Player Matchup

Sylvanus
Sylvanus
DRAMA31SICC
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,618 Elo+
Solo
Bellona
Bellona
MayinVegeta
Bellona
Level 28
God Stats
28W - 22L
1,506 SR
Queue Stats
300W - 327L
1,359 Elo+
Solo
Hou Yi
Hou Yi
Rudezeus
Hou Yi
Level 25
God Stats
62W - 57L
1,449 SR
Queue Stats
126W - 117L
1,379 Elo+
Solo
Fenrir
Fenrir
breme_46
Fenrir
Level 27
God Stats
2W - 4L
1,318 SR
Queue Stats
38W - 53L
1,338 Elo+
Solo
Apollo
Apollo
x_-3L_L3CH3R0-_O
Apollo
Level 23
God Stats
1W - 0L
1,203 SR
Queue Stats
26W - 32L
1,304 Elo+
Solo
Team Averages
Level 22
1,395 SR
1,400 Elo+

VS

Team Averages
Level 18
1,476 SR
1,308 Elo+
Achilles
Achilles
BaccoDaddy
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 105L
1,546 Elo+
Solo
Cthulhu
Cthulhu
LeR0i BWah
Cthulhu
Level 6
God Stats
7W - 8L
1,271 SR
Queue Stats
31W - 36L
1,210 Elo+
Party 1
Nemesis
Nemesis
LeR0i Nukks
Nemesis
Level 7
God Stats
6W - 10L
1,397 SR
Queue Stats
51W - 51L
1,241 Elo+
Party 1
Agni
Agni
MxXSiXeLx 47
Agni
Level 20
God Stats
2W - 1L
1,520 SR
Queue Stats
60W - 82L
1,249 Elo+
Solo
Baba Yaga
Baba Yaga
kingurhighness
Baba Yaga
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
142W - 163L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DRAMA31SICC
Sylvanus
20
0 / 3 / 18
14,770
869
6,747
15,860
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MayinVegeta
Bellona
20
10 / 9 / 26
18,062
1,062
40,368
34,774
43,224
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Rudezeus
Hou Yi
20
12 / 4 / 25
18,430
1,084
63,314
29,869
11,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
breme_46
Fenrir
20
9 / 11 / 21
16,713
983
28,081
26,655
18,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 4 / 19
17,843
1,050
26,474
25,450
11,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaccoDaddy
Achilles
20
9 / 13 / 10
16,741
985
31,951
41,896
54,486
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LeR0i BWah
Cthulhu
20
4 / 8 / 18
16,342
961
17,404
42,947
44,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
LeR0i Nukks
Nemesis
20
8 / 8 / 14
16,768
986
28,786
38,016
17,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 5 / 10
17,532
1,031
27,512
25,013
8,179
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
kingurhighness
Baba Yaga
20
0 / 10 / 17
14,709
865
18,023
28,712
13,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
100
43
Kills
31
31
Deaths
44
109
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaccoDaddy
Achilles
9
13
10
1.08
W
Sylvanus
DRAMA31SICC
Sylvanus
0
3
18
3
L
Cthulhu
LeR0i BWah
Cthulhu
4
8
18
1.63
L
Nemesis
LeR0i Nukks
Nemesis
8
8
14
1.88
W
Bellona
MayinVegeta
Bellona
10
9
26
2.56
L
10
5
10
3
W
Hou Yi
Rudezeus
Hou Yi
12
4
25
6.13
W
Fenrir
breme_46
Fenrir
9
11
21
1.77
L
Baba Yaga
kingurhighness
Baba Yaga
0
10
17
0.85
W
12
4
19
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,984
Damage
123,676
132,608
Taken
176,584
106,138
Mitigated
138,089
29,739
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaccoDaddy
Achilles
31,951
14,244
0
1,616
41,896
54,486
0
1,403
40,493
7,890
48,886
W
Sylvanus
DRAMA31SICC
Sylvanus
6,747
1,197
1,155
2,394
15,860
21,889
0
7,419
8,441
12,859
0
L
Cthulhu
LeR0i BWah
Cthulhu
17,404
2,816
0
0
42,947
44,153
0
1,503
41,444
46,545
0
L
Nemesis
LeR0i Nukks
Nemesis
28,786
17,194
0
3,223
38,016
17,662
0
2,937
35,079
0
53,809
W
Bellona
MayinVegeta
Bellona
40,368
19,740
0
6,220
34,774
43,224
0
20,805
13,969
351
66,371
L
27,512
7,048
399
1,143
25,013
8,179
0
1,496
23,517
54,273
0
W
Hou Yi
Rudezeus
Hou Yi
63,314
43,697
0
7,472
29,869
11,076
0
16,260
13,609
0
109,656
W
Fenrir
breme_46
Fenrir
28,081
1,970
0
366
26,655
18,757
0
13,143
13,512
458
34,955
L
Baba Yaga
kingurhighness
Baba Yaga
18,023
3,332
0
3,833
28,712
13,609
0
217
28,495
37,961
0
W
26,474
17,261
0
12,132
25,450
11,192
0
9,011
16,439
0
51,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,818
Gold Earned
82,092
254
Minions Killed
267
2
Camps Cleared
4
1,449,712
Distance Traveled
1,626,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,741
985
54
3
1
304,031
0
W
Sylvanus
14,770
869
14
1
0
213,890
0
L
Cthulhu
16,342
961
52
3
0
329,843
0
L
Nemesis
16,768
986
34
2
1
393,848
0
W
Bellona
18,062
1,062
66
4
1
324,933
0
L
Agni
17,532
1,031
69
4
2
302,069
0
W
Hou Yi
18,430
1,084
95
6
1
284,720
0
W
Fenrir
16,713
983
17
1
0
291,938
1
L
Baba Yaga
14,709
865
58
3
0
296,370
0
W
Apollo
17,843
1,050
62
4
0
334,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role