Player Matchup

Ymir
Ymir
B3 Kung Lao
Ymir
Level 60
God Stats
13W - 7L
1,692 SR
Queue Stats
379W - 441L
1,400 Elo+
Party 3
Chiron
Chiron
E37238
Chiron
Level 28
God Stats
30W - 60L
1,323 SR
Queue Stats
173W - 253L
1,340 Elo+
Party 3
Zeus
Zeus
NECR0MANCER5896
Zeus
Level 26
God Stats
37W - 45L
1,331 SR
Queue Stats
127W - 185L
1,282 Elo+
Party 3
Discordia
Discordia
goku77martincito
Discordia
Level 42
God Stats
11W - 16L
1,319 SR
Queue Stats
261W - 328L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
phatpilot
Cthulhu
Level 43
God Stats
17W - 16L
1,622 SR
Queue Stats
110W - 124L
1,451 Elo+
Solo
Team Averages
Level 40
1,457 SR
1,353 Elo+

VS

Team Averages
Level 52
1,448 SR
1,362 Elo+
Geb
Geb
BBD 0099
Geb
Level 63
God Stats
44W - 42L
1,476 SR
Queue Stats
507W - 603L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
CatfishNoodln
Kukulkan
Level 22
God Stats
5W - 7L
1,327 SR
Queue Stats
25W - 50L
1,276 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pk25Slayer420
Ah Muzen Cab
Level 57
God Stats
6W - 10L
1,404 SR
Queue Stats
199W - 387L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
TheRealNome
Ah Puch
Level 35
God Stats
3W - 2L
1,498 SR
Queue Stats
55W - 96L
1,353 Elo+
Party 1
Chaac
Chaac
ridiculous94
Chaac
Level 85
God Stats
5W - 4L
1,538 SR
Queue Stats
292W - 414L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
11,039
920
17,350
26,557
11,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
E37238
Chiron
17
1 / 7 / 2
10,309
859
8,609
19,086
7,598
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 1 / 2
9,923
827
8,856
12,862
4,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
17
0 / 4 / 3
10,580
882
11,441
15,803
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
phatpilot
Cthulhu
17
1 / 4 / 2
10,554
880
12,989
19,204
9,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

121

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 10
10,714
893
7,830
11,813
14,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CatfishNoodln
Kukulkan
18
6 / 0 / 6
12,332
1,028
16,967
7,501
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Pk25Slayer420
Ah Muzen Cab
18
3 / 3 / 9
11,249
937
14,598
10,409
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheRealNome
Ah Puch
18
6 / 2 / 8
12,335
1,028
36,047
7,898
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 0 / 11
11,492
958
11,856
26,317
20,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
5
Kills
20
20
Deaths
5
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
2
0
10
7
W
Kukulkan
CatfishNoodln
Kukulkan
6
0
6
9
L
Chiron
E37238
Chiron
1
7
2
0.29
L
1
1
2
2
W
Ah Muzen Cab
Pk25Slayer420
Ah Muzen Cab
3
3
9
2.5
W
Ah Puch
TheRealNome
Ah Puch
6
2
8
5
L
Discordia
0
4
3
0.38
L
Cthulhu
phatpilot
Cthulhu
1
4
2
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
87,298
93,512
Taken
63,938
39,256
Mitigated
45,771
7,808
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,350
2,689
427
972
26,557
11,714
0
17,534
8,145
46,683
0
W
7,830
132
0
0
11,813
14,502
0
8,896
2,917
14,315
0
W
Kukulkan
CatfishNoodln
Kukulkan
16,967
2,313
0
725
7,501
2,950
0
6,557
944
55,694
0
L
Chiron
E37238
Chiron
8,609
3,905
1,507
2,006
19,086
7,598
0
13,061
5,445
0
24,140
L
8,856
960
68
623
12,862
4,658
0
9,194
3,102
13,638
0
W
Ah Muzen Cab
Pk25Slayer420
Ah Muzen Cab
14,598
6,363
0
2,758
10,409
4,196
0
8,888
1,521
0
32,035
W
Ah Puch
TheRealNome
Ah Puch
36,047
838
0
1,451
7,898
3,141
0
6,434
1,464
52,337
0
L
Discordia
11,441
808
375
621
15,803
6,261
0
10,086
5,043
25,625
0
L
Cthulhu
phatpilot
Cthulhu
12,989
196
103
1,106
19,204
9,025
0
9,097
9,339
42,050
0
W
11,856
1,821
234
15,116
26,317
20,982
0
19,861
6,456
0
22,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
58,122
268
Minions Killed
237
5
Camps Cleared
6
1,134,197
Distance Traveled
1,185,447
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,039
920
90
8
0
221,935
0
W
Geb
10,714
893
11
1
1
287,761
0
W
Kukulkan
12,332
1,028
127
11
0
211,770
0
L
Chiron
10,309
859
63
5
3
232,286
0
L
Zeus
9,923
827
12
1
0
189,955
0
W
Ah Muzen Cab
11,249
937
27
2
1
198,220
0
W
Ah Puch
12,335
1,028
45
4
3
240,146
1
L
Discordia
10,580
882
35
3
0
243,075
0
L
Cthulhu
10,554
880
68
6
2
246,946
0
W
Chaac
11,492
958
27
2
1
247,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role