Player Matchup

Serqet
Serqet
A 200 ft Skt
Serqet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,440 Elo+
Solo
Artio
Artio
KindredKumo
Artio
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 125L
1,273 Elo+
Party 1
Ra
Ra
Koda4783
Ra
Level 2
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Mulan
Mulan
LiLxbabyy7271
Mulan
Level 26
God Stats
7W - 11L
1,373 SR
Queue Stats
11W - 20L
1,337 Elo+
Party 2
Sol
Sol
WranglerLady
Sol
Level 6
God Stats
12W - 21L
1,339 SR
Queue Stats
130W - 125L
1,305 Elo+
Party 1
Team Averages
Level 42
1,490 SR
1,406 Elo+

VS

Team Averages
Level 17
1,615 SR
1,430 Elo+
Ares
Ares
ILLMERCYOU256
Ares
Level 28
God Stats
24W - 7L
1,784 SR
Queue Stats
52W - 31L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
MASTA-PO
Gilgamesh
Level 17
God Stats
58W - 50L
1,574 SR
Queue Stats
227W - 257L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Mocos5319
The Morrigan
Level 18
God Stats
18W - 4L
1,752 SR
Queue Stats
29W - 10L
1,569 Elo+
Party 3
Bellona
Bellona
MyQueenMiruko
Bellona
Level 15
God Stats
4W - 3L
1,467 SR
Queue Stats
22W - 20L
1,383 Elo+
Party 3
Artemis
Artemis
ParMouse781009
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
6 / 3 / 10
17,673
982
31,437
42,637
65,433
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 4 / 5
18,895
1,050
44,619
41,135
61,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 3 / 2
13,448
747
1,603
3,992
1,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 3 / 12
15,090
838
15,788
16,851
23,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 15 / 8
15,708
873
19,351
32,858
14,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
18,023
1,001
26,708
28,372
44,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
MASTA-PO
Gilgamesh
20
4 / 3 / 15
17,033
946
18,449
25,524
32,424
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Mocos5319
The Morrigan
20
12 / 5 / 12
19,222
1,068
50,786
20,124
12,452
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
20
3 / 4 / 14
15,092
838
22,115
29,421
21,895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 7 / 11
16,609
923
10,104
23,021
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
19
Kills
28
28
Deaths
20
37
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Serqet
6
3
10
3.67
W
7
1
20
17
L
12
4
5
3.63
L
0
3
2
0.33
L
0
3
12
2
W
Gilgamesh
MASTA-PO
Gilgamesh
4
3
15
3.83
W
The Morrigan
Mocos5319
The Morrigan
12
5
12
3.6
W
Bellona
3
4
14
2.5
W
2
7
11
1.07
L
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,798
Damage
128,162
137,473
Taken
126,462
166,018
Mitigated
129,712
29,621
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
31,437
7,096
358
1,654
42,637
65,433
0
21,362
20,717
26,473
34,705
W
26,708
3,799
0
5,071
28,372
44,483
0
15,562
11,591
35,299
0
L
44,619
3,849
8,884
11,890
41,135
61,137
0
22,577
18,558
90,189
0
L
1,603
437
16
76
3,992
1,536
0
1,160
2,832
10,728
0
L
15,788
2,154
297
1,802
16,851
23,341
0
9,051
7,800
0
23,148
W
Gilgamesh
MASTA-PO
Gilgamesh
18,449
3,609
0
536
25,524
32,424
0
15,936
8,682
2,907
55,872
W
The Morrigan
Mocos5319
The Morrigan
50,786
12,454
0
3,590
20,124
12,452
0
12,231
6,467
81,006
14,316
W
Bellona
22,115
11,556
0
1,895
29,421
21,895
0
20,287
8,494
0
38,176
W
10,104
2,733
0
3,477
23,021
18,458
0
12,035
10,101
0
35,541
L
19,351
8,866
0
4,644
32,858
14,571
0
16,575
16,283
52,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,814
Gold Earned
85,979
303
Minions Killed
290
4
Camps Cleared
10
1,383,486
Distance Traveled
1,676,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
17,673
982
74
4
1
403,725
1
W
Ares
18,023
1,001
11
1
1
370,988
0
L
Artio
18,895
1,050
92
5
2
400,668
0
L
Ra
13,448
747
15
1
1
48,201
0
L
Mulan
15,090
838
20
1
0
257,695
0
W
Gilgamesh
17,033
946
89
5
0
398,128
4
W
The Morrigan
19,222
1,068
127
7
3
301,425
0
W
Bellona
15,092
838
29
2
1
316,660
0
W
Artemis
16,609
923
34
2
5
289,212
1
L
Sol
15,708
873
102
6
0
273,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role