Player Matchup

Yemoja
Yemoja
ALEXISMONTILLA
Yemoja
Level 27
God Stats
2W - 0L
1,755 SR
Queue Stats
25W - 18L
1,568 Elo+
Party 2
Loki
Loki
AleLN010
Loki
Level 27
God Stats
20W - 9L
1,680 SR
Queue Stats
80W - 56L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
DarwinMXD
Sun Wukong
Level 22
God Stats
1W - 2L
1,369 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
SansBlast
Danzaburou
Level 25
God Stats
2W - 2L
1,576 SR
Queue Stats
9W - 5L
1,556 Elo+
Party 2
Anubis
Anubis
WackLack
Anubis
Level 27
God Stats
8W - 13L
1,439 SR
Queue Stats
69W - 74L
1,502 Elo+
Solo
Team Averages
Level 26
1,564 SR
1,537 Elo+

VS

Team Averages
Level 15
1,447 SR
1,456 Elo+
Hachiman
Hachiman
AntonioGR
Hachiman
Level 7
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 6L
1,454 Elo+
Party 3
Bellona
Bellona
DanielMuck
Bellona
Level 18
God Stats
27W - 28L
1,422 SR
Queue Stats
53W - 69L
1,445 Elo+
Party 1
Set
Set
Snoopy828
Set
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 32L
1,441 Elo+
Party 1
Zeus
Zeus
joanchar
Zeus
Level 14
God Stats
3W - 4L
1,504 SR
Queue Stats
3W - 6L
1,454 Elo+
Party 3
Ra
Ra
oPerfectionists
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 18
10,558
528
6,474
10,302
8,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
20
9 / 3 / 9
12,634
632
11,247
14,638
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
DarwinMXD
Sun Wukong
15
4 / 1 / 12
10,820
541
9,939
16,241
7,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SansBlast
Danzaburou
18
4 / 2 / 5
11,773
589
9,183
12,908
5,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
WackLack
Anubis
20
22 / 1 / 9
13,435
672
27,741
20,710
12,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntonioGR
Hachiman
10
1 / 10 / 1
7,479
374
6,148
13,197
2,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
DanielMuck
Bellona
14
1 / 4 / 0
8,930
447
9,471
15,375
10,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 10 / 1
8,879
444
9,202
20,998
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
13
2 / 12 / 1
8,834
442
11,220
18,104
8,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 9 / 0
7,954
398
7,149
11,723
5,176
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
45
Kills
8
8
Deaths
45
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
W
Loki
9
3
9
4.5
L
Hachiman
AntonioGR
Hachiman
1
10
1
0.15
L
Bellona
DanielMuck
Bellona
1
4
0
0.25
W
Sun Wukong
DarwinMXD
Sun Wukong
4
1
12
10
W
Danzaburou
SansBlast
Danzaburou
4
2
5
3.25
L
3
10
1
0.35
W
Anubis
WackLack
Anubis
22
1
9
26.5
L
Zeus
2
12
1
0.21
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,584
Damage
43,190
74,799
Taken
79,397
41,331
Mitigated
32,957
34,574
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
754
3,439
3,466
10,302
8,177
2,098
3,811
6,357
20,711
0
W
Loki
11,247
1,783
0
2,934
14,638
7,374
191
1,881
12,711
0
103,091
L
Hachiman
AntonioGR
Hachiman
6,148
3,374
0
1,185
13,197
2,650
0
5,876
7,321
0
26,379
L
Bellona
DanielMuck
Bellona
9,471
2,114
0
4,617
15,375
10,794
776
3,956
11,419
0
46,070
W
Sun Wukong
DarwinMXD
Sun Wukong
9,939
2,740
0
3,761
16,241
7,931
752
2,420
13,775
0
41,348
W
Danzaburou
SansBlast
Danzaburou
9,183
5,219
0
5,531
12,908
5,429
6,940
3,664
8,986
0
94,211
L
9,202
4,106
0
4,502
20,998
6,330
0
10,381
10,617
0
48,996
W
Anubis
WackLack
Anubis
27,741
1,022
0
15,443
20,710
12,420
2,773
6,248
14,376
99,206
0
L
Zeus
11,220
1,571
0
1,954
18,104
8,007
464
9,380
8,724
49,825
0
L
7,149
611
58
474
11,723
5,176
66
4,622
7,101
37,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,220
Gold Earned
42,076
579
Minions Killed
346
0
Camps Cleared
0
1,899,668
Distance Traveled
1,563,066
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,558
528
34
2
0
337,745
0
W
Loki
12,634
632
152
8
0
433,295
2
L
Hachiman
7,479
374
41
2
0
314,504
0
L
Bellona
8,930
447
90
5
0
318,676
1
W
Sun Wukong
10,820
541
78
4
0
407,878
1
W
Danzaburou
11,773
589
162
8
0
352,576
1
L
Set
8,879
444
75
4
0
348,624
2
W
Anubis
13,435
672
153
8
0
368,174
0
L
Zeus
8,834
442
83
4
0
271,414
0
L
Ra
7,954
398
57
3
0
309,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role