Player Matchup

Baron Samedi
Baron Samedi
BloodOfValhalla
Baron Samedi
Level 27
God Stats
2W - 3L
1,316 SR
Queue Stats
120W - 123L
1,459 Elo+
Party 1
Charybdis
Charybdis
Charybd1z
Charybdis
Level 7
God Stats
4W - 3L
1,436 SR
Queue Stats
17W - 18L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
GEisenhorn
Gilgamesh
Level 24
God Stats
4W - 8L
1,590 SR
Queue Stats
151W - 139L
1,477 Elo+
Party 1
Geb
Geb
Si1verCh0c0
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,653 Elo+
Party 3
Da Ji
Da Ji
ThePyronautz
Da Ji
Level 16
God Stats
4W - 3L
1,499 SR
Queue Stats
14W - 16L
1,466 Elo+
Party 3
Team Averages
Level 17
1,468 SR
1,506 Elo+

VS

Team Averages
Level 11
1,576 SR
1,424 Elo+
Ra
Ra
Aproduce
Ra
Level 19
God Stats
2W - 1L
1,712 SR
Queue Stats
67W - 72L
1,407 Elo+
Solo
Yemoja
Yemoja
QueenNala07
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,217 Elo+
Solo
Odin
Odin
Robert9884
Odin
Level 7
God Stats
6W - 4L
1,481 SR
Queue Stats
55W - 58L
1,552 Elo+
Solo
Heimdallr
Heimdallr
died2MY_THIRDLEG
Heimdallr
Level 7
God Stats
4W - 1L
1,831 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kpalm
Tsukuyomi
Level 15
God Stats
4W - 4L
1,357 SR
Queue Stats
7W - 10L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BloodOfValhalla
Baron Samedi
14
11 / 3 / 2
8,917
686
10,561
8,793
2,843
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Charybd1z
Charybdis
10
3 / 4 / 3
6,205
477
5,440
7,286
2,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
GEisenhorn
Gilgamesh
4
1 / 1 / 0
4,613
355
669
1,917
449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
0 / 8 / 4
5,790
445
2,623
9,404
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 5
6,107
470
2,884
8,397
4,744
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,292
484
4,869
7,935
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
8
0 / 6 / 4
5,869
451
619
7,798
4,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 3 / 1
7,040
542
945
6,513
3,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
16
12 / 1 / 1
9,317
717
10,998
8,489
3,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
kpalm
Tsukuyomi
9
5 / 4 / 1
6,351
489
4,623
8,874
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
17
Kills
18
19
Deaths
19
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
L
Baron Samedi
BloodOfValhalla
Baron Samedi
11
3
2
4
L
Charybdis
Charybd1z
Charybdis
3
4
3
1.13
L
Gilgamesh
GEisenhorn
Gilgamesh
1
1
0
1
W
Yemoja
0
6
4
0.33
W
1
3
1
0.5
L
0
8
4
0.25
L
2
3
5
1.5
W
Heimdallr
12
1
1
12.5
W
Tsukuyomi
kpalm
Tsukuyomi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
22,054
35,797
Taken
39,609
13,250
Mitigated
16,503
7,487
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,869
565
227
1,428
7,935
2,735
528
5,318
2,617
28,323
0
L
Baron Samedi
BloodOfValhalla
Baron Samedi
10,561
2,006
388
3,297
8,793
2,843
0
3,761
5,032
39,191
0
L
Charybdis
Charybd1z
Charybdis
5,440
3,810
0
688
7,286
2,075
1,718
439
6,847
0
24,244
L
Gilgamesh
GEisenhorn
Gilgamesh
669
330
0
753
1,917
449
0
0
1,917
0
5,851
W
Yemoja
619
281
174
0
7,798
4,285
340
2,441
5,224
7,863
0
W
945
223
0
840
6,513
3,010
1,944
2,079
4,434
0
30,298
L
2,623
829
0
10
9,404
3,139
0
1,085
8,319
16,069
0
L
2,884
432
0
2,351
8,397
4,744
0
203
8,194
0
26,092
W
Heimdallr
10,998
6,766
0
3,570
8,489
3,634
285
1,304
7,072
0
73,937
W
Tsukuyomi
kpalm
Tsukuyomi
4,623
1,540
0
2,921
8,874
2,839
0
1,863
7,011
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
34,869
201
Minions Killed
306
0
Camps Cleared
0
1,051,891
Distance Traveled
1,100,855
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,292
484
51
4
0
206,203
0
L
Baron Samedi
8,917
686
81
6
0
208,327
1
L
Charybdis
6,205
477
43
3
0
227,856
0
L
Gilgamesh
4,613
355
11
1
0
58,837
0
W
Yemoja
5,869
451
23
2
0
169,499
2
W
Odin
7,040
542
69
5
0
188,664
0
L
Geb
5,790
445
29
2
0
261,317
0
L
Da Ji
6,107
470
37
3
0
295,554
0
W
Heimdallr
9,317
717
125
10
0
254,566
1
W
Tsukuyomi
6,351
489
38
3
0
281,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role