Player Matchup

Jing Wei
Jing Wei
WooolenLoki291
Jing Wei
Level 28
God Stats
6W - 6L
1,476 SR
Queue Stats
114W - 112L
1,329 Elo+
Party 1
Olorun
Olorun
eluwu123987
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
fatguycheese
Cthulhu
Level 4
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 1
Ra
Ra
hedgie101
Ra
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 17L
1,214 Elo+
Party 1
Arachne
Arachne
iiLuckyVato
Arachne
Level 3
God Stats
9W - 1L
1,500 SR
Queue Stats
62W - 52L
1,500 Elo+
Solo
Team Averages
Level 8
1,586 SR
1,395 Elo+

VS

Team Averages
Level 35
1,413 SR
1,358 Elo+
Zhong Kui
Zhong Kui
Furiouz014
Zhong Kui
Level 101
God Stats
18W - 18L
1,437 SR
Queue Stats
69W - 64L
1,427 Elo+
Party 2
Medusa
Medusa
GaddielEran
Medusa
Level 13
God Stats
11W - 12L
1,477 SR
Queue Stats
14W - 18L
1,269 Elo+
Solo
Sylvanus
Sylvanus
HumdrumTundra78
Sylvanus
Level 26
God Stats
15W - 14L
1,315 SR
Queue Stats
124W - 137L
1,303 Elo+
Party 3
Fenrir
Fenrir
PandaLuchon9
Fenrir
Level 25
God Stats
26W - 29L
1,219 SR
Queue Stats
125W - 139L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
dpAiN_ain
Sun Wukong
Level 10
God Stats
4W - 6L
1,619 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
3 / 8 / 4
11,166
414
11,717
21,508
7,273
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
12
1 / 14 / 2
9,313
345
2,540
15,815
4,598
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
fatguycheese
Cthulhu
13
0 / 7 / 0
8,812
326
742
16,864
13,373
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 8 / 2
11,459
424
12,055
16,191
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
iiLuckyVato
Arachne
20
17 / 6 / 1
14,411
534
33,303
31,330
14,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Furiouz014
Zhong Kui
19
7 / 4 / 10
13,898
515
27,225
23,388
25,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
11 / 5 / 5
13,677
507
11,574
12,808
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
16
6 / 5 / 7
12,197
452
8,218
19,718
25,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
12 / 6 / 7
14,317
530
16,131
23,297
16,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
dpAiN_ain
Sun Wukong
20
7 / 2 / 8
13,701
507
11,060
17,688
15,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
22
Kills
43
43
Deaths
22
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Furiouz014
Zhong Kui
7
4
10
3
W
Medusa
11
5
5
2.7
W
Sylvanus
6
5
7
1.9
W
Fenrir
12
6
7
2.58
L
Jing Wei
3
8
4
0.63
W
Sun Wukong
dpAiN_ain
Sun Wukong
7
2
8
5.5
L
Olorun
1
14
2
0.14
L
Cthulhu
fatguycheese
Cthulhu
0
7
0
0
L
1
8
2
0.25
L
Arachne
iiLuckyVato
Arachne
17
6
1
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,357
Damage
74,208
101,708
Taken
96,899
45,645
Mitigated
88,220
12,398
Healing
36,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Furiouz014
Zhong Kui
27,225
2,791
539
14,179
23,388
25,597
5,767
5,150
18,238
80,089
0
W
Medusa
11,574
5,379
0
2,108
12,808
5,210
5,049
1,585
11,223
0
80,427
W
Sylvanus
8,218
2,168
1,120
3,834
19,718
25,940
779
2,502
17,216
35,688
0
W
Fenrir
16,131
5,604
0
7,419
23,297
16,082
2,069
1,485
21,812
0
93,192
L
Jing Wei
11,717
9,230
0
1,253
21,508
7,273
440
6,507
15,001
0
73,015
W
Sun Wukong
dpAiN_ain
Sun Wukong
11,060
2,767
0
7,566
17,688
15,391
3,607
4,703
12,985
0
75,275
L
Olorun
2,540
2,540
0
1,626
15,815
4,598
0
8,030
7,785
16,825
0
L
Cthulhu
fatguycheese
Cthulhu
742
382
0
664
16,864
13,373
0
2,736
14,128
26,990
0
L
12,055
1,008
46
1,680
16,191
6,237
58
3,773
12,418
74,509
0
L
Arachne
iiLuckyVato
Arachne
33,303
24,374
0
7,129
31,330
14,164
2,049
14,851
16,479
98
96,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,161
Gold Earned
67,790
442
Minions Killed
531
0
Camps Cleared
0
2,212,285
Distance Traveled
2,298,099
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,898
515
112
4
0
450,092
4
W
Medusa
13,677
507
135
5
0
466,180
0
W
Sylvanus
12,197
452
44
2
0
421,849
3
W
Fenrir
14,317
530
129
5
0
425,689
0
L
Jing Wei
11,166
414
126
5
0
531,999
0
W
Sun Wukong
13,701
507
111
4
0
534,289
0
L
Olorun
9,313
345
23
1
0
368,989
5
L
Cthulhu
8,812
326
35
1
0
343,108
0
L
Ra
11,459
424
132
5
0
457,774
0
L
Arachne
14,411
534
126
5
0
510,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role