
4,919
9,913
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
JDubblets
Charybdis
6
1 / 7 / 0
4,934
380
2,327
6,892
1,770
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
1 / 4 / 0
5,968
459
3,335
8,020
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
sh6q
Bacchus
7
0 / 5 / 2
5,298
408
2,101
7,645
5,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
25
Kills
6
6
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Anubis
Brojiks
Anubis
5
3
1
1.83
L
Bellona
Circastar2
Bellona
2
3
0
0.67
L
Ah Muzen Cab
Drudigger
Ah Muzen Cab
2
6
2
0.5
W
Medusa
EBonnz
Medusa
12
2
2
6.5
L
Charybdis
JDubblets
Charybdis
1
7
0
0.14
W
Cerberus
Kagebushin
Cerberus
3
0
0
3
L
Merlin
1
4
0
0.25
W
Kali
3
0
9
7.5
L
Bacchus
sh6q
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
16,119
32,036
Taken
38,265
17,547
Mitigated
14,644
12,616
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,891
393
0
1,225
5,797
4,756
0
870
4,927
7,317
0
W
Anubis
Brojiks
Anubis
5,637
155
0
3,056
8,017
4,315
620
3,053
4,964
35,845
0
L
Bellona
Circastar2
Bellona
3,437
1,627
0
679
5,795
3,793
0
1,820
3,975
0
19,573
L
Ah Muzen Cab
Drudigger
Ah Muzen Cab
4,919
2,635
0
2,178
9,913
2,549
0
2,670
7,243
0
31,474
W
Medusa
EBonnz
Medusa
11,398
6,351
0
2,982
6,477
1,992
0
1,195
5,282
0
45,816
L
Charybdis
JDubblets
Charybdis
2,327
1,576
0
250
6,892
1,770
0
791
6,101
0
15,063
W
Cerberus
Kagebushin
Cerberus
2,405
312
0
2,284
5,571
3,751
749
198
5,373
44,773
0
L
Merlin
3,335
143
0
1,000
8,020
1,322
132
4,577
3,443
30,103
0
W
Kali
3,201
1,267
0
3,069
6,174
2,733
539
333
5,841
0
35,227
L
Bacchus
sh6q
Bacchus
2,101
262
0
200
7,645
5,210
0
1,075
6,570
8,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
28,373
381
Minions Killed
191
0
Camps Cleared
0
1,121,324
Distance Traveled
1,023,406
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,201
477
6
0
0
212,932
2
W
Anubis
7,518
578
74
6
0
208,245
3
L
Bellona
5,885
453
37
3
0
245,385
0
L
Ah Muzen Cab
6,288
484
57
4
0
173,564
0
W
Medusa
7,917
609
71
5
0
232,039
0
L
Charybdis
4,934
380
27
2
0
192,949
0
W
Cerberus
7,591
584
158
12
0
220,191
1
L
Merlin
5,968
459
55
4
0
202,622
0
W
Kali
7,530
579
72
6
0
247,917
0
L
Bacchus
5,298
408
15
1
0
208,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role