Player Matchup

Loki
Loki
MPalme
Loki
Level 25
God Stats
8W - 7L
1,514 SR
Queue Stats
62W - 84L
1,395 Elo+
Party 2
Olorun
Olorun
PALMEZANO
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
SLICKNY
Sylvanus
Level 27
God Stats
13W - 14L
1,523 SR
Queue Stats
155W - 206L
1,324 Elo+
Solo
Danzaburou
Danzaburou
UchihaEC
Danzaburou
Level 16
God Stats
16W - 13L
1,919 SR
Queue Stats
151W - 193L
1,348 Elo+
Solo
Odin
Odin
juanpavg97
Odin
Level 147
God Stats
1W - 1L
1,545 SR
Queue Stats
323W - 397L
1,393 Elo+
Party 2
Team Averages
Level 45
1,600 SR
1,395 Elo+

VS

Team Averages
Level 19
1,590 SR
1,287 Elo+
Izanami
Izanami
Doc GeNiSiS
Izanami
Level 25
God Stats
17W - 17L
1,364 SR
Queue Stats
96W - 99L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
EmperorNuie
Kukulkan
Level 17
God Stats
5W - 3L
1,460 SR
Queue Stats
7W - 7L
1,277 Elo+
Solo
Athena
Athena
NinjaDuckMan307
Athena
Level 26
God Stats
8W - 5L
1,853 SR
Queue Stats
71W - 70L
1,358 Elo+
Party 1
Mulan
Mulan
PUBLKNME
Mulan
Level 22
God Stats
5W - 2L
1,771 SR
Queue Stats
37W - 42L
1,397 Elo+
Solo
Artemis
Artemis
felipinho0707BR
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MPalme
Loki
15
5 / 5 / 2
9,742
541
8,131
13,991
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
PALMEZANO
Olorun
11
2 / 11 / 7
7,313
406
6,662
14,818
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SLICKNY
Sylvanus
12
2 / 5 / 4
7,785
433
9,391
15,187
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
UchihaEC
Danzaburou
13
0 / 8 / 1
7,970
443
3,878
11,969
3,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
8,348
464
5,365
12,205
9,621
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doc GeNiSiS
Izanami
17
7 / 1 / 3
11,074
615
8,066
10,087
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
EmperorNuie
Kukulkan
16
2 / 0 / 4
9,957
553
7,728
5,817
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 0 / 5
11,284
627
14,989
15,666
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
PUBLKNME
Mulan
15
4 / 2 / 11
9,629
535
7,935
12,278
8,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 7 / 9
9,192
511
10,057
12,080
4,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
10
Kills
32
32
Deaths
10
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
Doc GeNiSiS
Izanami
7
1
3
8.5
W
Kukulkan
EmperorNuie
Kukulkan
2
0
4
4
L
Loki
MPalme
Loki
5
5
2
1.2
W
15
0
5
17.5
L
Olorun
PALMEZANO
Olorun
2
11
7
0.5
W
Mulan
PUBLKNME
Mulan
4
2
11
4.75
L
Sylvanus
SLICKNY
Sylvanus
2
5
4
0.8
L
Danzaburou
UchihaEC
Danzaburou
0
8
1
0.06
W
4
7
9
1.21
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,427
Damage
48,775
68,170
Taken
55,928
32,545
Mitigated
28,487
17,102
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Doc GeNiSiS
Izanami
8,066
6,222
0
3,092
10,087
3,913
4,054
1,157
8,930
0
86,782
W
Kukulkan
EmperorNuie
Kukulkan
7,728
629
0
750
5,817
4,003
225
71
5,300
56,882
0
L
Loki
MPalme
Loki
8,131
2,107
0
4,596
13,991
4,387
415
5,358
8,602
0
47,683
W
14,989
3,038
0
5,220
15,666
7,115
22
5,005
10,475
75,751
0
L
Olorun
PALMEZANO
Olorun
6,662
3,478
746
2,159
14,818
5,557
97
6,063
8,749
19,601
2,021
W
Mulan
PUBLKNME
Mulan
7,935
1,535
240
3,851
12,278
8,557
574
3,036
9,153
0
45,274
L
Sylvanus
SLICKNY
Sylvanus
9,391
3,298
1,780
2,923
15,187
9,529
792
4,365
10,744
38,534
10,787
L
Danzaburou
UchihaEC
Danzaburou
3,878
788
0
1,703
11,969
3,451
0
1,098
10,831
0
40,133
W
10,057
5,582
0
3,102
12,080
4,899
1,197
4,732
7,307
0
34,974
L
5,365
1,448
0
3,195
12,205
9,621
0
5,446
6,527
0
40,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
51,136
378
Minions Killed
538
0
Camps Cleared
0
1,456,916
Distance Traveled
1,720,313
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,074
615
154
9
0
328,515
6
W
Kukulkan
9,957
553
143
8
0
353,494
1
L
Loki
9,742
541
88
5
0
323,514
0
W
Athena
11,284
627
123
7
0
394,065
0
L
Olorun
7,313
406
33
2
0
237,190
0
W
Mulan
9,629
535
62
3
0
355,972
12
L
Sylvanus
7,785
433
82
5
0
281,777
4
L
Danzaburou
7,970
443
83
5
0
260,305
3
W
Artemis
9,192
511
56
3
0
288,267
0
L
Odin
8,348
464
92
5
0
354,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role