Player Matchup

Ares
Ares
FlubberPlop
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,362 Elo+
Party 2
Arachne
Arachne
Griffi8o12
Arachne
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 13L
1,189 Elo+
Solo
Agni
Agni
MiniMingi
Agni
Level 28
God Stats
6W - 4L
1,507 SR
Queue Stats
148W - 169L
1,368 Elo+
Solo
Danzaburou
Danzaburou
kkrocks34
Danzaburou
Level 28
God Stats
5W - 0L
1,857 SR
Queue Stats
31W - 38L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
spartan117y
Kukulkan
Level 28
God Stats
63W - 49L
1,560 SR
Queue Stats
167W - 188L
1,365 Elo+
Solo
Team Averages
Level 28
1,585 SR
1,322 Elo+

VS

Team Averages
Level 20
1,470 SR
1,296 Elo+
Cthulhu
Cthulhu
Demon3191
Cthulhu
Level 15
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 6L
1,151 Elo+
Party 1
Rama
Rama
MinkayMoth
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,363 Elo+
Party 3
Ymir
Ymir
NomadicMango757
Ymir
Level 18
God Stats
25W - 21L
1,384 SR
Queue Stats
28W - 27L
1,431 Elo+
Party 3
Izanami
Izanami
OGJesusJuice
Izanami
Level 13
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 1
Jormungandr
Jormungandr
yDashGoD_
Jormungandr
Level 27
God Stats
8W - 14L
1,500 SR
Queue Stats
236W - 330L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,684
579
6,060
10,632
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Griffi8o12
Arachne
14
11 / 0 / 2
8,774
585
7,998
9,153
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
1 / 2 / 1
6,902
460
4,552
7,674
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
kkrocks34
Danzaburou
12
7 / 1 / 6
8,559
571
11,260
8,443
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
spartan117y
Kukulkan
14
2 / 0 / 6
8,283
552
8,410
6,454
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demon3191
Cthulhu
11
2 / 4 / 0
6,852
457
6,965
13,811
9,303
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 10 / 2
5,512
367
6,343
10,429
3,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 1
5,950
397
5,108
11,456
7,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
OGJesusJuice
Izanami
8
0 / 5 / 0
5,927
395
2,537
9,816
2,558
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
yDashGoD_
Jormungandr
12
1 / 3 / 0
7,378
492
2,901
7,614
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
28
Kills
4
4
Deaths
28
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Demon3191
Cthulhu
2
4
0
0.5
W
7
1
5
9.5
W
Arachne
Griffi8o12
Arachne
11
0
2
12
W
Agni
1
2
1
0.75
L
0
10
2
0.1
L
1
6
1
0.25
L
Izanami
OGJesusJuice
Izanami
0
5
0
0
W
Danzaburou
kkrocks34
Danzaburou
7
1
6
10
W
Kukulkan
spartan117y
Kukulkan
2
0
6
5
L
Jormungandr
yDashGoD_
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,280
Damage
23,854
42,356
Taken
53,126
23,200
Mitigated
27,897
12,560
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Demon3191
Cthulhu
6,965
663
201
1,035
13,811
9,303
0
7,340
6,471
30,727
0
W
6,060
320
0
2,275
10,632
10,729
690
3,344
6,822
15,235
0
W
Arachne
Griffi8o12
Arachne
7,998
4,816
0
5,633
9,153
4,632
319
1,523
7,448
0
47,197
W
Agni
4,552
331
0
1,191
7,674
2,471
894
3,747
3,555
25,960
0
L
6,343
4,439
0
776
10,429
3,041
0
2,275
8,154
0
19,813
L
5,108
979
0
158
11,456
7,556
0
4,031
7,425
18,788
0
L
Izanami
OGJesusJuice
Izanami
2,537
1,527
0
0
9,816
2,558
0
2,835
6,981
0
29,901
W
Danzaburou
kkrocks34
Danzaburou
11,260
5,268
0
1,558
8,443
3,043
3,059
2,221
5,928
0
50,571
W
Kukulkan
spartan117y
Kukulkan
8,410
1,609
693
1,210
6,454
2,325
790
2,795
3,629
50,387
0
L
Jormungandr
yDashGoD_
Jormungandr
2,901
554
0
1,009
7,614
5,439
468
2,541
5,073
38,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,202
Gold Earned
31,619
328
Minions Killed
259
0
Camps Cleared
0
1,414,586
Distance Traveled
1,333,925
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,852
457
41
3
0
294,378
3
W
Ares
8,684
579
22
1
0
277,645
2
W
Arachne
8,774
585
77
5
0
309,381
0
W
Agni
6,902
460
50
3
0
255,914
0
L
Rama
5,512
367
41
3
0
252,620
0
L
Ymir
5,950
397
23
2
0
236,704
1
L
Izanami
5,927
395
60
4
0
289,428
0
W
Danzaburou
8,559
571
84
6
0
259,655
0
W
Kukulkan
8,283
552
95
6
0
311,991
0
L
Jormungandr
7,378
492
94
6
0
260,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role