Player Matchup

Heimdallr
Heimdallr
BORINGKITTEN
Heimdallr
Level 67
God Stats
1W - 2L
1,605 SR
Queue Stats
256W - 194L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
Malidice
Cabrakan
Level 59
God Stats
2W - 0L
1,881 SR
Queue Stats
24W - 15L
1,651 Elo+
Party 2
Da Ji
Da Ji
THEPSYCHOASTRO
Da Ji
Level 58
God Stats
5W - 4L
1,355 SR
Queue Stats
185W - 159L
1,440 Elo+
Party 1
Izanami
Izanami
ThaiDanh
Izanami
Level 121
God Stats
8W - 0L
1,697 SR
Queue Stats
48W - 27L
1,669 Elo+
Party 2
Agni
Agni
riftn
Agni
Level 49
God Stats
6W - 2L
1,783 SR
Queue Stats
32W - 22L
1,651 Elo+
Party 2
Team Averages
Level 71
1,664 SR
1,605 Elo+

VS

Team Averages
Level 82
1,513 SR
1,534 Elo+
Loki
Loki
BlackHammer1134
Loki
Level 80
God Stats
4W - 8L
1,398 SR
Queue Stats
397W - 405L
1,520 Elo+
Solo
Merlin
Merlin
FetusL0rd
Merlin
Level 25
God Stats
3W - 4L
1,546 SR
Queue Stats
59W - 54L
1,592 Elo+
Party 3
Fafnir
Fafnir
Keky0in
Fafnir
Level 108
God Stats
3W - 2L
1,571 SR
Queue Stats
194W - 183L
1,531 Elo+
Party 3
Hachiman
Hachiman
Lyitning
Hachiman
Level 95
God Stats
10W - 13L
1,636 SR
Queue Stats
309W - 285L
1,528 Elo+
Solo
Hercules
Hercules
mercksmodz2
Hercules
Level 103
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BORINGKITTEN
Heimdallr
17
7 / 2 / 5
12,072
635
9,705
10,574
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Malidice
Cabrakan
14
2 / 0 / 14
10,707
564
6,057
16,646
19,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 0 / 9
11,012
580
8,633
12,584
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ThaiDanh
Izanami
18
12 / 0 / 3
12,397
652
14,234
9,529
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
riftn
Agni
17
4 / 2 / 8
11,456
603
9,541
9,987
3,591
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,136
428
4,318
17,681
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
FetusL0rd
Merlin
15
2 / 3 / 0
8,845
466
7,773
8,222
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Keky0in
Fafnir
9
0 / 7 / 1
6,717
354
3,539
14,481
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Lyitning
Hachiman
13
0 / 4 / 0
7,837
412
4,498
10,141
2,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
mercksmodz2
Hercules
13
0 / 6 / 2
7,889
415
4,599
10,842
10,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
28
Kills
4
4
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BORINGKITTEN
Heimdallr
7
2
5
4.75
L
2
8
2
0.38
L
Merlin
FetusL0rd
Merlin
2
3
0
0.67
L
Fafnir
Keky0in
Fafnir
0
7
1
0.07
L
Hachiman
Lyitning
Hachiman
0
4
0
0
W
Cabrakan
Malidice
Cabrakan
2
0
14
9
W
3
0
9
7.5
W
Izanami
ThaiDanh
Izanami
12
0
3
13.5
L
Hercules
mercksmodz2
Hercules
0
6
2
0.17
W
Agni
riftn
Agni
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
24,727
59,320
Taken
61,367
39,912
Mitigated
33,008
25,094
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BORINGKITTEN
Heimdallr
9,705
3,157
0
1,897
10,574
4,533
976
1,102
9,371
0
68,240
L
4,318
691
0
4,108
17,681
5,247
0
3,567
14,113
0
45,511
L
Merlin
FetusL0rd
Merlin
7,773
269
0
1,865
8,222
2,862
0
4,044
4,175
58,335
0
L
Fafnir
Keky0in
Fafnir
3,539
486
0
2,141
14,481
11,659
0
5,491
8,990
9,054
0
L
Hachiman
Lyitning
Hachiman
4,498
2,583
0
3,096
10,141
2,688
494
1,698
8,443
0
56,274
W
Cabrakan
Malidice
Cabrakan
6,057
736
578
10,122
16,646
19,851
0
4,169
12,260
16,050
0
W
8,633
2,633
0
6,274
12,584
7,966
0
2,061
10,481
3,801
71,572
W
Izanami
ThaiDanh
Izanami
14,234
11,169
0
3,286
9,529
3,971
5,969
825
8,704
0
122,377
L
Hercules
mercksmodz2
Hercules
4,599
700
0
1,255
10,842
10,552
0
1,098
9,741
0
40,625
W
Agni
riftn
Agni
9,541
1,200
0
2,937
9,987
3,591
252
5,090
4,659
68,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,644
Gold Earned
39,424
553
Minions Killed
409
0
Camps Cleared
0
1,753,744
Distance Traveled
1,764,764
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,072
635
134
7
0
339,363
1
L
Loki
8,136
428
93
5
0
347,637
1
L
Merlin
8,845
466
118
6
0
346,776
4
L
Fafnir
6,717
354
9
0
0
387,457
2
L
Hachiman
7,837
412
104
5
0
333,601
3
W
Cabrakan
10,707
564
15
1
0
352,079
4
W
Da Ji
11,012
580
106
6
0
382,061
2
W
Izanami
12,397
652
173
9
0
334,937
4
L
Hercules
7,889
415
85
4
0
349,293
1
W
Agni
11,456
603
125
7
0
345,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role