Player Matchup

Baba Yaga
Baba Yaga
BasicDevil
Baba Yaga
Level 138
God Stats
2W - 2L
1,563 SR
Queue Stats
18W - 35L
1,406 Elo+
Party 1
Merlin
Merlin
ColonelBonez
Merlin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,291 Elo+
Solo
Freya
Freya
DuckxRequiem
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
IB-Pensive
Olorun
Level 146
God Stats
1W - 1L
1,660 SR
Queue Stats
45W - 67L
1,417 Elo+
Party 1
Serqet
Serqet
futton1234
Serqet
Level 145
God Stats
8W - 15L
1,382 SR
Queue Stats
175W - 186L
1,517 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,426 Elo+

VS

Team Averages
Level 107
1,633 SR
1,491 Elo+
Arachne
Arachne
Flawed Cleric
Arachne
Level 143
God Stats
9W - 4L
1,942 SR
Queue Stats
604W - 642L
1,472 Elo+
Solo
Merlin
Merlin
HOLLA PAPZILLA
Merlin
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
232W - 249L
1,509 Elo+
Solo
Nu Wa
Nu Wa
Mahikou
Nu Wa
Level 83
God Stats
3W - 1L
1,461 SR
Queue Stats
95W - 88L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
YangBellalong
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,481 Elo+
Solo
Freya
Freya
gladosiscrazy
Freya
Level 85
God Stats
1W - 2L
1,550 SR
Queue Stats
87W - 79L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BasicDevil
Baba Yaga
15
1 / 1 / 10
8,063
733
7,449
6,998
2,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
3 / 1 / 6
8,525
775
6,901
5,897
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 7
7,593
690
3,769
9,054
3,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
IB-Pensive
Olorun
15
4 / 3 / 8
8,671
788
6,136
8,350
3,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
futton1234
Serqet
14
3 / 1 / 7
8,581
780
6,501
16,160
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
2 / 3 / 2
7,599
691
7,020
7,559
2,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 1 / 2
8,038
731
8,120
7,257
2,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Mahikou
Nu Wa
11
0 / 4 / 2
6,590
599
8,615
6,118
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
YangBellalong
Kukulkan
15
1 / 1 / 2
7,644
695
6,539
4,800
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 4 / 1
7,240
658
5,385
7,928
2,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
13
Kills
6
9
Deaths
13
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BasicDevil
Baba Yaga
1
1
10
6
W
Merlin
3
1
6
6
W
2
3
7
1.83
L
Arachne
2
3
2
1
L
1
1
2
2
W
Olorun
IB-Pensive
Olorun
4
3
8
2.67
L
Nu Wa
Mahikou
Nu Wa
0
4
2
0.25
L
Kukulkan
YangBellalong
Kukulkan
1
1
2
2
W
Serqet
futton1234
Serqet
3
1
7
6.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
35,679
46,459
Taken
33,662
21,288
Mitigated
12,582
25,315
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BasicDevil
Baba Yaga
7,449
0
1,039
1,739
6,998
2,870
283
3,475
3,498
29,445
0
W
Merlin
6,901
272
740
1,048
5,897
2,124
592
3,431
2,376
30,545
0
W
3,769
670
1,507
3,469
9,054
3,262
336
6,703
2,325
11,895
0
L
Arachne
7,020
5,254
825
1,740
7,559
2,889
0
5,547
2,012
0
11,529
L
8,120
289
868
1,748
7,257
2,826
0
5,760
1,497
20,680
0
W
Olorun
IB-Pensive
Olorun
6,136
2,608
4,298
2,613
8,350
3,547
792
6,492
1,716
22,406
0
L
Nu Wa
Mahikou
Nu Wa
8,615
2,484
819
495
6,118
2,096
0
3,796
2,153
13,912
0
L
Kukulkan
YangBellalong
Kukulkan
6,539
296
1,234
1,277
4,800
1,939
0
3,531
1,269
25,384
0
W
Serqet
futton1234
Serqet
6,501
363
1,520
7,342
16,160
9,485
109
8,025
7,885
0
8,654
L
5,385
1,694
1,578
1,485
7,928
2,832
0
5,621
1,813
9,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
37,111
169
Minions Killed
110
0
Camps Cleared
0
1,024,302
Distance Traveled
1,027,022
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,063
733
41
4
0
234,371
0
W
Merlin
8,525
775
60
5
0
195,889
0
W
Freya
7,593
690
22
2
0
212,685
1
L
Arachne
7,599
691
10
1
0
209,891
0
L
Merlin
8,038
731
26
2
0
202,027
0
W
Olorun
8,671
788
43
4
0
176,887
0
L
Nu Wa
6,590
599
14
1
0
184,137
0
L
Kukulkan
7,644
695
52
5
0
213,848
0
W
Serqet
8,581
780
3
0
0
204,470
4
L
Freya
7,240
658
8
1
0
217,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role