Player Matchup

Ymir
Ymir
ElKalaca666
Ymir
Level 17
God Stats
10W - 9L
1,343 SR
Queue Stats
21W - 22L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
MAX STRIKER 11
Danzaburou
Level 44
God Stats
28W - 32L
1,342 SR
Queue Stats
59W - 71L
1,321 Elo+
Party 3
Nemesis
Nemesis
MentalWarriorBoy
Nemesis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,327 Elo+
Solo
Xing Tian
Xing Tian
THEEssentialV
Xing Tian
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Ra
Ra
lucaco2000
Ra
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
25W - 32L
1,386 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,379 Elo+

VS

Team Averages
Level 30
1,469 SR
1,413 Elo+
Mulan
Mulan
FlashFire777
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
JRey131
Cupid
Level 12
God Stats
34W - 33L
1,352 SR
Queue Stats
127W - 127L
1,285 Elo+
Party 2
Merlin
Merlin
ToraiasBlack
Merlin
Level 106
God Stats
1W - 0L
1,549 SR
Queue Stats
70W - 71L
1,423 Elo+
Party 1
Thor
Thor
chosito19
Thor
Level 22
God Stats
7W - 9L
1,464 SR
Queue Stats
21W - 22L
1,407 Elo+
Solo
Ymir
Ymir
reyex23
Ymir
Level 5
God Stats
5W - 3L
1,478 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
9,363
493
11,389
12,921
9,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MAX STRIKER 11
Danzaburou
13
4 / 4 / 0
8,516
448
11,758
14,944
4,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
6,950
366
2,225
11,519
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
THEEssentialV
Xing Tian
9
1 / 2 / 0
7,072
372
1,055
8,952
5,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 2
7,820
412
7,105
10,657
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,718
459
3,088
10,862
7,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
JRey131
Cupid
17
10 / 0 / 1
10,171
535
14,352
9,716
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
15
7 / 3 / 1
9,582
504
14,950
9,822
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
13
1 / 2 / 5
8,310
437
2,576
9,945
3,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
reyex23
Ymir
12
0 / 3 / 6
7,905
416
5,945
15,654
11,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
12
Kills
19
19
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
1
4
2
0.5
W
Cupid
JRey131
Cupid
10
0
1
10.5
L
Danzaburou
MAX STRIKER 11
Danzaburou
4
4
0
1
L
0
7
1
0.07
L
Xing Tian
THEEssentialV
Xing Tian
1
2
0
0.5
W
Merlin
7
3
1
2.5
W
Thor
1
2
5
1.75
L
1
4
2
0.5
W
Ymir
reyex23
Ymir
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
40,911
58,993
Taken
55,999
29,489
Mitigated
29,365
14,470
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,389
1,800
86
3,148
12,921
9,661
1,274
4,151
8,770
39,025
0
W
3,088
343
0
548
10,862
7,041
458
6,842
3,901
0
37,322
W
Cupid
JRey131
Cupid
14,352
8,111
191
4,839
9,716
3,633
2,613
2,459
7,257
0
54,462
L
Danzaburou
MAX STRIKER 11
Danzaburou
11,758
5,922
341
5,572
14,944
4,859
823
4,042
10,902
0
51,834
L
2,225
174
0
2,220
11,519
4,690
0
2,280
9,239
0
25,297
L
Xing Tian
THEEssentialV
Xing Tian
1,055
133
0
0
8,952
5,408
178
5,090
3,862
8,591
0
W
Merlin
14,950
944
0
3,200
9,822
3,491
0
5,839
3,983
58,390
0
W
Thor
2,576
323
0
2,005
9,945
3,610
448
1,079
8,866
0
43,483
L
7,105
1,354
521
2,582
10,657
4,871
1,976
5,332
5,325
45,757
0
W
Ymir
reyex23
Ymir
5,945
935
0
500
15,654
11,590
601
3,649
12,005
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
44,686
305
Minions Killed
368
0
Camps Cleared
0
1,458,988
Distance Traveled
1,556,521
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,363
493
73
4
0
288,079
2
W
Mulan
8,718
459
71
4
0
295,146
0
W
Cupid
10,171
535
100
5
0
291,019
0
L
Danzaburou
8,516
448
97
5
0
328,901
2
L
Nemesis
6,950
366
37
2
0
326,605
7
L
Xing Tian
7,072
372
9
0
0
205,879
0
W
Merlin
9,582
504
97
5
0
318,017
1
W
Thor
8,310
437
69
4
0
303,137
1
L
Ra
7,820
412
89
5
0
309,524
0
W
Ymir
7,905
416
31
2
0
349,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role