Player Matchup

Scylla
Scylla
FeeDe10
Scylla
Level 17
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Kukulkan
Kukulkan
Higheyeque
Kukulkan
Level 20
God Stats
1W - 3L
1,601 SR
Queue Stats
14W - 9L
1,695 Elo+
Solo
Hun Batz
Hun Batz
Koranthus
Hun Batz
Level 149
God Stats
1W - 4L
1,521 SR
Queue Stats
120W - 137L
1,560 Elo+
Party 2
Athena
Athena
YimirOP
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,702 Elo+
Party 2
Guan Yu
Guan Yu
deadragon1400
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,417 Elo+
Solo
Team Averages
Level 39
1,560 SR
1,635 Elo+

VS

Team Averages
Level 14
1,704 SR
1,649 Elo+
Rama
Rama
MusicDiscStrad
Rama
Level 28
God Stats
2W - 2L
1,798 SR
Queue Stats
66W - 56L
1,586 Elo+
Solo
Ganesha
Ganesha
PeacefulDie
Ganesha
Level 17
God Stats
6W - 2L
1,574 SR
Queue Stats
30W - 27L
1,538 Elo+
Party 1
Thor
Thor
SἁmwέisGἁmdschiέ
Thor
Level 18
God Stats
13W - 2L
1,949 SR
Queue Stats
58W - 57L
1,663 Elo+
Party 1
Thoth
Thoth
Thelonelybaiter
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
daidaiisu
Cthulhu
Level 3
God Stats
3W - 0L
1,697 SR
Queue Stats
3W - 0L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FeeDe10
Scylla
8
3 / 2 / 0
4,838
605
1,608
2,899
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Higheyeque
Kukulkan
3
0 / 1 / 1
3,313
414
752
1,141
228
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Koranthus
Hun Batz
9
1 / 2 / 2
4,958
620
1,736
5,015
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
YimirOP
Athena
7
1 / 0 / 1
4,082
510
1,947
3,950
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
5
0 / 4 / 0
3,471
434
745
4,971
1,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,152
644
2,731
3,382
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
PeacefulDie
Ganesha
10
4 / 0 / 0
5,755
719
4,011
3,997
1,971
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
1 / 2 / 2
4,972
622
1,950
4,511
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,050
631
2,049
2,678
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
daidaiisu
Cthulhu
5
0 / 2 / 0
3,616
452
826
3,313
1,218
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
9
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
FeeDe10
Scylla
3
2
0
1.5
L
Kukulkan
Higheyeque
Kukulkan
0
1
1
0.5
L
Hun Batz
Koranthus
Hun Batz
1
2
2
1
W
2
0
0
2
W
Ganesha
PeacefulDie
Ganesha
4
0
0
4
W
1
1
1
1.5
L
Athena
YimirOP
Athena
1
0
1
1.5
W
Cthulhu
daidaiisu
Cthulhu
0
2
0
0
L
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,788
Damage
11,567
17,976
Taken
17,881
6,805
Mitigated
6,632
3,259
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FeeDe10
Scylla
1,608
386
0
500
2,899
805
0
958
1,805
14,884
0
L
Kukulkan
Higheyeque
Kukulkan
752
189
0
412
1,141
228
0
76
1,065
5,680
0
L
Hun Batz
Koranthus
Hun Batz
1,736
655
0
205
5,015
1,562
0
465
4,465
0
25,375
W
2,731
2,263
0
1,740
3,382
974
1,337
957
2,425
0
28,613
W
Ganesha
PeacefulDie
Ganesha
4,011
763
0
2,264
3,997
1,971
832
0
3,997
28,606
0
W
1,950
545
0
1,171
4,511
1,782
0
339
4,144
0
26,598
W
2,049
146
0
727
2,678
687
0
1,060
1,566
20,835
0
L
Athena
YimirOP
Athena
1,947
905
0
1,463
3,950
2,321
0
1,139
2,795
7,828
0
W
Cthulhu
daidaiisu
Cthulhu
826
100
0
608
3,313
1,218
104
1,761
1,442
4,261
0
L
Guan Yu
745
388
0
679
4,971
1,889
0
4,011
960
0
4,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,662
Gold Earned
24,545
133
Minions Killed
244
0
Camps Cleared
0
630,239
Distance Traveled
700,666
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,838
605
40
5
0
136,638
0
L
Kukulkan
3,313
414
12
2
0
54,955
1
L
Hun Batz
4,958
620
60
8
0
151,900
1
W
Rama
5,152
644
67
8
0
111,321
1
W
Ganesha
5,755
719
62
8
0
136,301
1
W
Thor
4,972
622
58
7
0
160,511
1
W
Thoth
5,050
631
51
6
0
152,532
5
L
Athena
4,082
510
9
1
0
164,896
2
W
Cthulhu
3,616
452
6
1
0
140,001
3
L
Guan Yu
3,471
434
12
2
0
121,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role