Player Matchup

Amaterasu
Amaterasu
CaIlMeFather
Amaterasu
Level 125
God Stats
3W - 2L
1,671 SR
Queue Stats
404W - 406L
1,490 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DanysCaprice
Tsukuyomi
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 167L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
JustAnotherClone
Cthulhu
Level 137
God Stats
7W - 5L
1,588 SR
Queue Stats
236W - 200L
1,550 Elo+
Party 1
Chaac
Chaac
ShlumpGod831
Chaac
Level 49
God Stats
88W - 71L
1,630 SR
Queue Stats
134W - 125L
1,516 Elo+
Party 4
Merlin
Merlin
svdsage
Merlin
Level 129
God Stats
10W - 10L
1,560 SR
Queue Stats
431W - 421L
1,615 Elo+
Party 4
Team Averages
Level 93
1,590 SR
1,557 Elo+

VS

Team Averages
Level 69
1,499 SR
1,596 Elo+
Neith
Neith
Itz_Aric2
Neith
Level 48
God Stats
11W - 9L
1,574 SR
Queue Stats
87W - 78L
1,559 Elo+
Party 2
Athena
Athena
Malidice
Athena
Level 59
God Stats
1W - 2L
1,205 SR
Queue Stats
24W - 15L
1,639 Elo+
Party 3
Hera
Hera
Odyssy_HD
Hera
Level 69
God Stats
6W - 10L
1,532 SR
Queue Stats
25W - 22L
1,478 Elo+
Party 2
Izanami
Izanami
ThaiDanh
Izanami
Level 121
God Stats
8W - 0L
1,684 SR
Queue Stats
48W - 27L
1,661 Elo+
Party 3
Freya
Freya
riftn
Freya
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaIlMeFather
Amaterasu
14
4 / 7 / 3
9,302
490
8,837
17,935
9,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
DanysCaprice
Tsukuyomi
17
14 / 4 / 3
11,282
594
14,237
13,102
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 6
9,620
506
12,543
17,539
13,440
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 8 / 1
8,449
445
7,201
15,403
10,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
svdsage
Merlin
16
2 / 6 / 7
10,248
539
11,819
12,227
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Itz_Aric2
Neith
17
3 / 5 / 1
10,929
575
5,660
12,464
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Malidice
Athena
15
4 / 1 / 18
10,843
571
11,119
21,664
18,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
2 / 7 / 3
10,015
527
4,584
11,519
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ThaiDanh
Izanami
18
13 / 5 / 8
12,362
651
21,934
13,588
4,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
riftn
Freya
16
9 / 5 / 5
10,769
567
10,758
13,759
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
23
Kills
31
31
Deaths
23
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CaIlMeFather
Amaterasu
4
7
3
0.79
L
Tsukuyomi
DanysCaprice
Tsukuyomi
14
4
3
3.88
W
Neith
Itz_Aric2
Neith
3
5
1
0.7
L
1
6
6
0.67
W
Athena
Malidice
Athena
4
1
18
13
W
Hera
2
7
3
0.5
L
2
8
1
0.31
W
Izanami
ThaiDanh
Izanami
13
5
8
3.4
W
Freya
riftn
Freya
9
5
5
2.3
L
Merlin
svdsage
Merlin
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,637
Damage
54,055
76,206
Taken
72,994
42,634
Mitigated
39,041
19,381
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CaIlMeFather
Amaterasu
8,837
4,998
283
4,855
17,935
9,548
0
6,609
11,326
0
38,532
L
Tsukuyomi
DanysCaprice
Tsukuyomi
14,237
3,418
0
4,148
13,102
4,627
52
4,593
8,509
0
52,045
W
Neith
Itz_Aric2
Neith
5,660
2,996
0
4,511
12,464
4,787
3,303
6,359
6,105
0
69,081
L
12,543
1,213
148
4,181
17,539
13,440
0
3,808
13,731
57,823
0
W
Athena
Malidice
Athena
11,119
2,455
460
10,673
21,664
18,547
318
8,646
13,018
23,462
0
W
Hera
4,584
1,500
0
478
11,519
3,851
1,317
2,919
8,600
55,416
0
L
7,201
2,156
0
3,229
15,403
10,414
692
4,572
10,831
0
46,208
W
Izanami
ThaiDanh
Izanami
21,934
17,033
0
2,402
13,588
4,813
3,974
3,682
9,906
0
101,519
W
Freya
riftn
Freya
10,758
4,053
0
4,120
13,759
7,043
0
2,808
10,951
41,400
9,258
L
Merlin
svdsage
Merlin
11,819
1,221
73
2,464
12,227
4,605
518
5,797
6,430
74,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,901
Gold Earned
54,918
452
Minions Killed
521
0
Camps Cleared
0
1,691,614
Distance Traveled
1,685,392
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,302
490
50
3
0
309,951
1
L
Tsukuyomi
11,282
594
87
5
0
399,249
4
W
Neith
10,929
575
137
7
0
316,853
3
L
Cthulhu
9,620
506
115
6
0
357,362
8
W
Athena
10,843
571
27
1
0
371,443
5
W
Hera
10,015
527
125
7
0
312,533
0
L
Chaac
8,449
445
68
4
0
312,669
0
W
Izanami
12,362
651
160
8
0
323,108
2
W
Freya
10,769
567
72
4
0
361,455
6
L
Merlin
10,248
539
132
7
0
312,383
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role