Player Matchup

Ra
Ra
GreenLazer912
Ra
Level 100
God Stats
3W - 5L
1,180 SR
Queue Stats
68W - 96L
1,280 Elo+
Party 3
Gilgamesh
Gilgamesh
Jorge DCX2
Gilgamesh
Level 78
God Stats
10W - 10L
1,552 SR
Queue Stats
384W - 443L
1,365 Elo+
Party 3
Danzaburou
Danzaburou
Orict
Danzaburou
Level 34
God Stats
1W - 0L
1,718 SR
Queue Stats
7W - 13L
1,361 Elo+
Solo
Hades
Hades
jesuszelda18
Hades
Level 114
God Stats
2W - 3L
1,672 SR
Queue Stats
58W - 59L
1,380 Elo+
Party 3
Osiris
Osiris
jose_a_3_11
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 285L
1,383 Elo+
Party 3
Team Averages
Level 75
1,525 SR
1,354 Elo+

VS

Team Averages
Level 43
1,331 SR
1,325 Elo+
Ao Kuang
Ao Kuang
Benox5234
Ao Kuang
Level 41
God Stats
1W - 3L
1,214 SR
Queue Stats
89W - 90L
1,421 Elo+
Solo
Vulcan
Vulcan
Gaunj
Vulcan
Level 82
God Stats
1W - 7L
1,226 SR
Queue Stats
19W - 45L
1,241 Elo+
Party 1
Hercules
Hercules
GebsStrongArm
Hercules
Level 18
God Stats
0W - 4L
1,243 SR
Queue Stats
17W - 27L
1,303 Elo+
Party 2
Yemoja
Yemoja
Nessaa98
Yemoja
Level 57
God Stats
17W - 25L
1,474 SR
Queue Stats
137W - 179L
1,417 Elo+
Party 2
Skadi
Skadi
TheGroovyGod333
Skadi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 45L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 14
11,899
517
8,700
8,783
8,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Jorge DCX2
Gilgamesh
17
5 / 3 / 6
11,430
497
11,465
16,377
9,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Orict
Danzaburou
17
7 / 2 / 2
11,842
515
12,236
14,608
6,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
13 / 2 / 7
13,197
574
20,934
17,424
11,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
17
2 / 7 / 6
10,809
470
5,320
17,953
18,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Benox5234
Ao Kuang
17
14 / 6 / 0
11,986
521
19,592
21,989
8,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Gaunj
Vulcan
14
0 / 9 / 2
9,052
394
4,316
10,414
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
GebsStrongArm
Hercules
15
1 / 6 / 6
10,433
454
13,600
23,744
19,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
Nessaa98
Yemoja
13
0 / 2 / 1
8,713
379
2,921
15,669
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 7 / 0
8,245
358
1,373
11,998
3,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
30
Kills
15
15
Deaths
30
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Benox5234
Ao Kuang
14
6
0
2.33
L
Vulcan
Gaunj
Vulcan
0
9
2
0.11
L
Hercules
GebsStrongArm
Hercules
1
6
6
0.67
W
3
1
14
10
W
Gilgamesh
Jorge DCX2
Gilgamesh
5
3
6
2.67
L
Yemoja
Nessaa98
Yemoja
0
2
1
0.25
W
Danzaburou
Orict
Danzaburou
7
2
2
4
L
0
7
0
0
W
13
2
7
8.25
W
Osiris
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,655
Damage
41,802
75,145
Taken
83,814
54,508
Mitigated
52,210
21,518
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Benox5234
Ao Kuang
19,592
5,502
0
4,660
21,989
8,117
2,324
8,408
13,482
75,843
0
L
Vulcan
Gaunj
Vulcan
4,316
2,977
0
17
10,414
3,705
29
5,043
5,321
38,926
0
L
Hercules
GebsStrongArm
Hercules
13,600
2,946
0
6,086
23,744
19,220
176
7,986
15,009
12,377
33,292
W
8,700
758
1,602
3,335
8,783
8,853
757
4,822
3,768
54,422
0
W
Gilgamesh
Jorge DCX2
Gilgamesh
11,465
2,605
0
666
16,377
9,956
1,040
5,766
10,254
518
75,465
L
Yemoja
Nessaa98
Yemoja
2,921
331
1,338
2,364
15,669
17,356
125
6,407
9,213
29,807
0
W
Danzaburou
Orict
Danzaburou
12,236
5,438
323
5,338
14,608
6,187
4,768
3,179
11,286
0
74,318
L
1,373
461
0
1,117
11,998
3,812
228
2,051
9,947
0
39,997
W
20,934
3,174
1,369
7,770
17,424
11,005
978
7,648
9,418
89,455
0
W
Osiris
5,320
1,674
0
1,115
17,953
18,507
1,041
9,102
8,101
0
41,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,177
Gold Earned
48,429
495
Minions Killed
364
0
Camps Cleared
0
2,283,729
Distance Traveled
1,827,018
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,986
521
101
4
0
427,804
3
L
Vulcan
9,052
394
71
3
0
355,032
8
L
Hercules
10,433
454
69
3
0
387,482
2
W
Ra
11,899
517
74
3
0
494,866
5
W
Gilgamesh
11,430
497
115
5
0
484,664
1
L
Yemoja
8,713
379
49
2
0
351,487
3
W
Danzaburou
11,842
515
94
4
0
444,425
2
L
Skadi
8,245
358
74
3
0
305,213
1
W
Hades
13,197
574
125
5
0
449,585
4
W
Osiris
10,809
470
87
4
0
410,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role