Player Matchup

Nox
Nox
Lamis
Nox
Level 159
God Stats
13W - 11L
1,490 SR
Queue Stats
418W - 396L
1,522 Elo+
Party 1
Merlin
Merlin
Maclarenfi
Merlin
Level 119
God Stats
1W - 5L
1,319 SR
Queue Stats
105W - 97L
1,550 Elo+
Party 1
Nemesis
Nemesis
Nightkitty
Nemesis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,566 Elo+
Party 1
Medusa
Medusa
WOLFwreakHAVOC
Medusa
Level 40
God Stats
30W - 33L
1,446 SR
Queue Stats
161W - 156L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
siamesedreams91
Kumbhakarna
Level 159
God Stats
3W - 0L
1,676 SR
Queue Stats
300W - 288L
1,522 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,526 Elo+

VS

Team Averages
Level 80
1,575 SR
1,587 Elo+
Sol
Sol
Aruba2004
Sol
Level 37
God Stats
8W - 6L
1,586 SR
Queue Stats
87W - 94L
1,490 Elo+
Solo
Izanami
Izanami
TheCrazyGainZ
Izanami
Level 108
God Stats
10W - 5L
1,682 SR
Queue Stats
135W - 91L
1,627 Elo+
Party 2
Jormungandr
Jormungandr
TheGodGainZ
Jormungandr
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 59L
1,600 Elo+
Party 2
Artemis
Artemis
ZeroS0M
Artemis
Level 16
God Stats
1W - 3L
1,501 SR
Queue Stats
21W - 10L
1,604 Elo+
Party 2
Thanatos
Thanatos
way2live
Thanatos
Level 102
God Stats
3W - 4L
1,606 SR
Queue Stats
234W - 204L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Lamis
Nox
19
5 / 0 / 2
11,857
624
8,129
8,924
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Maclarenfi
Merlin
17
6 / 5 / 7
10,773
567
11,942
10,541
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nightkitty
Nemesis
16
8 / 7 / 5
11,020
580
12,822
17,081
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 5
8,862
466
7,869
9,693
3,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
siamesedreams91
Kumbhakarna
14
2 / 2 / 9
9,279
488
5,015
16,587
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,919
469
4,254
10,642
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
15
1 / 4 / 5
9,620
506
9,151
10,246
3,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheGodGainZ
Jormungandr
16
6 / 3 / 7
10,365
546
14,141
14,999
12,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ZeroS0M
Artemis
16
0 / 6 / 0
9,034
475
3,686
12,127
4,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
way2live
Thanatos
15
11 / 6 / 5
10,184
536
12,485
17,404
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
23
Kills
19
19
Deaths
23
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Nox
Lamis
Nox
5
0
2
6
W
Merlin
Maclarenfi
Merlin
6
5
7
1.9
W
Nemesis
Nightkitty
Nemesis
8
7
5
1.5
L
Izanami
1
4
5
0.88
L
Jormungandr
TheGodGainZ
Jormungandr
6
3
7
3.17
W
2
5
5
0.9
L
Artemis
ZeroS0M
Artemis
0
6
0
0
W
Kumbhakarna
siamesedreams91
Kumbhakarna
2
2
9
3.25
L
Thanatos
way2live
Thanatos
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,777
Damage
43,717
62,826
Taken
65,418
37,270
Mitigated
30,872
7,315
Healing
21,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,254
657
0
3,036
10,642
3,122
474
2,528
7,800
46,380
0
W
Nox
Lamis
Nox
8,129
666
0
1,000
8,924
8,238
515
0
8,924
82,060
0
W
Merlin
Maclarenfi
Merlin
11,942
1,491
0
414
10,541
3,392
661
3,498
6,949
62,610
0
W
Nemesis
Nightkitty
Nemesis
12,822
8,218
0
1,405
17,081
7,223
62
6,631
10,232
0
71,264
L
Izanami
9,151
4,499
0
2,003
10,246
3,706
2,497
3,397
6,709
0
81,442
L
Jormungandr
TheGodGainZ
Jormungandr
14,141
3,616
0
1,654
14,999
12,487
641
4,259
10,596
58,665
0
W
7,869
4,565
0
2,139
9,693
3,087
825
3,720
5,973
0
47,773
L
Artemis
ZeroS0M
Artemis
3,686
1,359
0
2,757
12,127
4,279
404
7,598
4,501
0
47,227
W
Kumbhakarna
siamesedreams91
Kumbhakarna
5,015
862
0
2,357
16,587
15,330
27
4,210
12,353
24,577
0
L
Thanatos
way2live
Thanatos
12,485
3,746
0
11,890
17,404
7,278
0
6,629
10,599
0
59,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
48,122
476
Minions Killed
538
0
Camps Cleared
0
1,836,316
Distance Traveled
1,586,748
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,919
469
99
5
0
242,479
2
W
Nox
11,857
624
178
9
0
346,738
1
W
Merlin
10,773
567
118
6
0
349,782
6
W
Nemesis
11,020
580
88
5
0
392,147
3
L
Izanami
9,620
506
146
8
0
331,235
5
L
Jormungandr
10,365
546
92
5
0
343,456
0
W
Medusa
8,862
466
69
4
0
365,547
2
L
Artemis
9,034
475
116
6
0
312,871
1
W
Kumbhakarna
9,279
488
23
1
0
382,102
4
L
Thanatos
10,184
536
85
4
0
356,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role