Player Matchup

Skadi
Skadi
DeathKidXIII
Skadi
Level 42
God Stats
2W - 3L
1,507 SR
Queue Stats
78W - 76L
1,474 Elo+
Party 4
Freya
Freya
Magikarppppp
Freya
Level 5
God Stats
5W - 6L
1,266 SR
Queue Stats
7W - 9L
1,240 Elo+
Party 3
Vamana
Vamana
Zukokudo
Vamana
Level 18
God Stats
11W - 10L
1,583 SR
Queue Stats
79W - 90L
1,416 Elo+
Party 4
Cerberus
Cerberus
spycisushi
Cerberus
Level 27
God Stats
8W - 13L
1,443 SR
Queue Stats
133W - 153L
1,401 Elo+
Party 4
Ra
Ra
unguaripolo
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 3
Team Averages
Level 19
1,460 SR
1,354 Elo+

VS

Team Averages
Level 28
1,676 SR
1,482 Elo+
Artemis
Artemis
Aldesern
Artemis
Level 32
God Stats
17W - 8L
1,624 SR
Queue Stats
128W - 141L
1,401 Elo+
Party 1
Bacchus
Bacchus
CLU30A
Bacchus
Level 46
God Stats
18W - 5L
1,647 SR
Queue Stats
75W - 49L
1,530 Elo+
Party 2
Khepri
Khepri
Coosay
Khepri
Level 27
God Stats
5W - 1L
1,997 SR
Queue Stats
79W - 62L
1,516 Elo+
Solo
Hercules
Hercules
PHAROS1359
Hercules
Level 25
God Stats
9W - 8L
1,594 SR
Queue Stats
60W - 70L
1,431 Elo+
Party 1
Tiamat
Tiamat
s1l3nce1
Tiamat
Level 8
God Stats
7W - 9L
1,519 SR
Queue Stats
69W - 43L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,801
967
4,054
7,479
2,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 1
5,811
969
1,756
5,577
1,835
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Zukokudo
Vamana
11
0 / 3 / 2
5,855
976
2,848
8,116
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
spycisushi
Cerberus
11
0 / 2 / 2
5,802
967
3,410
9,662
7,098
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 1
5,766
961
2,169
3,931
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

312

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aldesern
Artemis
12
5 / 0 / 8
7,425
1,238
7,992
1,050
460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
CLU30A
Bacchus
13
3 / 0 / 13
7,150
1,192
6,333
3,440
3,919
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Coosay
Khepri
12
2 / 1 / 9
6,453
1,076
4,696
6,276
4,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
PHAROS1359
Hercules
12
3 / 0 / 8
7,215
1,203
3,374
4,062
3,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
s1l3nce1
Tiamat
12
3 / 1 / 12
6,824
1,137
6,435
2,673
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
2
Kills
16
18
Deaths
2
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aldesern
Artemis
5
0
8
9
W
Bacchus
CLU30A
Bacchus
3
0
13
9.5
W
Khepri
Coosay
Khepri
2
1
9
6.5
L
0
4
2
0.25
L
1
5
1
0.3
W
Hercules
PHAROS1359
Hercules
3
0
8
7
L
Vamana
Zukokudo
Vamana
0
3
2
0.33
W
Tiamat
s1l3nce1
Tiamat
3
1
12
9
L
Cerberus
spycisushi
Cerberus
0
2
2
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
28,830
34,765
Taken
17,501
17,362
Mitigated
14,475
2,330
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aldesern
Artemis
7,992
4,557
0
470
1,050
460
0
261
789
0
18,427
W
Bacchus
CLU30A
Bacchus
6,333
637
141
355
3,440
3,919
0
1,814
1,626
10,094
0
W
Khepri
Coosay
Khepri
4,696
675
0
672
6,276
4,643
0
2,172
4,104
10,542
0
L
4,054
1,777
0
361
7,479
2,393
0
3,955
3,524
0
17,711
L
1,756
697
0
180
5,577
1,835
0
3,665
1,912
7,723
0
W
Hercules
PHAROS1359
Hercules
3,374
687
0
960
4,062
3,554
0
1,934
2,128
0
12,573
L
Vamana
Zukokudo
Vamana
2,848
1,332
0
756
8,116
4,748
0
3,402
4,714
0
10,798
W
Tiamat
s1l3nce1
Tiamat
6,435
596
0
646
2,673
1,899
0
1,154
1,519
13,204
0
L
Cerberus
spycisushi
Cerberus
3,410
382
0
703
9,662
7,098
0
4,791
4,871
11,784
0
L
2,169
285
330
0
3,931
1,288
0
1,651
2,280
6,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
35,067
82
Minions Killed
82
2
Camps Cleared
4
434,376
Distance Traveled
583,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,425
1,238
34
6
1
102,434
0
W
Bacchus
7,150
1,192
7
1
1
122,592
0
W
Khepri
6,453
1,076
9
2
0
104,502
1
L
Skadi
5,801
967
22
4
0
89,645
0
L
Freya
5,811
969
7
1
0
80,217
0
W
Hercules
7,215
1,203
18
3
0
125,442
0
L
Vamana
5,855
976
17
3
2
105,300
0
W
Tiamat
6,824
1,137
14
2
2
128,607
3
L
Cerberus
5,802
967
27
5
0
102,537
1
L
Ra
5,766
961
9
2
0
56,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role