Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HindiCernunnos
Izanami
Level 43
God Stats
8W - 5L
1,683 SR
Queue Stats
53W - 48L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
eeks dee
Cthulhu
Level 62
God Stats
22W - 15L
1,573 SR
Queue Stats
87W - 104L
1,427 Elo+
Party 1
Team Averages
Level 45
1,585 SR
1,470 Elo+

VS

Team Averages
Level 19
1,250 SR
1,052 Elo+
Danzaburou
Danzaburou
Kg4life117
Danzaburou
Level 15
God Stats
0W - 5L
1,042 SR
Queue Stats
1W - 11L
1,009 Elo+
Party 2
Khepri
Khepri
LO LINK 2009
Khepri
Level 32
God Stats
0W - 2L
1,600 SR
Queue Stats
4W - 21L
1,060 Elo+
Party 2
Ares
Ares
Sir Ducks 21
Ares
Level 10
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 2L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 4 / 9
10,695
764
14,392
9,979
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 3 / 5
10,885
778
16,928
8,280
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
eeks dee
Cthulhu
12
3 / 4 / 10
9,653
690
9,072
14,707
14,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kg4life117
Danzaburou
14
8 / 7 / 3
11,352
811
12,610
20,292
8,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
11
2 / 4 / 6
8,548
611
2,076
16,304
12,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 9 / 7
8,581
613
1,638
15,569
11,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
19
Kills
11
11
Deaths
20
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
9
2.88
W
9
3
5
3.83
L
Danzaburou
Kg4life117
Danzaburou
8
7
3
1.36
L
Khepri
2
4
6
1.25
L
1
9
7
0.5
W
Cthulhu
eeks dee
Cthulhu
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
16,324
32,966
Taken
52,165
20,602
Mitigated
32,503
5,466
Healing
2,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,392
4,916
0
2,433
9,979
3,466
1,301
994
8,985
38,133
0
W
16,928
11,010
0
1,570
8,280
2,928
1,784
1,304
6,976
0
38,566
L
Danzaburou
Kg4life117
Danzaburou
12,610
6,188
0
2,312
20,292
8,459
0
8,335
11,957
0
43,613
L
Khepri
2,076
84
0
0
16,304
12,561
12
7,146
9,158
8,363
0
L
1,638
75
0
0
15,569
11,483
0
7,983
7,586
4,248
0
W
Cthulhu
eeks dee
Cthulhu
9,072
591
34
1,429
14,707
14,208
459
1,749
12,726
19,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
28,481
117
Minions Killed
54
6
Camps Cleared
0
735,815
Distance Traveled
582,134
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,695
764
45
3
2
238,112
1
W
Izanami
10,885
778
50
4
3
228,162
0
L
Danzaburou
11,352
811
40
3
0
202,900
0
L
Khepri
8,548
611
12
1
0
179,389
0
L
Ares
8,581
613
2
0
0
199,845
0
W
Cthulhu
9,653
690
22
2
1
269,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role