Player Matchup

Jormungandr
Jormungandr
AthenaGhost
Jormungandr
Level 26
God Stats
17W - 14L
1,681 SR
Queue Stats
146W - 127L
1,652 Elo+
Party 2
Skadi
Skadi
Danriur
Skadi
Level 18
God Stats
34W - 19L
1,884 SR
Queue Stats
137W - 108L
1,775 Elo+
Party 2
Hel
Hel
Nebula_Nine9
Hel
Level 29
God Stats
4W - 2L
1,543 SR
Queue Stats
101W - 107L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Vudah
Baron Samedi
Level 28
God Stats
7W - 2L
1,753 SR
Queue Stats
8W - 2L
1,691 Elo+
Party 2
Fenrir
Fenrir
nokaje
Fenrir
Level 24
God Stats
1W - 4L
1,127 SR
Queue Stats
30W - 32L
1,450 Elo+
Solo
Team Averages
Level 25
1,598 SR
1,610 Elo+

VS

Team Averages
Level 10
1,434 SR
1,432 Elo+
Thor
Thor
Adorxble
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bastet
Bastet
Marvin___Room
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,433 Elo+
Party 1
Loki
Loki
jmthehunter
Loki
Level 19
God Stats
14W - 17L
1,354 SR
Queue Stats
19W - 23L
1,433 Elo+
Party 1
Hel
Hel
xViTalKarma--
Hel
Level 7
God Stats
2W - 2L
1,278 SR
Queue Stats
21W - 18L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
xVitalMysterious
Guan Yu
Level 9
God Stats
1W - 2L
1,537 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AthenaGhost
Jormungandr
20
6 / 0 / 23
14,504
1,116
22,387
9,318
4,721
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Danriur
Skadi
20
12 / 0 / 19
14,916
1,147
14,039
4,296
1,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 5 / 23
13,424
1,033
21,096
16,861
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Vudah
Baron Samedi
20
4 / 2 / 11
11,874
913
7,380
5,594
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
nokaje
Fenrir
20
13 / 3 / 12
14,560
1,120
21,291
15,534
11,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 6 / 2
10,366
797
1,291
8,681
2,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 10 / 4
12,599
969
16,307
23,168
8,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
3 / 7 / 6
12,959
997
11,364
18,985
6,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 8 / 4
12,334
949
11,716
18,538
7,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 8 / 5
11,662
897
5,399
24,460
20,388
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
31
39
Kills
10
10
Deaths
39
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
2
0.17
W
Jormungandr
AthenaGhost
Jormungandr
6
0
23
17.5
W
Skadi
Danriur
Skadi
12
0
19
21.5
L
4
10
4
0.6
W
4
5
23
3.1
W
Baron Samedi
Vudah
Baron Samedi
4
2
11
4.75
L
3
7
6
0.86
W
Fenrir
nokaje
Fenrir
13
3
12
6.33
L
3
8
4
0.63
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,193
Damage
46,077
51,603
Taken
93,832
26,022
Mitigated
45,103
16,010
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,291
171
0
0
8,681
2,980
0
3,598
5,083
0
8,144
W
Jormungandr
AthenaGhost
Jormungandr
22,387
3,315
33
2,273
9,318
4,721
0
782
8,536
71,610
0
W
Skadi
Danriur
Skadi
14,039
7,690
0
1,514
4,296
1,702
0
526
3,770
0
29,885
L
16,307
5,291
0
0
23,168
8,110
0
12,545
10,623
0
42,420
W
21,096
1,891
3,383
5,724
16,861
6,443
0
4,989
11,872
39,918
0
W
Baron Samedi
Vudah
Baron Samedi
7,380
414
859
596
5,594
2,050
0
958
4,636
20,072
0
L
11,364
2,806
0
192
18,985
6,526
0
9,636
9,349
0
60,811
W
Fenrir
nokaje
Fenrir
21,291
8,550
0
1,628
15,534
11,106
0
4,461
11,073
0
35,377
L
11,716
2,833
6,924
3,624
18,538
7,099
0
11,031
7,507
24,369
0
L
5,399
602
1,767
3,416
24,460
20,388
0
14,053
10,407
0
25,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,278
Gold Earned
59,920
266
Minions Killed
236
12
Camps Cleared
6
1,160,268
Distance Traveled
1,085,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,366
797
19
1
0
127,920
0
W
Jormungandr
14,504
1,116
113
9
3
253,865
1
W
Skadi
14,916
1,147
48
4
0
256,365
0
L
Bastet
12,599
969
63
5
1
235,779
0
W
Hel
13,424
1,033
44
3
1
211,544
0
W
Baron Samedi
11,874
913
33
3
0
179,404
0
L
Loki
12,959
997
82
6
3
264,177
0
W
Fenrir
14,560
1,120
28
2
8
259,090
0
L
Hel
12,334
949
34
3
0
217,530
1
L
Guan Yu
11,662
897
38
3
2
239,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role