Player Matchup

Medusa
Medusa
 
Medusa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AppleMaurader
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,522 Elo+
Solo
Artemis
Artemis
SaltyJoey368747
Artemis
Level 96
God Stats
10W - 4L
1,398 SR
Queue Stats
439W - 414L
1,337 Elo+
Party 2
Hercules
Hercules
StrappedCello15
Hercules
Level 151
God Stats
6W - 2L
1,438 SR
Queue Stats
450W - 457L
1,371 Elo+
Solo
Nemesis
Nemesis
oR3AP3R117o
Nemesis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,320 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,410 Elo+

VS

Team Averages
Level 65
1,414 SR
1,317 Elo+
Ah Puch
Ah Puch
Luxiia
Ah Puch
Level 89
God Stats
2W - 2L
1,629 SR
Queue Stats
164W - 188L
1,339 Elo+
Solo
Awilix
Awilix
NIK3LA0S
Awilix
Level 28
God Stats
0W - 2L
1,155 SR
Queue Stats
23W - 43L
1,258 Elo+
Party 1
Bacchus
Bacchus
Sevoroth
Bacchus
Level 119
God Stats
5W - 5L
1,243 SR
Queue Stats
331W - 348L
1,350 Elo+
Solo
Neith
Neith
x J O P I K
Neith
Level 62
God Stats
3W - 4L
1,614 SR
Queue Stats
165W - 154L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
xMERMAID
Kukulkan
Level 28
God Stats
0W - 4L
1,430 SR
Queue Stats
21W - 41L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 8
11,516
720
10,563
10,892
4,810
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 13
12,296
769
19,104
14,405
9,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 7 / 12
12,142
759
23,045
14,586
6,430
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
19
3 / 3 / 11
11,737
734
12,085
26,804
21,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
oR3AP3R117o
Nemesis
17
2 / 5 / 14
10,465
654
5,340
13,221
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Luxiia
Ah Puch
19
7 / 8 / 5
11,708
732
20,725
16,463
8,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
NIK3LA0S
Awilix
15
1 / 8 / 8
9,577
599
8,990
14,832
7,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Sevoroth
Bacchus
19
6 / 3 / 9
11,116
695
13,767
26,092
32,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 3 / 12
11,273
705
16,338
9,886
4,353
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
xMERMAID
Kukulkan
17
1 / 4 / 6
10,277
642
7,612
8,953
4,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
26
Kills
19
21
Deaths
26
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
8
3.33
W
7
3
13
4.5
L
Ah Puch
Luxiia
Ah Puch
7
8
5
1.19
L
Awilix
NIK3LA0S
Awilix
1
8
8
0.63
W
8
7
12
2
L
Bacchus
Sevoroth
Bacchus
6
3
9
3.5
W
Hercules
3
3
11
2.83
W
Nemesis
oR3AP3R117o
Nemesis
2
5
14
1.8
L
4
3
12
3.33
L
Kukulkan
xMERMAID
Kukulkan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,137
Damage
67,432
79,908
Taken
76,226
48,014
Mitigated
56,867
32,500
Healing
22,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,563
3,491
881
1,939
10,892
4,810
1,134
7,155
3,737
0
25,514
W
19,104
1,444
495
5,028
14,405
9,222
1,283
6,441
7,964
35,676
0
L
Ah Puch
Luxiia
Ah Puch
20,725
1,115
521
3,420
16,463
8,794
0
4,151
12,312
43,836
0
L
Awilix
NIK3LA0S
Awilix
8,990
3,701
1,184
1,225
14,832
7,642
0
4,036
10,796
0
12,367
W
23,045
11,050
1,740
1,644
14,586
6,430
906
8,439
6,147
0
43,135
L
Bacchus
Sevoroth
Bacchus
13,767
892
1,210
10,524
26,092
32,036
512
4,327
21,765
22,256
0
W
Hercules
12,085
2,759
1,489
14,337
26,804
21,415
592
14,174
12,630
252
27,300
W
Nemesis
oR3AP3R117o
Nemesis
5,340
1,793
2,152
2,795
13,221
6,137
1,422
5,895
7,326
0
16,641
L
16,338
7,789
799
2,661
9,886
4,353
721
2,660
7,226
0
32,296
L
Kukulkan
xMERMAID
Kukulkan
7,612
138
697
102
8,953
4,042
539
4,182
4,771
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
53,951
174
Minions Killed
155
0
Camps Cleared
0
1,500,854
Distance Traveled
1,335,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,516
720
39
2
0
327,972
0
W
Hades
12,296
769
38
2
0
271,634
0
L
Ah Puch
11,708
732
41
3
0
216,627
1
L
Awilix
9,577
599
11
1
0
258,488
0
W
Artemis
12,142
759
41
3
0
262,283
0
L
Bacchus
11,116
695
19
1
0
311,745
2
W
Hercules
11,737
734
41
3
0
303,824
5
W
Nemesis
10,465
654
15
1
0
335,141
0
L
Neith
11,273
705
42
3
0
265,870
3
L
Kukulkan
10,277
642
42
3
0
282,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role