Player Matchup

Fenrir
Fenrir
FLxBoNeZ954
Fenrir
Level 65
God Stats
5W - 11L
1,377 SR
Queue Stats
14W - 29L
1,266 Elo+
Party 1
Izanami
Izanami
Iaxyyyy
Izanami
Level 67
God Stats
1W - 1L
1,704 SR
Queue Stats
19W - 29L
1,391 Elo+
Party 1
Ganesha
Ganesha
Motu0700
Ganesha
Level 49
God Stats
5W - 6L
1,351 SR
Queue Stats
88W - 114L
1,354 Elo+
Party 2
Janus
Janus
RSD_HOUSTON
Janus
Level 33
God Stats
3W - 8L
1,447 SR
Queue Stats
18W - 30L
1,366 Elo+
Party 1
Hercules
Hercules
THATONEJOTO
Hercules
Level 88
God Stats
9W - 10L
1,492 SR
Queue Stats
286W - 289L
1,409 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,357 Elo+

VS

Team Averages
Level 88
1,513 SR
1,445 Elo+
Anubis
Anubis
IlILUCiDIll
Anubis
Level 98
God Stats
4W - 1L
1,727 SR
Queue Stats
283W - 267L
1,464 Elo+
Party 3
Baba Yaga
Baba Yaga
NRT Karma4799
Baba Yaga
Level 138
God Stats
3W - 1L
1,664 SR
Queue Stats
575W - 526L
1,578 Elo+
Party 3
Hachiman
Hachiman
Rockyroad75V
Hachiman
Level 78
God Stats
6W - 10L
1,389 SR
Queue Stats
506W - 547L
1,391 Elo+
Solo
Set
Set
SHaRpSH00t3R06
Set
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,371 Elo+
Party 3
Horus
Horus
gordonp2005
Horus
Level 101
God Stats
6W - 6L
1,286 SR
Queue Stats
355W - 374L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 2 / 2
5,462
546
4,324
6,524
1,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Iaxyyyy
Izanami
8
1 / 3 / 1
4,737
474
5,578
6,385
1,752
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Motu0700
Ganesha
4
0 / 3 / 1
3,818
382
162
3,571
1,237
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 2 / 1
5,014
501
3,969
4,047
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
THATONEJOTO
Hercules
6
1 / 2 / 1
4,291
429
1,829
6,340
1,993
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 2 / 3
6,056
606
5,574
6,607
3,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
NRT Karma4799
Baba Yaga
10
3 / 1 / 1
6,040
604
4,587
5,854
2,649
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Rockyroad75V
Hachiman
10
4 / 0 / 1
5,948
595
4,857
6,058
1,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 0
4,962
496
1,244
5,870
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 3
5,218
522
1,036
7,581
4,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
12
12
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
2
2.5
L
Izanami
Iaxyyyy
Izanami
1
3
1
0.5
W
Anubis
3
2
3
2.25
L
Ganesha
Motu0700
Ganesha
0
3
1
0.17
W
Baba Yaga
NRT Karma4799
Baba Yaga
3
1
1
3.5
L
2
2
1
1.25
W
Hachiman
Rockyroad75V
Hachiman
4
0
1
4.5
W
1
3
0
0.33
L
Hercules
THATONEJOTO
Hercules
1
2
1
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
17,298
26,867
Taken
31,970
7,773
Mitigated
13,183
6,815
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,324
897
0
1,869
6,524
1,747
0
2,700
3,824
0
19,452
L
Izanami
Iaxyyyy
Izanami
5,578
3,867
0
1,801
6,385
1,752
0
1,205
5,180
0
23,827
W
Anubis
5,574
438
0
2,554
6,607
3,334
283
874
5,631
26,874
0
L
Ganesha
Motu0700
Ganesha
162
0
158
190
3,571
1,237
0
0
3,571
2,784
0
W
Baba Yaga
NRT Karma4799
Baba Yaga
4,587
246
0
2,596
5,854
2,649
159
1,394
4,292
30,886
0
L
3,969
276
0
1,110
4,047
1,044
0
2,556
1,491
18,079
0
W
Hachiman
Rockyroad75V
Hachiman
4,857
2,422
0
2,918
6,058
1,505
574
162
5,896
0
30,992
W
1,244
274
0
1,898
5,870
1,565
0
578
5,253
0
16,185
L
Hercules
THATONEJOTO
Hercules
1,829
977
0
1,687
6,340
1,993
0
3,700
2,640
0
10,261
W
1,036
379
452
2,596
7,581
4,130
24
738
6,767
0
11,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
28,224
128
Minions Killed
235
0
Camps Cleared
0
800,042
Distance Traveled
942,112
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,462
546
30
3
0
196,817
0
L
Izanami
4,737
474
45
5
0
169,270
0
W
Anubis
6,056
606
61
6
0
173,713
0
L
Ganesha
3,818
382
2
0
0
88,095
0
W
Baba Yaga
6,040
604
59
6
0
204,668
1
L
Janus
5,014
501
32
3
0
216,437
1
W
Hachiman
5,948
595
53
5
0
171,312
2
W
Set
4,962
496
34
3
0
197,665
1
L
Hercules
4,291
429
19
2
0
129,423
2
W
Horus
5,218
522
28
3
0
194,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role