Player Matchup

Sylvanus
Sylvanus
ELPERFORADERO
Sylvanus
Level 117
God Stats
4W - 5L
1,602 SR
Queue Stats
307W - 322L
1,448 Elo+
Party 4
Heimdallr
Heimdallr
Massimo2_0
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,371 Elo+
Party 2
Ra
Ra
Zombotron_3
Ra
Level 48
God Stats
0W - 4L
1,285 SR
Queue Stats
136W - 151L
1,408 Elo+
Party 2
Bastet
Bastet
ascenciom6
Bastet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 160L
1,454 Elo+
Party 4
Hercules
Hercules
temp-613621
Hercules
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 20L
1,169 Elo+
Party 2
Team Averages
Level 50
1,477 SR
1,370 Elo+

VS

Team Averages
Level 68
1,504 SR
1,362 Elo+
Ares
Ares
 
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
Guuh_Wag
Mulan
Level 54
God Stats
22W - 16L
1,600 SR
Queue Stats
239W - 312L
1,229 Elo+
Party 1
Izanami
Izanami
IagOliver
Izanami
Level 160
God Stats
5W - 5L
1,642 SR
Queue Stats
192W - 145L
1,500 Elo+
Party 3
Fenrir
Fenrir
M2KnTcBr
Fenrir
Level 48
God Stats
7W - 9L
1,387 SR
Queue Stats
26W - 46L
1,266 Elo+
Party 1
Nu Wa
Nu Wa
pedromatts95
Nu Wa
Level 29
God Stats
7W - 9L
1,391 SR
Queue Stats
151W - 191L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELPERFORADERO
Sylvanus
10
0 / 0 / 1
5,681
516
4,210
8,695
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Massimo2_0
Heimdallr
9
1 / 4 / 0
5,139
467
3,723
6,802
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 2 / 0
5,445
495
2,794
5,420
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
ascenciom6
Bastet
9
0 / 5 / 0
5,326
484
1,917
9,055
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
temp-613621
Hercules
9
0 / 6 / 0
4,820
438
2,949
9,603
4,967
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 3
6,182
562
4,834
5,143
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Guuh_Wag
Mulan
13
3 / 0 / 4
7,493
681
6,310
6,962
5,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
IagOliver
Izanami
11
2 / 1 / 2
6,217
565
6,489
5,580
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
M2KnTcBr
Fenrir
11
7 / 0 / 1
7,100
645
4,097
6,984
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
2 / 0 / 4
6,625
602
5,047
5,394
1,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
3
3.5
L
Sylvanus
ELPERFORADERO
Sylvanus
0
0
1
0.5
W
Mulan
Guuh_Wag
Mulan
3
0
4
5
W
Izanami
IagOliver
Izanami
2
1
2
3
W
Fenrir
M2KnTcBr
Fenrir
7
0
1
7.5
L
Heimdallr
Massimo2_0
Heimdallr
1
4
0
0.25
L
0
2
0
0
L
Bastet
ascenciom6
Bastet
0
5
0
0
W
2
0
4
4
L
Hercules
temp-613621
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
26,777
39,575
Taken
30,063
16,410
Mitigated
14,346
8,741
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,834
200
0
2,006
5,143
3,218
0
1,451
3,692
17,957
0
L
Sylvanus
ELPERFORADERO
Sylvanus
4,210
1,023
912
3,659
8,695
5,248
0
3,135
5,560
22,191
0
W
Mulan
Guuh_Wag
Mulan
6,310
1,353
0
2,901
6,962
5,086
0
0
6,962
0
41,896
W
Izanami
IagOliver
Izanami
6,489
4,483
0
2,337
5,580
1,498
1,054
1,637
3,943
0
42,460
W
Fenrir
M2KnTcBr
Fenrir
4,097
1,358
0
2,690
6,984
2,585
76
1,076
5,908
0
31,811
L
Heimdallr
Massimo2_0
Heimdallr
3,723
771
0
300
6,802
2,160
298
2,034
4,768
0
28,158
L
2,794
137
0
2,041
5,420
1,660
360
2,551
2,869
46,757
0
L
Bastet
ascenciom6
Bastet
1,917
469
0
930
9,055
2,375
0
1,841
7,214
0
31,789
W
5,047
1,888
0
3,012
5,394
1,959
389
2,840
2,554
44,468
0
L
Hercules
temp-613621
Hercules
2,949
1,038
0
899
9,603
4,967
0
320
9,283
0
16,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
33,617
253
Minions Killed
361
0
Camps Cleared
0
1,023,502
Distance Traveled
1,106,746
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,182
562
25
2
0
215,969
3
L
Sylvanus
5,681
516
26
2
0
189,405
1
W
Mulan
7,493
681
101
9
0
215,913
1
W
Izanami
6,217
565
88
8
0
223,671
4
W
Fenrir
7,100
645
61
6
0
241,408
4
L
Heimdallr
5,139
467
61
6
0
208,839
3
L
Ra
5,445
495
67
6
0
206,740
5
L
Bastet
5,326
484
60
5
0
224,170
1
W
Nu Wa
6,625
602
86
8
0
209,785
4
L
Hercules
4,820
438
39
4
0
194,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role