Player Matchup

Sylvanus
Sylvanus
Kanarayark
Sylvanus
Level 103
God Stats
12W - 8L
1,599 SR
Queue Stats
170W - 189L
1,422 Elo+
Party 1
Izanami
Izanami
Tgcrane
Izanami
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
hatchhead666
Ra
Level 67
God Stats
12W - 13L
1,569 SR
Queue Stats
106W - 117L
1,440 Elo+
Party 1
Team Averages
Level 62
1,556 SR
1,454 Elo+

VS

Team Averages
Level 90
1,452 SR
1,331 Elo+
Xbalanque
Xbalanque
OGKublaKhan
Xbalanque
Level 88
God Stats
16W - 25L
1,466 SR
Queue Stats
363W - 422L
1,409 Elo+
Solo
Medusa
Medusa
SkullKrusher891
Medusa
Level 66
God Stats
84W - 136L
1,352 SR
Queue Stats
97W - 168L
1,232 Elo+
Solo
Zeus
Zeus
THlEF_98
Zeus
Level 116
God Stats
89W - 77L
1,539 SR
Queue Stats
141W - 188L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kanarayark
Sylvanus
15
5 / 2 / 13
11,957
797
6,875
20,801
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tgcrane
Izanami
15
9 / 6 / 8
11,788
786
12,062
11,953
4,721
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 11
10,574
705
9,877
12,849
5,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OGKublaKhan
Xbalanque
13
4 / 6 / 4
10,254
684
12,142
11,395
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 7
9,374
625
8,652
14,423
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
7 / 4 / 3
11,031
735
18,023
11,539
3,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
11
11
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kanarayark
Sylvanus
5
2
13
5.75
L
Xbalanque
OGKublaKhan
Xbalanque
4
6
4
1
L
0
8
7
0.44
L
Zeus
7
4
3
2.13
W
Izanami
Tgcrane
Izanami
9
6
8
2.17
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
38,817
45,603
Taken
37,357
27,774
Mitigated
14,475
21,507
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kanarayark
Sylvanus
6,875
1,259
3,861
8,747
20,801
17,386
740
8,150
12,651
13,261
0
L
Xbalanque
OGKublaKhan
Xbalanque
12,142
4,367
0
328
11,395
5,877
237
5,370
6,025
0
31,380
L
8,652
4,870
0
3,247
14,423
4,780
402
6,430
7,993
0
30,036
L
Zeus
18,023
1,656
0
4,805
11,539
3,818
561
5,462
6,077
38,434
0
W
Izanami
Tgcrane
Izanami
12,062
7,997
0
208
11,953
4,721
891
3,217
8,736
0
33,715
W
9,877
1,011
2,830
5,861
12,849
5,667
910
7,034
5,815
46,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
30,659
142
Minions Killed
154
4
Camps Cleared
8
753,131
Distance Traveled
653,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,957
797
9
1
1
255,183
2
L
Xbalanque
10,254
684
46
3
5
231,803
2
L
Medusa
9,374
625
49
3
0
201,206
0
L
Zeus
11,031
735
59
4
3
220,128
1
W
Izanami
11,788
786
50
3
0
241,500
0
W
Ra
10,574
705
83
6
3
256,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role