Player Matchup

King Arthur
King Arthur
DE4DSHOT98
King Arthur
Level 118
God Stats
3W - 2L
1,478 SR
Queue Stats
151W - 100L
1,581 Elo+
Party 1
Thoth
Thoth
OldD97
Thoth
Level 128
God Stats
0W - 1L
1,586 SR
Queue Stats
144W - 93L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
panickattack007
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 1
Team Averages
Level 91
1,521 SR
1,595 Elo+

VS

Team Averages
Level 51
1,541 SR
1,552 Elo+
Amaterasu
Amaterasu
Bullitt0622
Amaterasu
Level 68
God Stats
4W - 1L
1,609 SR
Queue Stats
318W - 165L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
NatureVixenx
Nu Wa
Level 60
God Stats
23W - 18L
1,545 SR
Queue Stats
93W - 70L
1,519 Elo+
Party 2
Neith
Neith
ROLLINGxTIDE
Neith
Level 25
God Stats
9W - 6L
1,469 SR
Queue Stats
20W - 11L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DE4DSHOT98
King Arthur
9
1 / 5 / 1
6,867
624
9,051
13,608
7,527
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Thoth
OldD97
Thoth
11
2 / 5 / 1
7,215
656
9,274
7,489
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
9
0 / 5 / 1
6,440
585
1,932
8,380
2,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bullitt0622
Amaterasu
12
4 / 0 / 9
8,087
735
7,964
10,319
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 9
7,743
704
5,364
4,778
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 2 / 7
9,099
827
13,000
9,934
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bullitt0622
Amaterasu
4
0
9
8.5
L
King Arthur
DE4DSHOT98
King Arthur
1
5
1
0.3
W
3
1
9
7.5
L
Thoth
OldD97
Thoth
2
5
1
0.5
W
8
2
7
5.75
L
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
26,328
29,477
Taken
25,031
12,559
Mitigated
13,094
2,780
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bullitt0622
Amaterasu
7,964
2,539
0
2,320
10,319
8,401
27
3,098
6,914
0
21,349
L
King Arthur
DE4DSHOT98
King Arthur
9,051
1,538
0
2,410
13,608
7,527
0
3,239
9,576
62
21,572
W
5,364
1,268
0
249
4,778
1,319
599
3,096
1,504
19,361
0
L
Thoth
OldD97
Thoth
9,274
121
0
370
7,489
2,322
0
1,464
5,897
29,553
0
W
13,000
6,158
0
2,937
9,934
3,374
508
4,384
5,288
0
31,282
L
Kukulkan
1,932
491
0
0
8,380
2,710
0
1,361
6,808
19,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
24,929
125
Minions Killed
123
4
Camps Cleared
5
549,259
Distance Traveled
611,647
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,087
735
35
3
3
231,769
3
L
King Arthur
6,867
624
25
2
1
189,663
1
W
Nu Wa
7,743
704
32
3
1
190,995
4
L
Thoth
7,215
656
57
5
1
185,358
0
W
Neith
9,099
827
56
5
1
188,883
8
L
Kukulkan
6,440
585
43
4
2
174,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role