Player Matchup

Chang'e
Chang'e
Selad0n
Chang'e
Level 86
God Stats
20W - 18L
1,588 SR
Queue Stats
246W - 284L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YamiWalker
Ah Muzen Cab
Level 108
God Stats
5W - 6L
1,443 SR
Queue Stats
169W - 220L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
ansatsuken90
Cthulhu
Level 25
God Stats
3W - 1L
1,712 SR
Queue Stats
50W - 71L
1,376 Elo+
Party 1
Team Averages
Level 73
1,581 SR
1,439 Elo+

VS

Team Averages
Level 42
1,487 SR
1,458 Elo+
Thoth
Thoth
Jartasm
Thoth
Level 39
God Stats
0W - 1L
1,305 SR
Queue Stats
8W - 9L
1,567 Elo+
Party 2
Hercules
Hercules
UnnamedSoldier00
Hercules
Level 61
God Stats
2W - 2L
1,512 SR
Queue Stats
10W - 11L
1,479 Elo+
Party 2
Cupid
Cupid
brody6soccer
Cupid
Level 27
God Stats
2W - 6L
1,646 SR
Queue Stats
8W - 9L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Selad0n
Chang'e
15
8 / 2 / 8
11,391
712
12,812
14,607
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
YamiWalker
Ah Muzen Cab
15
6 / 1 / 10
11,152
697
17,986
11,410
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ansatsuken90
Cthulhu
14
3 / 4 / 12
10,693
668
5,775
18,421
11,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jartasm
Thoth
13
2 / 9 / 2
9,471
592
9,399
12,120
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 4
9,969
623
6,138
18,112
23,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 7 / 3
10,264
642
12,759
11,989
4,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
7
7
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Jartasm
Thoth
2
9
2
0.33
W
Chang'e
Selad0n
Chang'e
8
2
8
6
L
2
1
4
4
W
Ah Muzen Cab
YamiWalker
Ah Muzen Cab
6
1
10
11
W
Cthulhu
ansatsuken90
Cthulhu
3
4
12
2.25
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
28,296
44,438
Taken
42,221
22,592
Mitigated
32,512
18,713
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Jartasm
Thoth
9,399
885
0
280
12,120
4,111
0
6,098
6,022
28,660
0
W
Chang'e
Selad0n
Chang'e
12,812
743
3,542
7,173
14,607
6,668
379
3,561
10,672
46,026
0
L
6,138
837
163
6,368
18,112
23,922
0
7,318
10,794
0
14,853
W
Ah Muzen Cab
YamiWalker
Ah Muzen Cab
17,986
6,247
0
2,822
11,410
4,285
2,245
2,693
8,523
0
57,375
W
Cthulhu
ansatsuken90
Cthulhu
5,775
330
1,133
4,043
18,421
11,639
244
2,950
15,092
14,405
0
L
12,759
5,570
139
2,019
11,989
4,479
0
5,613
6,376
0
48,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
29,704
182
Minions Killed
171
8
Camps Cleared
4
919,323
Distance Traveled
808,270
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,471
592
55
3
1
256,860
5
W
Chang'e
11,391
712
75
5
4
339,016
7
L
Hercules
9,969
623
31
2
2
319,918
3
W
Ah Muzen Cab
11,152
697
91
6
4
312,758
2
W
Cthulhu
10,693
668
16
1
0
267,549
0
L
Cupid
10,264
642
85
5
1
231,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role