Player Matchup

Ne Zha
Ne Zha
Ace Jokes x
Ne Zha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Cerberus
Cerberus
BoardingPack91
Cerberus
Level 134
God Stats
11W - 10L
1,699 SR
Queue Stats
285W - 271L
1,610 Elo+
Solo
Hera
Hera
HisNamesApollo
Hera
Level 88
God Stats
16W - 18L
1,511 SR
Queue Stats
257W - 222L
1,532 Elo+
Solo
Izanami
Izanami
S1L3NT_11
Izanami
Level 124
God Stats
34W - 16L
1,678 SR
Queue Stats
244W - 212L
1,564 Elo+
Solo
Mulan
Mulan
dancingspoon01
Mulan
Level 152
God Stats
1W - 0L
1,695 SR
Queue Stats
32W - 28L
1,441 Elo+
Party 1
Team Averages
Level 129
1,617 SR
1,482 Elo+

VS

Team Averages
Level 116
1,513 SR
1,519 Elo+
Kukulkan
Kukulkan
Archdefender49
Kukulkan
Level 144
God Stats
1W - 1L
1,714 SR
Queue Stats
352W - 365L
1,529 Elo+
Party 2
Chernobog
Chernobog
Jormungundar
Chernobog
Level 124
God Stats
2W - 5L
1,226 SR
Queue Stats
255W - 260L
1,526 Elo+
Party 2
Tyr
Tyr
KyloStabsFirst1
Tyr
Level 125
God Stats
1W - 3L
1,346 SR
Queue Stats
519W - 510L
1,573 Elo+
Party 2
Khepri
Khepri
McIovin1337
Khepri
Level 80
God Stats
10W - 10L
1,607 SR
Queue Stats
29W - 41L
1,493 Elo+
Party 2
Bakasura
Bakasura
gunloader27
Bakasura
Level 108
God Stats
20W - 8L
1,670 SR
Queue Stats
188W - 205L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 0 / 1
6,906
691
2,155
6,948
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
9
3 / 1 / 3
6,390
639
2,965
8,593
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 3
6,185
619
3,333
3,168
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
S1L3NT_11
Izanami
11
4 / 1 / 5
7,137
714
6,064
6,652
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
6,665
667
5,087
9,817
4,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 2 / 2
5,038
504
3,464
4,992
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Jormungundar
Chernobog
8
1 / 3 / 1
5,002
500
4,639
5,733
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
4,935
494
2,302
6,550
3,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
8
0 / 2 / 3
4,843
484
2,273
4,346
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
gunloader27
Bakasura
11
4 / 2 / 0
6,302
630
2,740
6,599
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
0
1
2.5
L
Kukulkan
0
2
2
0.5
W
Cerberus
3
1
3
4.5
W
1
1
3
2.5
L
Chernobog
Jormungundar
Chernobog
1
3
1
0.5
L
0
4
0
0
L
Khepri
0
2
3
0.75
W
Izanami
S1L3NT_11
Izanami
4
1
5
6.5
W
3
2
2
2
L
Bakasura
gunloader27
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
15,418
35,178
Taken
28,220
15,220
Mitigated
9,553
12,942
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
2,155
617
0
4,175
6,948
2,847
0
402
6,521
0
45,344
L
Kukulkan
3,464
373
0
755
4,992
1,542
0
2,731
2,119
34,656
0
W
Cerberus
2,965
143
0
2,770
8,593
4,789
0
2,851
5,654
14,829
0
W
3,333
675
0
613
3,168
983
171
919
2,249
31,876
0
L
Chernobog
Jormungundar
Chernobog
4,639
2,727
0
2,139
5,733
1,199
0
904
4,829
0
28,564
L
2,302
215
0
2,446
6,550
3,189
0
164
6,386
0
19,820
L
Khepri
2,273
347
0
729
4,346
1,752
0
1,317
3,029
7,836
0
W
Izanami
S1L3NT_11
Izanami
6,064
5,273
0
2,359
6,652
1,964
2,019
563
6,089
0
45,681
W
5,087
1,214
0
3,025
9,817
4,637
141
1,063
8,665
0
33,302
L
Bakasura
gunloader27
Bakasura
2,740
1,822
0
687
6,599
1,871
0
966
5,559
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
26,120
346
Minions Killed
259
0
Camps Cleared
0
931,979
Distance Traveled
948,542
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,906
691
85
9
0
181,183
0
L
Kukulkan
5,038
504
62
6
0
179,879
2
W
Cerberus
6,390
639
21
2
0
194,851
1
W
Hera
6,185
619
82
8
0
206,912
3
L
Chernobog
5,002
500
56
6
0
186,667
4
L
Tyr
4,935
494
52
5
0
168,720
3
L
Khepri
4,843
484
14
1
0
189,429
2
W
Izanami
7,137
714
88
9
0
169,271
4
W
Mulan
6,665
667
70
7
0
179,762
1
L
Bakasura
6,302
630
75
8
0
223,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role