Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Govannon
Medusa
Level 17
God Stats
3W - 7L
1,518 SR
Queue Stats
12W - 21L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
RYGANDB
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 3
Cthulhu
Cthulhu
barneyclean
Cthulhu
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 179L
1,558 Elo+
Party 3
Kukulkan
Kukulkan
rechesz
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 87L
1,575 Elo+
Solo
Team Averages
Level 65
1,504 SR
1,572 Elo+

VS

Team Averages
Level 79
1,578 SR
1,520 Elo+
Cernunnos
Cernunnos
CrypticGrouch
Cernunnos
Level 148
God Stats
12W - 6L
1,725 SR
Queue Stats
138W - 121L
1,570 Elo+
Party 1
Loki
Loki
Ninshad
Loki
Level 66
God Stats
25W - 16L
1,576 SR
Queue Stats
63W - 53L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Pwnthat
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 1
Agni
Agni
Teaky
Agni
Level 49
God Stats
2W - 2L
1,566 SR
Queue Stats
192W - 208L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 104
God Stats
513W - 514L
1,525 SR
Queue Stats
1,334W - 1,457L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 2 / 2
4,772
477
1,286
6,090
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Govannon
Medusa
8
0 / 5 / 0
4,307
431
2,075
5,592
1,196
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
RYGANDB
Jormungandr
8
2 / 2 / 0
5,014
501
1,927
4,737
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
barneyclean
Cthulhu
7
0 / 4 / 2
4,613
461
2,669
7,510
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
rechesz
Kukulkan
11
2 / 2 / 3
6,220
622
3,486
5,964
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrypticGrouch
Cernunnos
10
3 / 1 / 8
6,212
621
7,929
5,175
1,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Ninshad
Loki
10
2 / 1 / 1
5,927
593
1,099
6,045
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pwnthat
Cthulhu
9
6 / 2 / 2
5,520
552
4,336
6,665
4,604
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Teaky
Agni
11
2 / 1 / 3
6,011
601
4,304
3,919
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
kafaya1
Cu Chulainn
11
2 / 0 / 2
6,500
650
2,466
3,799
1,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
15
15
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
2
0.5
W
Cernunnos
CrypticGrouch
Cernunnos
3
1
8
7
L
Medusa
Govannon
Medusa
0
5
0
0
W
Loki
Ninshad
Loki
2
1
1
2.5
W
Cthulhu
Pwnthat
Cthulhu
6
2
2
3.5
L
Jormungandr
RYGANDB
Jormungandr
2
2
0
1
W
Agni
Teaky
Agni
2
1
3
3.5
L
Cthulhu
barneyclean
Cthulhu
0
4
2
0.25
W
Cu Chulainn
kafaya1
Cu Chulainn
2
0
2
3
L
Kukulkan
rechesz
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,443
Damage
20,134
29,893
Taken
25,603
12,767
Mitigated
10,376
4,359
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,286
162
0
429
6,090
1,613
0
1,482
4,564
0
24,454
W
Cernunnos
CrypticGrouch
Cernunnos
7,929
4,369
0
2,296
5,175
1,553
732
1,838
3,333
0
32,810
L
Medusa
Govannon
Medusa
2,075
919
0
791
5,592
1,196
0
1,848
3,744
0
17,211
W
Loki
Ninshad
Loki
1,099
373
0
3,060
6,045
1,589
0
920
5,073
0
27,071
W
Cthulhu
Pwnthat
Cthulhu
4,336
390
0
2,603
6,665
4,604
253
1,743
4,850
8,970
0
L
Jormungandr
RYGANDB
Jormungandr
1,927
680
0
353
4,737
4,133
70
299
4,416
13,802
0
W
Agni
Teaky
Agni
4,304
177
0
1,031
3,919
1,073
336
1,784
1,988
31,163
0
L
Cthulhu
barneyclean
Cthulhu
2,669
150
353
1,874
7,510
3,658
52
2,139
5,289
11,775
0
W
Cu Chulainn
kafaya1
Cu Chulainn
2,466
270
0
1,512
3,799
1,557
492
1,158
2,277
0
30,909
L
Kukulkan
rechesz
Kukulkan
3,486
550
0
559
5,964
2,167
0
2,566
3,240
34,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,926
Gold Earned
30,170
205
Minions Killed
289
0
Camps Cleared
0
915,409
Distance Traveled
927,047
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,772
477
52
5
0
192,254
1
W
Cernunnos
6,212
621
69
7
0
175,322
0
L
Medusa
4,307
431
32
3
0
177,566
1
W
Loki
5,927
593
61
6
0
173,022
1
W
Cthulhu
5,520
552
9
1
0
182,117
1
L
Jormungandr
5,014
501
29
3
0
165,411
0
W
Agni
6,011
601
75
8
0
194,296
1
L
Cthulhu
4,613
461
13
1
0
203,492
0
W
Cu Chulainn
6,500
650
75
8
0
202,290
3
L
Kukulkan
6,220
622
79
8
0
176,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role