Player Matchup

Chang'e
Chang'e
BOSSIERFIND040
Chang'e
Level 49
God Stats
21W - 30L
1,267 SR
Queue Stats
290W - 456L
1,216 Elo+
Solo
Jormungandr
Jormungandr
HouDiddy5
Jormungandr
Level 69
God Stats
2W - 1L
1,722 SR
Queue Stats
34W - 56L
1,093 Elo+
Party 1
Bacchus
Bacchus
VinDiesel9420
Bacchus
Level 103
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 10L
1,212 Elo+
Party 1
Team Averages
Level 74
1,559 SR
1,174 Elo+

VS

Team Averages
Level 32
1,494 SR
1,268 Elo+
Hera
Hera
BAMullins11
Hera
Level 28
God Stats
21W - 15L
1,506 SR
Queue Stats
127W - 128L
1,395 Elo+
Party 2
King Arthur
King Arthur
CBCrocker14
King Arthur
Level 7
God Stats
1W - 3L
1,484 SR
Queue Stats
1W - 11L
949 Elo+
Party 2
Ares
Ares
vWavy9030
Ares
Level 62
God Stats
62W - 60L
1,493 SR
Queue Stats
78W - 80L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
9,480
593
4,921
11,543
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
HouDiddy5
Jormungandr
12
1 / 3 / 4
9,289
581
6,055
16,382
7,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
14
5 / 1 / 3
10,541
659
10,581
9,963
11,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,770
611
9,475
9,921
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CBCrocker14
King Arthur
12
1 / 3 / 2
8,973
561
3,154
10,574
9,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
14
3 / 0 / 4
10,023
626
12,582
11,294
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
7
7
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
2
3
2
1
L
King Arthur
CBCrocker14
King Arthur
1
3
2
0.67
W
Jormungandr
HouDiddy5
Jormungandr
1
3
4
1
W
Bacchus
5
1
3
6.5
L
Ares
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,557
Damage
25,211
37,888
Taken
31,789
22,934
Mitigated
25,577
7,468
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,475
2,653
0
619
9,921
4,116
364
7,418
2,503
42,347
0
W
4,921
535
1,036
2,192
11,543
3,852
0
7,785
3,533
33,048
0
L
King Arthur
CBCrocker14
King Arthur
3,154
856
0
237
10,574
9,382
145
8,338
2,236
0
8,763
W
Jormungandr
HouDiddy5
Jormungandr
6,055
981
341
3,899
16,382
7,937
0
9,840
6,006
20,045
0
W
Bacchus
10,581
1,749
0
0
9,963
11,145
0
4,355
5,398
29,392
0
L
Ares
12,582
267
374
2,785
11,294
12,079
173
6,554
4,740
39,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
28,766
132
Minions Killed
147
5
Camps Cleared
7
869,713
Distance Traveled
869,751
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,770
611
79
5
0
250,530
0
W
Chang'e
9,480
593
57
4
2
283,946
0
L
King Arthur
8,973
561
16
1
0
290,593
0
W
Jormungandr
9,289
581
37
2
1
273,535
0
W
Bacchus
10,541
659
38
2
2
312,232
1
L
Ares
10,023
626
52
3
7
328,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role