Player Matchup

Discordia
Discordia
DANKFLACCID
Discordia
Level 99
God Stats
2W - 1L
1,646 SR
Queue Stats
189W - 158L
1,584 Elo+
Party 4
Jormungandr
Jormungandr
nicotheviking
Jormungandr
Level 158
God Stats
99W - 68L
1,802 SR
Queue Stats
134W - 106L
1,623 Elo+
Party 3
Heimdallr
Heimdallr
scottipimpen13
Heimdallr
Level 100
God Stats
7W - 7L
1,509 SR
Queue Stats
239W - 213L
1,615 Elo+
Party 4
Hachiman
Hachiman
vandurrlopez
Hachiman
Level 125
God Stats
1W - 1L
1,694 SR
Queue Stats
15W - 11L
1,627 Elo+
Party 3
Cthulhu
Cthulhu
xIcedStarBurster
Cthulhu
Level 136
God Stats
3W - 1L
1,733 SR
Queue Stats
266W - 240L
1,585 Elo+
Solo
Team Averages
Level 124
1,677 SR
1,607 Elo+

VS

Team Averages
Level 150
1,614 SR
1,538 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Crikeydile
Gilgamesh
Level 155
God Stats
5W - 6L
1,821 SR
Queue Stats
118W - 110L
1,570 Elo+
Party 1
Agni
Agni
ItsYaBoyGATOR95
Agni
Level 143
God Stats
9W - 10L
1,540 SR
Queue Stats
206W - 186L
1,557 Elo+
Party 2
Izanami
Izanami
NicksQuickGaming
Izanami
Level 149
God Stats
1W - 3L
1,717 SR
Queue Stats
108W - 106L
1,546 Elo+
Party 1
Fafnir
Fafnir
Savage Hob0
Fafnir
Level 158
God Stats
0W - 2L
1,493 SR
Queue Stats
330W - 304L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DANKFLACCID
Discordia
15
2 / 2 / 10
8,970
748
7,739
5,300
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
nicotheviking
Jormungandr
16
6 / 0 / 12
10,763
897
9,951
12,089
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
scottipimpen13
Heimdallr
15
2 / 2 / 10
8,568
714
5,264
7,712
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
vandurrlopez
Hachiman
15
5 / 1 / 8
9,351
779
10,698
6,595
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 13
9,197
766
8,248
12,169
9,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 0 / 0
8,168
681
2,616
7,344
2,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Crikeydile
Gilgamesh
13
1 / 5 / 3
7,329
611
6,840
13,121
7,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 5 / 4
7,917
660
8,053
7,130
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 4
7,683
640
8,069
9,722
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
14
2 / 4 / 2
8,178
682
9,587
12,612
8,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
19
Kills
6
6
Deaths
19
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
0
0
2
L
Gilgamesh
Crikeydile
Gilgamesh
1
5
3
0.5
W
Discordia
DANKFLACCID
Discordia
2
2
10
3.5
L
1
5
4
0.6
L
0
5
4
0.4
L
Fafnir
2
4
2
0.75
W
Jormungandr
nicotheviking
Jormungandr
6
0
12
12
W
Heimdallr
scottipimpen13
Heimdallr
2
2
10
3.5
W
Hachiman
vandurrlopez
Hachiman
5
1
8
9
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,900
Damage
35,165
43,865
Taken
49,929
31,100
Mitigated
25,078
9,867
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,616
1,011
0
0
7,344
2,741
0
3,667
3,525
0
27,245
L
Gilgamesh
Crikeydile
Gilgamesh
6,840
1,569
0
1,124
13,121
7,804
0
7,807
5,192
0
16,015
W
Discordia
DANKFLACCID
Discordia
7,739
543
0
460
5,300
1,852
44
2,760
2,218
36,420
0
L
8,053
584
60
1,070
7,130
2,577
0
4,500
2,496
23,248
0
L
8,069
3,203
0
908
9,722
3,899
0
4,397
5,079
0
36,922
L
Fafnir
9,587
2,392
0
3,056
12,612
8,057
0
5,133
7,321
19,421
0
W
Jormungandr
nicotheviking
Jormungandr
9,951
1,849
0
3,323
12,089
14,069
302
3,620
7,799
20,033
0
W
Heimdallr
scottipimpen13
Heimdallr
5,264
2,538
0
960
7,712
3,022
1,411
3,909
3,308
0
29,265
W
Hachiman
vandurrlopez
Hachiman
10,698
4,375
0
305
6,595
3,001
806
2,594
3,866
0
32,256
W
8,248
323
725
4,094
12,169
9,156
287
3,746
8,112
20,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
39,275
257
Minions Killed
219
7
Camps Cleared
10
1,096,206
Distance Traveled
1,100,170
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,168
681
51
4
3
240,129
1
L
Gilgamesh
7,329
611
18
2
2
226,455
3
W
Discordia
8,970
748
96
8
3
216,709
1
L
Agni
7,917
660
47
4
3
200,815
3
L
Izanami
7,683
640
74
6
0
225,875
2
L
Fafnir
8,178
682
29
2
2
206,896
2
W
Jormungandr
10,763
897
16
1
0
241,612
1
W
Heimdallr
8,568
714
62
5
0
232,027
2
W
Hachiman
9,351
779
57
5
4
215,934
3
W
Cthulhu
9,197
766
26
2
0
189,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role