Player Matchup

Charybdis
Charybdis
AnuIistight
Charybdis
Level 118
God Stats
1W - 1L
1,567 SR
Queue Stats
11W - 10L
1,874 Elo+
Party 2
Ares
Ares
Kolbyx
Ares
Level 27
God Stats
10W - 2L
1,976 SR
Queue Stats
15W - 10L
1,832 Elo+
Party 2
Sol
Sol
StopHumpSpedSign
Sol
Level 129
God Stats
2W - 1L
1,711 SR
Queue Stats
22W - 13L
1,819 Elo+
Party 2
Awilix
Awilix
coochmonch
Awilix
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,788 Elo+
Party 2
Anubis
Anubis
flobby777
Anubis
Level 136
God Stats
2W - 0L
1,746 SR
Queue Stats
20W - 18L
1,682 Elo+
Party 2
Team Averages
Level 92
1,700 SR
1,799 Elo+

VS

Team Averages
Level 85
1,550 SR
1,512 Elo+
Artemis
Artemis
R3D_N3CK_STYL3_
Artemis
Level 86
God Stats
7W - 9L
1,671 SR
Queue Stats
265W - 272L
1,513 Elo+
Party 1
Hades
Hades
SeemorBooty
Hades
Level 47
God Stats
1W - 3L
1,525 SR
Queue Stats
79W - 68L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Skip2MyZack34
Jormungandr
Level 129
God Stats
3W - 3L
1,401 SR
Queue Stats
362W - 339L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThaBrat14
Tsukuyomi
Level 66
God Stats
6W - 7L
1,575 SR
Queue Stats
163W - 165L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
jcat38
Gilgamesh
Level 96
God Stats
9W - 10L
1,575 SR
Queue Stats
467W - 468L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnuIistight
Charybdis
11
3 / 3 / 4
7,040
587
6,128
9,385
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Kolbyx
Ares
10
3 / 2 / 12
6,877
573
4,978
7,257
4,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
11 / 2 / 5
9,009
751
14,077
8,664
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
coochmonch
Awilix
10
4 / 3 / 7
6,974
581
4,123
8,357
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
flobby777
Anubis
13
6 / 1 / 2
7,724
644
6,798
4,599
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
5,900
492
4,859
7,314
1,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 5 / 3
6,201
517
5,529
10,314
5,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Skip2MyZack34
Jormungandr
11
3 / 5 / 0
6,667
556
3,133
8,474
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
ThaBrat14
Tsukuyomi
10
1 / 7 / 3
5,870
489
3,770
10,984
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
jcat38
Gilgamesh
9
1 / 4 / 5
5,778
482
4,095
9,406
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
10
11
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AnuIistight
Charybdis
3
3
4
1.67
W
Ares
Kolbyx
Ares
3
2
12
4.5
L
3
6
2
0.67
L
2
5
3
0.7
L
Jormungandr
Skip2MyZack34
Jormungandr
3
5
0
0.6
W
11
2
5
6.75
L
Tsukuyomi
ThaBrat14
Tsukuyomi
1
7
3
0.36
W
Awilix
coochmonch
Awilix
4
3
7
2.5
W
Anubis
flobby777
Anubis
6
1
2
7
L
Gilgamesh
jcat38
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
21,386
38,262
Taken
46,492
16,814
Mitigated
20,101
14,524
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AnuIistight
Charybdis
6,128
3,804
0
4,526
9,385
2,685
554
656
8,729
0
41,992
W
Ares
Kolbyx
Ares
4,978
195
0
410
7,257
4,802
26
900
6,357
9,014
0
L
4,859
2,241
0
1,140
7,314
1,853
932
3,543
3,771
0
23,955
L
5,529
202
180
3,495
10,314
5,036
0
6,564
3,750
22,943
0
L
Jormungandr
Skip2MyZack34
Jormungandr
3,133
1,075
0
670
8,474
5,642
72
5,230
3,244
29,065
0
W
14,077
7,139
0
5,253
8,664
3,273
3,220
4,211
4,453
46,680
7,026
L
Tsukuyomi
ThaBrat14
Tsukuyomi
3,770
779
0
358
10,984
3,232
0
4,595
6,389
0
30,419
W
Awilix
coochmonch
Awilix
4,123
2,186
0
1,434
8,357
3,694
0
1,716
6,641
0
34,340
W
Anubis
flobby777
Anubis
6,798
197
0
2,901
4,599
2,360
638
1,508
3,091
38,158
0
L
Gilgamesh
jcat38
Gilgamesh
4,095
1,220
278
1,518
9,406
4,338
0
4,238
5,168
0
17,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
30,416
298
Minions Killed
261
0
Camps Cleared
0
1,089,557
Distance Traveled
1,059,503
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,040
587
77
6
0
207,171
0
W
Ares
6,877
573
9
1
0
247,442
2
L
Artemis
5,900
492
45
4
0
204,429
1
L
Hades
6,201
517
45
4
0
222,094
0
L
Jormungandr
6,667
556
76
6
0
194,408
4
W
Sol
9,009
751
96
8
0
205,504
2
L
Tsukuyomi
5,870
489
65
5
0
235,816
0
W
Awilix
6,974
581
45
4
0
239,594
0
W
Anubis
7,724
644
71
6
0
189,846
1
L
Gilgamesh
5,778
482
30
3
0
202,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role